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Tor'vir

Tor'vir (a.k.a. "Scruffy Street Urchin")

Tor'vir is a teenage Padawan of the Jedi Order, following the Path of the Sentinel, and planning to learn the arts of a Jedi Shadow.

Physical Description

General Physical Condition

Tor'vir is very lanky for a teenager, but athletic.

Body Features

As a Miralukan, Tor'vir has no eyes, instead having depressions created by his vestigial eye sockets where the eyes on a human would be. He usually wears a somewhat tattered strip of cloth over where his eyes would be, as many sighted races find the cloth less disturbing than the truth.

Facial Features

Tor'vir's features are fairly angular.

Apparel & Accessories

Tor'vir is usually seen dressed in one of two ways. If he is representing his Master, he is cleanly dressed as a Jedi Padawan, often with his hood up and pulled forward enough that the top edge of his hood hides the upper half of his face. If he is out on his own, he's a dirty, raggety mess, looking every inch a street urchin that is too weak or timid to gather himself anything more intact or clean than threadbare rags.

Mental characteristics

Personal history

Tor'vir was born on the 21st of March, 39 ATC to parents who were refugees from the sacking of Balmorra. He was born in the cargo hold of a space freighter, on route to the Outer Rim.   His family moved from place to place, seeking a stable place to call home. However, stable places in the Outer Rim were hard to come by in the aftermath of the war, so they never stayed on any planet for too long.   In his sixth year, his family was attacked by bandits while on a transport to the city of Ravelin, on the planet Bastion in the Sartinaynian system. Both of his parents were slain in the attack, but Tor'vir, being a very wiry, fast child, managed to escape and hide in the wreckage.   Tor'vir spent the next three years living on the streets of Ravelin, scavenging and stealing to survive. It was here that the Jedi found him, took him in, and set him on the path that would lead to him becoming a Sentinel in the Order.   It took roughly six years for the young apprentice to graduate from the Jedi Temple and be assigned as a Padawan to Master Alize, a Mandalorian Jedi who was also trained as a Sentinel.   Tor'vir has travelled with Master Alize, and her other Padawan, Gridtok, for about a year before their arrival on Torunga in March of 55 ATC.

Gender Identity

Male

Sexuality

None evidenced, presumed heterosexual.

Employment

Padawan of Master Alize.

Mental Trauma

Tor'vir's parents died in front of him when he was six.

Personality Characteristics

Hygiene

Tor'vir's hygiene, like most things attached to his general appearance, fluxuates greatly depending on how he is currently representing. As a Jedi, his hygiene is impeccable, especially when he's got access to 'freshers to get cleaned up.   As an urchin, his hygiene is about as horrible as one would expect to find.

Social

Contacts & Relations

Family Ties

None

Religious Views

Tor'vir learned to worship the Greater Force from his parents, when he was a small child. He is a firm believer in the Balance, and offers prayers to both Ashla and Bogan in the Miralukan fashion. He only performs these rituals when he is alone, and definitely not when there are other Jedi about.   During his upbringing with the Jedi, he learned the spiritual practices of the Jedi, and practices their methods most of the time, even though he holds both aspects of the Greater Force in his heart.

Social Aptitude

Like most Jedi on the Knight Path, Tor'vir has a formal education in public speaking, diplomacy, etiquette, etc.   Getting him to admit to it or use it, however...

Mannerisms

Tor'vir tends to be reserved, preferring to watch others from a distance, and does not warm to people quickly. Once he does, however, he can be outgoing and friendly.

Hobbies & Pets

In his spare time, Tor'vir likes to tinker with Artifice, mostly working on his lightfoil chassis, optimizing it for the day he completes his first official lightsaber and becomes a Jedi Knight.

Speech

Tor'vir's speech patterns tend to mirror his appearance. He is confident, well-spoken and clearly educated when in the role of being a Jedi. When looking like a street urchin, his speech is far more basic, broken and filled with slang.

Wealth & Financial state

Nothing of note.

Miralukan Sentinel, Padawan of Master Alize.

