'Mountain Man' Mado Konosuke

Name: Mado Konosuke. Known Aliases: Mountain Man. Rank: B-2. Bounty: 25,000. XP: 15,000.   Wanted by: ???. Crime: ???. Specialty: Melee. Nationality: Tsuchigakure. Last seen: Tsuchigakure.   Description: A large man, 7'4, 650lbs and quoted to be as thick as a brick wall with long luxurious, wild hair and an equally thick beard.   Companions: ???.   Known Allies: Tsuchigakure.   Known Enemies: ???.   Weapons: B, great bow / normal arrows, 10/250ft, +15, 4d12+40 piercing. Armor: B rank heavy armor, +7 AC, +2 resistences. Equipment: B - Twin warhammers, +20ft reach, +21, 4d10+21 bludgeoning.   Known Abilities: animal, Ninjutsu, Kenjutsu. Chakra nature: Earth. AC: 38. (31.)   Max HP: 505. (625.) Hit die: 20d12+225. Chakra die: 19d6+225. Max chakra capacity: 454. (551.) Speed: 50ft. Initiative: +8.   Actions: 4 Major, 4 minor, 4 reaction, 4 attack.   4 stat points at E-5, +2 for every level after. 40   Power: 25, +8. Dexterity: 15, +3. Charisma: 18, +4. Wisdom: 20, +5. Intelligence: 12, +1.   Fighting style: Aggressive. Save DC: 12 + stat modifier.   Optional stats, apply if present or needed. Resists: 0. Immunities: 3. Bludgeoning, Piercing, Thunder. Weaknesses: ???. Special abilities: 4.   Brutal Critical: When the user makes a critical hit against the target they can add an extra die of damage to the target's total.   Call for Backup: Once every 1d6 rounds the user can call 1d4 allies from their village.   Defensive Fighter: The user does not provoke opportunity attacks while moving away from enemies. The user gains +2 AC while remaining still. If the user is hit by a melee attack that does not surpass your AC, deal damage to the attacker equal to half the difference between the opposing attack roll and user AC. ( If the attack was a 15, and the user has an AC of 25 the difference would be 10 so the attacker would be dealt 5 points of damage.   Durable: When you would be knocked unconscious instead make a power saving throw (DC equivalent to damage left after reaching 0 HP) to remain conscious.   Transformations: 2. (kenjutsu)   Focus Mode, Warrior mode.   Techniques known: 72.   E: 14. Body Flicker Technique, Clone Jutsu, Force Shove, Hair Binding Technique, Hammer shot, Hidden Mole Jutsu, Hilt Strike, Rapid Fire Shots, Mud River Jutsu, Mud shot Technique, Mud Wall Jutsu, Shadow Shuriken Technique, Stone Shuriken Technique, Substitution Jutsu,   D: 19. Air Lightning Strike, Arrow volley, Beard Punch, Chakra Hair Trap Technique, Chakra Weapon Enhancement, Earth Dome Technique, Earthquake Slam, Fury Cut, Great Mud River Jutsu, Hammer toss, Multi-Mud Wall Jutsu, Rock Shelter Jutsu, Shotput Technique, Stone Bullet Jutsu, Stone Fist Jutsu, Substitution Strike, Surface Walking Technique, Weighted boulder strike, Weighted Boulder Jutsu,   C: 24. Afterglow Technique, Armorment Haki, Arrow Barrage, Bomb Thrust, Bottomless Swamp Technique, Brave Slash, Chakra Shockwave Slash, Crazy Hair Technique, Full counter, Great Mud Wall Jutsu, Hammer Throw, Headhunter Jutsu, Lightened Boulder Jutsu, Lightning Rod Technique, Mobile Earth Core, Mud clone jutsu, Needle Jizo, Rising Rocks Technique, Ryodan, Senmairoshi, Stone Armor Jutsu, Substitution Flurry, Trace On, Water Walking Technique,   B: 15. Arrow Storm, Chakra Disguise Technique, Chakra Weapon Infusion, Dropping Lid Technique, Fissure Jutsu, Jaw Splitter, Mud Dragon Bullet, Paralysis Jutsu, Regenerating Earth Dome, Shave, Stone Golem Jutsu, Stone Skin Jutsu, Suikawari, Super Rock Fist Technique, Super weighted boulder strike,   A: ???.   S: ???.
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