Takumi Jikoro
Age: 22. Clan: Jikoro. XP: 500. Rank: E-4. Village: Takigakure.
Chakra nature: Lightning. Combat style: DOT. Background: Criminal. Saving throws: Power, Intelligence, Charisma. Skill Proficiencies: *Chakra control, Crafting, Insight, *Medicine, *Perception, Sleight of Hand, Survival, Ryo: 1,060.
Weapon proficiencies: Throwing weapons, Knives. Tool proficiencies: ???. Vehicle proficiencies: ???. Game proficiencies: ???.
Max HP: 24. Hit die: 2d6. Chakra capacity: 32. Chakra die: 2d12. AC: 19 (15.) Speed: 60ft. Proficiency bonus: +2.
Initiative: +5. Inspiration: 0. Factions: ???. Death Save DC: 10.
Equipment: ???. Head: (E) Ninja Headband - +2 AC. Body: (E) Light Armor - +2 AC. Left arm: ??? Right arm: ???. Accessory 1: ???. Accessory 2: ??? Accessory 3: ???
Backpack: (E) Darts, 10/50ft, +6, 1d4+6 Piercing.
(E) Scalpel, Melee, +6, 1d4+6 Slashing.
Stats & Skills:
Power: 17, +4, +6 saves.
Grapple: +4.
Will: +4.
Dexterity: 16, +3.
Sleight of hand: +5.
Stealth: +3.
Wisdom: 20, +5.
Animal handling: +5.
Chakra Control: +9.
Insight: +7.
Perception: +9.
Sensory: +5.
Survival: +7.
Intelligence: 20, +5.
Crafting: +7.
History: +5.
Investigation: +5.
Medicine: +9.
Religion: +5.
Tracking: +5.
Charisma: 15, +3, +5 saves.
Deception: +3
Diplomacy: +3.
Intimidation: +3.
Performance: +3.
Persuasion: +3.
Seduction: +3.
Combat abilities: 12.
Animal combat: 0. Fuinjutsu: 0. Genjutsu: 5. Insect use: 0. Jinchurikki: 0. Kenjutsu: 0. Kinjutsu: 0. Medical: 7. Ninjutsu: 0. Puppet: 0. Senjutsu: 0. Space-time: 0. Taijutsu: 0.
Main actions: 1. Minor actions: 1. Reactions: 1. Attacks: 1.
Feats: 1.
Poisoner: When you make a damage roll that deals toxic damage, it ignores resistance to poison damage. You can apply poison to a weapon or piece of equipment as a minor action.
Gain resistance to toxic damage.
Gain advantage on hit die rolls.
You can heal yourself as a reaction for 1 hit die + medicine HP.
You can craft E-rank supplies and equipment.
Genjutsu cast on an unaware opponent gains +2 to its save DC.
Gain +2 to breaking out of genjutsu you know.
Status effects you cause deal maximum damage.
Techniques known: 12.
E: 7, Deceptive cooperation genjutsu, False Clone Jutsu, Genjutsu Haze, Healing spit, Poison bullet jutsu, Poison extraction technique, Substitution Jutsu,
D: 5, Chakra scalpel, Genjutsu Break, Poison Cloud, Sludge Shot , Self healing technique,
C:
B:
A:
S:
Techniques available: 0.
Mission Record:
E:
D:
C:
B:
A:
S:
Memories:
Current Status
Torturing Victims
Current Location
Children
Belief/Deity
Will of Water
Aligned Organization
Comments