Character Location
View Character Profile
Alignment
Balanced Neutral
Honorary & Occupational Titles
  • "Scruffy Street Urchin"
  • (Ronin) Padawan of the Jedi Order
Age
16
Date of Birth
21st of March, 39 ATC
Birthplace
Cargo Hold of a refugee starcruiser
Children
Current Residence
Wherever Master Alize decides to call 'home' at the moment. (Presently a rundown city called Torport, on the planet Torunga, on the Outer Rim)
Gender
Male
Eyes
N/A
Hair
Black
Skin Tone/Pigmentation
Tanned
Height
5 ft. 7 in.
Weight
130 lb.
Known Languages
Galactic Basic, Miralukese, Jawa Trade

Research and Adventure
27th of April, 55 UTC

We made it to Mirial, and made contact with the local Jedi Knight, Xelt Pak, at the Republic Base there.   After a bunch of meetings, we got to speak with Master Yerba, and much haggling and careful trading ensued. Remind me to never haggle with Niwadi...   End results: We're hanging out on the Base for a couple days while they outfit the Starcrawler with a high-end Comms package, which will also allow us to call Master Alize from our travels. This is in payment for the Rakatan data we brought with us. They will also help us translate the Star Map data, but want us to search the ruins of a ship that belonged to a Darth Glovoc, who was one of Revan's subordinates, and had mapped a lot of Rakatan space in this quadrant. This will greatly improve the accuracy of translating the Star Charts, and improve the Jedi's knowledge of Rakatan History.   This mission, should Master Alize agree to let us undertake it, will be funded by the Jedi Archaeology Core.   Other than that, it's just a lot of waiting, training, and more waiting, while the ship upgrades progress.

Nebula
23rd of April, 55 UTC

It's been almost a week since my last entry. It's been a pretty busy week. I've been teaching Master Alize Nebula's meditation method, so she can interact with them directly. I ended up choosing Nebula for the entities nickname, since it seems to best fit the wave of mental and emotional sensations that come over when they state their name in their own language.   The other personal project I've been working on for the last few days was building a doublesaber I could use for longer distance telekinetic combat. Animated weapon fighting, as it were. It turns out Nebula's people have an amazing aptitude for crystals. I suppose it makes sense, since they're skilled with 'The Current' as they call the Force, and a Kyber Crystal is in many ways a physical embodiment of Force Energy. Master Alize had a loan-crystal she uses for training purposes that she allowed me to borrow, and it's a very hard to connect to, exceptionally indifferent, neutral, pale yellow Kyber.   Normally, for what I know of Lightsaber Artifice, I would've considered utilizing the crystal a challenge. To Nebula, however, making the tweaks to the saber's design to best accommodate the crystal seemed like child's play. It's now a very indifferent saber, since the design was matched to the crystal, but it's much easier to wield that I was expecting any base-level saber to be.   I also made Master Alize an empty Holocron, so she could add to her Archive. I should make another for myself soon (as soon as I can get the materials), so I can record what I learn about Nebula's people in an environment they could also access, or I think they could access.   In other news, the Starcrawler is fully repaired, and we're heading out to make contact with Tython. Here's hoping everything works out.

