Mellwell
Mellwell
Physical Description
Special abilities
-
Trained
- Witchcraft +7 DC 17
Innate Spells
- Guidance - Motes of light gather around clues that help insure success
Hexes
- Focus Points - one
- 1st Level - Phase Familiar
- Cantrip - Shroud of Night
Witchcraft
- Cantrips 5- Chill Touch, Daze Detect Magic Haunting Hymn Mage Hand, Protect Companion, Read Aura, Shield, Tame, Telekinetic Projectile
- 1st Level- 3 Command, Grim Tendrils, Magic Missile Ray of Enfeeblement, Sleep, True Strike
Apparel & Accessories
- Trained in Simple Weapons
- Unarmed Attacks- Trained +4 / +0 / -4 Damage B
- Alchemical Bombs Trained
Armor
- Steel Shield 1 Bulk
Gear
- Backpack
- Coin- 8 cp, 9 sp, 11 gp
Weapons
- Clan Dagger L Bulk- Trained +4 / +0 / -4 Damage P or B Parry AC 14
Mental characteristics
Personal history
Ancient Blooded Dwarf
Mellwell is decended from dwarven Nobles of old could shrug off their enemies’ magic. Call on Ancient Blood
Call on Ancient Blood
REACTION
Requirements
Dwarf Ancestry
Description
Trigger You attempt a saving throw against a magical effect, but you haven't rolled yet. Your ancestors’ innate resistance to magic surges, before slowly ebbing down. You gain a +1 circumstance bonus to the triggering saving throw and until the end of this turn.
Blessed
Melwell has been blessed by divine interest, a deity has granted special favor to her. She has no Idea which Deity has granted this boon.Ancestry Feats
- Dwarven Doughtiness - Mellwell is able to shake off fright rather easily
Education
Witch
During Mellwell's Walk in the Dark a voice reached to her from the darkness; a voice that offered to take her home if she would listenNight Patron
From a pitch-black recess the Nightvoice sent a White Rat that led Mellwell back to her home. After her trial, she would dream of an obsidian palace under a starry sky. On a terrace in her dreamscape, Mellwell would meet with a pale girl in a white dress with pitch-black eyes. Each night the girl would teach Mellwell the ways of Occult Magic and how to cast Spells. Even still in her nightly visit to the dream palace Mellwell is gifted her spells.Alchemist Dedication
You put your alchemical interest into practice.- Alchemist class DC: 17
- Infused Reagents: 1 per lvl per day
- Alchemical Crafting
- Advanced Alchemy: Lvl 1
- Formula Book: Lesser Bottled Lightning, Lesser Cognitive Mutagen, Lesser Drakeheart Mutagen Minor Elixir of Life,
Intellectual Characteristics
Skills
- Crafting Trained
- Deception Trained
- Diplomacy Trained
- Medicine Trained
- Occultism Trained
- Stealth Trained
- [Subterranean Lore Trained
- Survival Trained
Skill Feats
- Lengthy Diversion
Social
Hobbies & Pets
Witch's Familiar
- Toni- an albino rat with jet black eyes; Toni manifested during Mellwell's Walk in the Dark and led her back home.
Toni's Spells
- Cantrips- Pick 10
- 1st Level- Magic Missile, Sleep Pick 6 more
Level 2
Abilities
- Strength- 10
- Dexterity - 10
- Constitution - 14
- Intelligence - 16
- Wisdom - 14
- Charisma - 14
Armor
- AC- 14
- w/Shield - 15
- Steel Shield - H5 / HP 10
- Unarmored
- Trained - Unarmored Defense
Hit Points
- HP- 26
Saves
Perception
- Perception - Trained
- Darkvision
Speed
- Speed- 20ft
Alignment
Current Location
Species
Conditions
Ethnicity
Other Ethnicities/Cultures
Professions
Year of Birth
6 SC
46 Years old
Children
Gender
Female
Eyes
Void
Hair
Black
Skin Tone/Pigmentation
Tan
Height
4'0"
Weight
132lbs
Aligned Organization
Related Reports
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Comments