Making a New Friend
17th of April, 55 ATC

Another week of meditating, and I've finally managed to make contact with the manta-like entity once again. They've agreed to a more active 'observation and interview' process. To facilitate which, they've taught me a vastly different form of meditation that makes it easier to see and hear them. The process is almost entirely opposite how the Jedi teach meditation. Where a Jedi immerses themselves into the Force, they've taught me how to 'remove myself from the Current', in order to better observe it from the outside. For a flow of energy that permeates all living things, it's a very... odd... thing to do. It's the first time I can remember where I couldn't sense things around me. I finally know what it really feels like to be blind in the way people expect me to be. But it also seems like something I heard in Temple. "It's only when you've turned off all of the bright lights, that you can see those things too faint to shine through otherwise", or something like that. It's a visually sighted thing, so I'm not certain I'm making the analogy right.   Second plus, Master Alize can sense him, so I'm not crazy.   They're going to be nearby all of the time now, observing and recording. I'm also allowed to ask questions about their people, as long as the answers wouldn't compromise their safety. They seem to be some form of projection, and they say their physical forms are much larger, and live in an environment that sounds like a nebula. There's still some vocabulary hurdles to overcome, so we're trying to create ways to catch when translation isn't clean. We've forged some level of bond, which lets me do neat things, like 'see through their eyes'. Again, a hard comparison, since I lack a comparison, but it seems fairly safe to say that this isn't how most sighted being see, since it seems a lot more akin to how I sense the Force, but with an 'after-image' layered under it that reflects the physical nature "under the Current", as they put it.   Master Alize asked if they had a name. The response isn't something any language I know is capable of dealing with. It's been left to me to give them an appropriate nickname, so I need to give that some thought.

Unusual Meetings
10th of April, 55 ATC

I've been beating my head against the wall for almost two weeks, meditation-wise. Unsurprisingly, all I've accomplished is messing up the garden more times than I can count. I've even taking to memorizing the positions of everything in the garden before I start, so I can reset it all before I leave. I've even figured a few more ways I can manipulate the world around me using the Force. Invigorating and infusing a body so it can move faster, giving people bursts of speed (great fun for the Jawa), or the telekenetic control necessary to go through all of my Saber Forms with just the lightsaber, suspended in space. Master says they call the technique 'animating' the weapon, but it seems a bit of a misnomer, because it's not moving on its own power, nor making decisions on its own. Perhaps it too is failing to hear the Living Force...   The meditation debacle has been eating up so much of my brain that it's impacting my other tasks. It's made me distracted, and my work helping promote the Jedi with the locals has suffered for it. Thankfully, it seems Grid'tok's only goal in life is to help the locals, and they're starting to trust him because of it. Even Asha has been helping out getting the locals to think more favorably of the Jedi with more success than me, and she's a (former) Sith apprentice...   I've taken to meditating in the city on my off-hours, while getting a feel for the streets and the people. It's noisy, and hectic, and more like being home. This is what led to today's 'Unusual Meeting'.   While in meditation on a street corner, looking like a homeless, blind urchin (Thanks for the seven credits, by the way!), I saw the strangest thing. It was, for a lack of a better way to describe it, 'colorful'. It was floating in the ambient Force energies, observing me... and taking notes. I could hear it speaking to itself like it was recording research data into a recorder. I tried speaking to it, but that spooked it, and it tried to hide. Thankfully, it kept up its narration, so I just started to work my way into the dialog, and offered to let it interview me. It said it'd consider that, and then disappeared.   I explained the encounter to Master Alize, who suggested it may be a Force Spirit. Some sort of being native to the flows of the Force directly. This is good, because I was pretty sure I had finally gone insane. Better safe than sorry, I'm off to the Starcrawler to ask Asha to make sure I haven't had an aneurism or anything along those lines...   Who knows? Maybe it'll come back for that interview...

The Living Force
3rd of April, 55 ATC

It's been a few days since my last entry. Life has been busy since we got back to the Factory, or I guess I should say 'Gear Up Works', now that the business has been named. While we were dealing with Shimmerstone, Master Alize has grown a bit of a following. She saved a part of one of the local gangs, who got caught up in some sort of inter-gang politics. The end result of this was the gang members she saved formed a new gang, the 'Force Dragons', and moved in.   We had a meeting on how to proceed, given what we learned from the Rakata ruins. Asha is staying on for the time being, and getting some training from Master Alize, but not becoming a Jedi. Small steps. We're going to wait on contacting anyone until we can take the Yokai, or is it now the Starcrawler. Niwadi and the Qiju renamed it. Asha seemed to think it'd annoy Darth Amalga, so agreed to it. Anyways, we're going to use the Starcrawler to get to one of the local systems that has a Republic Relay Station, and use that to send inquiries and data to Tython. There's a Jedi Archivist there who specializes in things like the Rakata, so they seem the best point to start.   As for me, I've been given a pile of training and meditation lessons, which have filled my days. The training I don't mind, but meditating 'on listening to the Living Force' has been it's usual horror. I don't know why, but I've never been any good at this part of being a Jedi. My life is filled with the Force. It's literally all I 'see'. I've just never heard it say anything. Never felt it pull or push me toward some action or goal. I know it happens, I've seen way too many examples of it in the last several years to think they're all full of it. I just can't figure out why it happens, or what they're doing to get there. I meditate, I listen... it's boring. I just end up rearranging the garden for TK practice. Master would say I'm missing the point, and I probably even agree with her, it's just nonsensical to me. Centering myself is simple. I can see the flows of the Force just by looking. I'm literally up to my proverbial eyeballs in the Living Force. Coaxing it to move, guiding it to effect the physical world? Simple. Getting it to tell me something, anything? Evidently impossible...

Mission Report: Shimmerstone Mines
29th of March, 55 ATC

Mission Start Date: 25th of March, 55 ATC Primary Objective: Defense of Shimmerstone Town and Mines from bandit forces Secondary Objective: Evaluation of 'Asha', and risk assessment based on her Sith background   Initial departure was to intercept bandit forces in Shimmerstone Town, before they could cause any real harm. Transport was by land vehicle, and took a few hours. Time was spent getting a better feel for Asha's signature, and trying to derive any additional details. Observations matched initial assessment, and confirmed that it'll be hard to get a better read on her abilities until she can be observed actively using the Force.   Bandit force in Shimmerstone town was small, disorganized, and mostly focused on looting. They were quickly captured, and remanded to the townsfolk for detainment until we could round up their cohorts.   No Force use observed by Asha, but she did show legitimate concern for the wellbeing of the townsfolk, even though her ties there seem to only be recent.   It was decided to continue on to the mines immediately, before the looter group was missed, so we loaded back up into the land vehicle and proceeded to the Shimmerstone Mines. Amur agreed to don a disguise to appear as one of the bandits, in the hopes it'd allow us to get closer before the fight started.   Security at the mines was lax, and doubly so as they were expecting the looters to steal one of the town's land vehicles. A lone droid was outside the mine buildings, and it assumed we were part of the bandit party, which gave us time to spread out and get the lay of the land. Amur released a small tracker droid to sweep the area, and confirmed all of the bandits were inside the various mine buildings. Grid'tok then chose to enter the first building and declare himself. The fighting was swift, and the bandit's disorganized response led to their quick defeat.   It was during this altercation that I regret to report being the cause of one casualty among the bandits. One of my telekenetic wave attacks knocked a bandit into a doorframe with enough force to kill them instantly.   Once the mine was secured, and the surviving bandits rounded up and tended to, the bandit leader's comm went off. As Amur was still disguised, he answered the comm call, and tried to get information out of the caller. Sadly, deception does not seem to be Amur's strong suit, and he was quickly discovered.   Luckily, the caller was feeling talkative, and trying to either hire out or scare off Amur, so we gained a good bit of information anyways. The caller was a one (formerly) Lieutenant Colonel Nials Petrarch, of the Imperial Marine Corps. He stated his intention to keep control of the mine and the town, and warned Amur that a NR-N99 Persuader Tank was on its way to the town, and would obliterate everything there in three days.   After some hurried discussion as to how we could stop a large, armored tank, Asha offered to take us to something that would be able to save the town. We sent off the captured bandits with one of the Shimmerstone locals, and then Asha led us through several caverns, until we reached the crash site of her starship. As you've seen the ship at this point, I won't bother going into details about it here. We spent a couple of hours going over the ship to assess its damage. We came up with a plan of attack for getting enough systems running to at least crash it into the tank, at worst case. Most of us took this point to get some rest, while Niwadi went back to base to update you and borrow a couple of Qiju's to help us get this ship off the ground.   The next couple of days were spent unburying the ship and getting enough of its base systems online that we could at least get it to the Tank's location. We did learn that abnormally large Dinkos will steal powered parts, a repulsor coil in this case, which it was defending in its nest. We also learned that Asha stole the ship from her former master, managed to get it into Hyperspace, and crashed it into Torunga. This mapped well with the damage done to the ship and the landscape, but Niwadi's inspection of the Hyperdrives showed that neither had been activated, ever. Definitely worth further investigation.   Repairs went better than initial estimates, and we not only got the ship airborne, but managed to get all of the weapon systems online. One of the benefits of the ship's screwy design is that it handled the crash surprisingly well.   Also during this time period, Asha got a comm call and some holo-images of a door one of the locals found in the mine. Asha identified the door as Rakatan in design, and asked them to leave it be for now, as those sorts of doors are often trapped.   On the night before the tank was expected to reach Shimmerstone town, we got the Yokai (That's the ship's name at present), airborne, and flew it to the town. After a quick check-in at the town to make sure nothing else had changed, we swept up and out, looking for signs of the tank in the nearby area. We managed to find the tank' camp, as they had stopped for the night, and set down a good distance to the southeast.   The plan was that the ground forces, composed of everyone except Niwadi, Amur, and the Qiju, would sneak into position and then signal the attack, at which time the Yokai would engage the Tank while we engaged the other ground forces. I snuck into the camp to count heads, and as we were substantially outnumbered, started putting down sleeping targets while the Yokai got into position and started the battle in dramatic fashion. One enemy operative was killed in their sleep before the fight began.   The fight pretty much exploded at that point, and the chaos caused by the Yokai firing main guns on the tank kept the ground forces from mounting an effective defense. This allowed us to thin their numbers substantially. Once the tank was incapacitated, the Yokai landed, and Niwadi and Amur joined the fight. Again, regrettably, my use of Force Currents killed an opponent outright. A strange, somewhat feline-ish, tentacled creature exited the tank and attacked, but as it was already badly hurt from the explosions, it was dispatched quickly. Asha used a form of Force Lightning in the fight, confirming her training, but still continued to fight to protect the townspeople, and not kill any of her opponents. Even when using her powers, her aura remained dark, but not very dark. She does not seem yet lost to the Darkness.   As the fight was drawing to a close, the tank's commander recognized Asha and went into a full panic. Asha capitalized on this to get the remaining forces to surrender, and everyone was once again rounded up and treated. I missed some of the information garnered from the captives, as I was tending to the dead.   The gist of what the group learned was that one of the Shimmerstone townsfolk had found a door to some ruins inside one of the mine shafts, and had hidden it from the others. They then tried to sell the location, but held out for more money than the initial offers. The bandit group led by Petrarch was hired by the Exchange to sack the town, kill the townsperson in question, and secure the site. This maps with the mine's primary owner dying in the first bandit assault, leaving his son to be one of the ones who initially reached out to us for aid.   After some rest to heal up, we used the Yokai to get high enough to get comms to work, we checked in, and then went down to the Shimmerstone Mine to deal with the Rakatan ruins.   The ruins were generally in poor shape, though there was some salvageable tech and historical pieces that the locals could sell. There was one room, protected by a Stasis Field, and a somewhat functional computer that controlled the systems. As Rakatan technology runs on energies channeled from the Force, I channeled power into the systems while Niwadi and Amur hacked the system. As data came up, Asha translated it, and helped coordinate getting the door open.   Inside the stasis field was a massive tentacle, tipped by a crystalline flower. The crystal structure on the tentacle operated much like a Kyber does in a Lightsaber, turning the tentacle into a massive weapon. Asha was able to connect with the tendril, which allowed her to get enough control of it that we could figure out how best to deal with it. We decided to unhook it from the power source that was keeping it active and in pain, and then remove the tentacle, the power supply and the computer data from the site, as each was very dangerous to the miners, and not the sort of things we wanted sold to the Sith or the remnants of the Empire.   Niwadi negotiated with the locals so that we could procure the dangerous items from the ruins, while helping them to identify what they could sell from the rest. I also left them a pair of speeder bikes, so that they could get to us in the city more quickly, should issues arise where they need our help.   Asha also contacted Petrarch, to make it clear that we had ransacked the mine and emptied the ruins. In the hopes of stopping their aggressions towards the Shimmerstone community. Petrarch was told, and we have good cause to believe he accepts, that the mine is claimed by Asha's former Master, called 'Darth Almalga'. It's entirely plausible that this fiction will be dismantled eventually, so we should be prepared to have to deal with this Sith at some point in the future. Between losing an apprentice, a starship and a Rakatan ruin, we've likely either gotten, or will soon get, their attention.   As to my observations of Asha, she does not seem very dark, deceitful, or actively trying to cause us harm. She is certainly wary of us still, or at least Grid'tok and I, but she went out of her way to help a community she had only circumstantial ties to, and did not evidence any of the usual emotional instability one sees in a Force-user lost to the Darkness. As long as she is interested, she may be a fine candidate for remedial Jedi training, and returning to the Light.   I would be remiss, however, if I did not point out the possibility, even if remote, that this is a carefully orchestrated trap, and that her true intentions are hidden from us, so some level of caution is recommended, and I will continue to observe her for potential threats.  

Ship (Re)Building
27th of March, 55 ATC

It's been a hectic, work-filled couple of days, but I think we've rebuilt enough of the ship to at least make scrap metal out of that tank. Not going to stay in the air more than a few hours though, without a proper drydock and total refit. Too many systems were damaged, over-all. Niwadi brought Rasec and Kopp back, and the extra hands and skillsets have been instrumental in pulling this off.   End tally, the Yokai (don't blame me, the Sith named it, and we haven't gotten to the point of renaming it yet...) will get off the ground, and the weapons systems are mostly operational. Computers are fried, to the point where Amur ended up getting the ship running off of his datapad. Impressive though that is, it's not a great long-term solution. Definitely not air-tight, so we'll have to stay in the atmosphere. Fuel storage is patched up to stop the leaks, but will need a more comprehensive fixing up in drydock. Astrogation, navigation, scanners, data core, and the like are all dead. The systems so fried that most of this will likely become scrap materials for the fabricators to make replacement parts. Pity, too, some of these were fairly high-end custom pieces, judging from the bits that didn't get slagged. The Medlab suite survived, likely because it has extra shielding to protect patients. Ship's main frame is mostly intact, but a lot of the reinforcements that took the brunt of the impact may end up being salvage.   On the plus side, the ship's reactor and shield generators are mostly intact. Sleeping quarters survived. There's a massively reinforced... kennel? I think. Not well set up for bipeds, and definitely set up for creatures of various sizes. Dunno if we'll ever have a use for that. This is all on the assumption Asha sticks around, of course. We may've helped fix it, and Niwadi may've reconfigured the entire cockpit for a Jawa Pilot, but it is technically still her vessel. Dunno. She fits into our group dynamic well, and Master Alize is interested in her, so hopefully she'll stick around.   We're up, searching for the tank now, in the hopes that it's running lights that'll help give it away from above. It's well past dark, so it seems a good plan. I can't help with this part, so I'm sitting out of the way, writing this instead.   There was one small adventure, when one of the local creatures, a 'dinko', I believe it was called. ran off with one of the Repulsor coils. Asha, Grid'tok and I hunted it down and retrieved it from its nest. There were a couple of them, and they were a lot bigger than they were originally described to me, so I don't know if the description was bad or these ones are abnormally large.   There was also a small incident where Grid'tok almost dropped the ship on me, but the Force was with me, and I got out of the way in time.   Oh, and the miners found a door in the mines. Rakatan, seems to be the theory. We now expect that this is what the Imp officer is actually after, since the mine itself hasn't shown any other particular thing that makes it an attractive target. They were warned to tread carefully around the door if they decide to open it, in case it's trapped or has other types of defenses.   Alright, they seem to have spotted a potential target. Time to start some recon and get into position for a fight.

Shimmerstone Engagements
25th of March, 55 ATC

Well, it has turned into a rather eventful day.   Once we arrived in Shimmerstone, we engaged with the bandits that were present, and captured them all in rather short order. They seem very disorganized, and poorly trained. After securing the prisoners and making sure none of them would die, we decided to load up into the truck now, and use the fact that they were expecting a truck to return to get into their base at the mine. We got into their makeshift base without incident. They had one security droid on patrol, which let the truck in without a word.   Once inside, we got to a fairly well-hidden area, and Amur sent his little tracker droid, 'Nell', to go scout out the base. 'Base' is being polite, because all they had done was put up a shoddy fence around the mine's outbuildings, and set the nearly brain-dead droid out to guard. We got into position to sweep the first building stealthily, and then Gridtok charged in... Well, he's a Guardian, so I should've expected him to just charge in. The bandits continued to be disorganized, and came out of the other buildings in ones and twos, which made them far easier to pick off than it could've been. We managed to round them all up with minimal injuries, which Amur quickly patched up. Sadly, I managed to kill one of the bandits with a TK push that I guess was a bit too hard. I'll have to apologize to Master Alize when we get back.   While we were rounding up all of their equipment and making sure none of our other prisoners died, a comm call on the bandit leader's comm came in. Since Amur was still disguised as a bandit, he took the call. Sadly, the disguise didn't help much, because we had basically zero corroborating information to back it up. The bandit's leader was a mid-rank imperial soldier, who first tried to bribe Amur, and then resorted to threatening him to clear the area before three days passed, as he had sent an IM99 Persuader Tank to destroy the town and hold the mine more effectively.   Trying to figure out how to deal with such a machine in short order caused Asha to trust us with a secret. She took us a few miles away from the mine, wher she had a crashed, but still somewhat operable starship, which looks to have been stolen from what was probably her master, and was definitely previously owned by a Sith. Thing needs about a dozen purification rituals, on top of a heap of repairs. We've started fixing what we can, while Niwadi took off at full speed on her bike to go grab a couple of her clansfolk to help get this thing airborne once again. Once she gets back, we'll see if we can get thing up in the air again, and get at least one weapon system operational, so we can go stop that tank droid.

Introductions
25th of March, 55 ATC

Landed on Torunga with Master Alize's 'small army'. To be fair, most of them are engineers of one sort or another, not fulltime combatants or anything like that. They're a group from Gridtok's clan, who Master Alize hired to get a pile of broken tech working in this business venture of hers.   Spent most of the morning unloading tools and cargo, while Master Alize met with her old friend/new business partner, a Blue Nautilan she introduced as a retired commando she used to go on missions with named Baltar. As usual, all of the delicate, responsible tasks are being handed off to Niwadi. I'm not sure if she's the Qiju Clan's resident Matron, or if she's just the one least likely to cause trouble. Either way, it freed me up to hang back and get the lay of the land, so it all works for me.   Once we got everything settled into Baltar's underground base, Niwadi and I were sent out to find a supply of Xonolite that can be used to produce finished tech and parts that they can sell. I know this is to give us a base of operations out on the Rim, now that we've gone ronin, but it seems odd to be going into the part fabrication business as a Jedi.   Baltar gave us a guide, a young man by the name of Amur. He seems to know the area well, and he and Niwadi handled all of the negotiations while I tagged along.   We stopped in some sort of cantina, it's always hard to be sure in places where the signs are flat, to look for miners who were in business to sell their Xonolite. While we were there, we were approached by a group of miners looking for help against bandits. Of special note was the girl who seemed to be leading them, who was Force Sensitive and seemingly Sith trained. I warned Master Alize we were returning with the group, and the details, and we headed back to the base.   After some negotiations and some observations, Master Alize decided we would be sent to help them, in exchange for future business with their Xonolite Mine. We then all packed up in a giant ground vehicle they brought with them, and are presently heading to their village, outside the mine. A place they called Shimmerstone.

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