BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Mellwell

Mellwell

Physical Description

Special abilities

Innate Spells

  • Guidance - Motes of light gather around clues that help insure success

Hexes

Witchcraft

Apparel & Accessories

Armor

Gear

Weapons

  • Clan Dagger L Bulk- Trained +4 / +0 / -4 Damage P or B Parry AC 14

Mental characteristics

Personal history

Ancient Blooded Dwarf

Mellwell is decended from dwarven Nobles of old could shrug off their enemies’ magic. Call on Ancient Blood
Call on Ancient Blood
REACTION

Requirements Dwarf Ancestry
Description Trigger You attempt a saving throw against a magical effect, but you haven't rolled yet. Your ancestors’ innate resistance to magic surges, before slowly ebbing down. You gain a +1 circumstance bonus to the triggering saving throw and until the end of this turn.

Blessed

Melwell has been blessed by divine interest, a deity has granted special favor to her. She has no Idea which Deity has granted this boon.

Ancestry Feats

Education

Witch

During Mellwell's Walk in the Dark a voice reached to her from the darkness; a voice that offered to take her home if she would listen
Night Patron
From a pitch-black recess the Nightvoice sent a White Rat that led Mellwell back to her home. After her trial, she would dream of an obsidian palace under a starry sky. On a terrace in her dreamscape, Mellwell would meet with a pale girl in a white dress with pitch-black eyes. Each night the girl would teach Mellwell the ways of Occult Magic and how to cast Spells. Even still in her nightly visit to the dream palace Mellwell is gifted her spells.
Alchemist Dedication
You put your alchemical interest into practice.
  • Alchemist class DC: 17
  • Infused Reagents: 1 per lvl per day
  • Alchemical Crafting
  • Advanced Alchemy: Lvl 1
  • Formula Book: Lesser Bottled Lightning, Lesser Cognitive Mutagen,  Lesser Drakeheart Mutagen Minor Elixir of Life,  
.

Intellectual Characteristics

Skills

Skill Feats

  • Lengthy Diversion

Social

Hobbies & Pets

Witch's Familiar

  • Toni- an albino rat with jet black eyes; Toni manifested during Mellwell's Walk in the Dark and led her back home.
Toni's Spells

Shadow Witch of Saskij

Character Location
View Character Profile

Level 2

Abilities

Armor

Hit Points

  • HP- 26

Saves

Perception

Speed

  • Speed- 20ft
Alignment
Current Location
Species
Conditions
Ethnicity
Other Ethnicities/Cultures
Professions
Year of Birth
6 SC 46 Years old
Children
Gender
Female
Eyes
Void
Hair
Black
Skin Tone/Pigmentation
Tan
Height
4'0"
Weight
132lbs
Aligned Organization
Known Languages
Common, Dwarven, Jotun, Terran, Undercommon

Remove these ads. Join the Worldbuilders Guild

Mellwell

DWARF HUMANOID

Played by Ashely

Class
Witch
Size
Medium
Alignment
White Blue Black
XP
0
Level
  3  
Hero Points
2
Deity
Ancient Blooded Dwarf
Blessed
20 ft
+0
Str
Modifier
Strength
Score
10
+0
Dex
Modifier
Dexterity
Score
10
+2
Con
Modifier
Constitution
Score
14
+3
Int
Modifier
Intelligence
Score
16
+2
Wis
Modifier
Wisdom
Score
14
+2
Cha
Modifier
Charisma
Score
14
Total
35
Base
10
Key
3
Item
17
Prof
5
U T E M L
  +2      

 
Common, Dwarven, Jotun, Terran, Undercommon
HP
34/34
Temp. HP
0
Total
7
Prof. Mod
5
Att. Mod (Wis)
2
Item Mod
0
U T E M L
  +2      

 
Senses
Darkvision
Total
15
AC Base
10
Dex Bonus (or AC Cap)
0
Item
0
Prof
5
U T E M L
  +2      

 
Unarmored
U T E M L
  +2      

 
Light
U T E M L
+0        

 
Medium
U T E M L
+0        

 
Heavy
U T E M L
+0        

 
Shield AC
+2
Hardness
5
Shield HP
0 / 0
BT
0
Save Total Mod Prof Item Prof. Bonus
Fortitude (CON) 7 2 5 0 2
Reflex (DEX) 5 0 5 0 2
Will (WIS) 9 2 7 0 4
Simple Weapons
U T E M L
  +2      

 
Martial Weapons
U T E M L
  +2      

 
UnarmedTrained
Clan Dagger 1d20+5 1d4 Piercing;
Total Prof. Mod Ability Mod Item Mod Armor Mod
+0 Acrobatics (dex)   0 0 0
+3 Arcana (int)   3 0
+0 Athlethics (str)   0 0 0
+8 Crafting (int) 5 3 0
+7 Deception (cha) 5 2 0
+7 Diplomacy (cha) 5 2 0
+2 Intimidation (cha)   2 0
+7 Lore: subterranean 5 +2 0
+7 Medicine (wis) 5 2 0
+2 Nature (wis)   2 0
+8 Occultism (int) 5 3 0
+2 Performance (cha)   2 0
+2 Religion (wis)   2 0
+3 Society (int)   3 0
+5 Stealth (dex) 5 0 0 0
+2 Survival (wis)   2 0
+0 Thievery (dex)   0 0 0
Advanced Alchemy Craft Alchemical Items with Infused reagents

Alchemical Crafting

Alchemist Dedication 2 Infused Reagents per Day

Call on Ancient Blood+1 Bonus on saves against Magic effects.

Dwarven Doughtiness At the end of your turn, reduce your Frightened condition by 2 instead of 1.

Lengthy Diversion You remain hidden after creating a diversion.



 
Adventurer's Pack

Clan Dagger

Steel Shield

Formula Book- Lesser Bottled Lightning, Lesser Cognitive Mutagen, Lesser Drakeheart Mutagen, Minor Elixir of Life,

8 cp, 9 sp, 11 gp
Spell Attack Roll
Total Key Prof
8 3 5
Spell DC
Total Base Key Prof
18 10 3 5
Magic Tradition
Occult
Spells Per Day
Per Day 3
Level 1 2 3 4 5 6 7 8 9 10
Current
Focus Points
1
Spellbook

Hexes


Level 1
Phase Familiar your familiar gains resistance 5 to all damage and is immune to precision damage.
Cantrip
Shroud of Night Guidance

Toni's Spells


Level 1- 3 slots
Command, Grim Tendrils Negative damage , or or Magic Missile Force damage , Ray of Enfeeblement, Sleep, True Strike
Cantrips- 5

Chill Touch Negative damage , Daze, Detect Magic, Haunting Hymn, Mage Hand, Protect Companion, Read Aura, Shield, Tame, Telekinetic Projectile damage


 
© Paizo - PF2e v1.8 Sheet made by Gorkam and Davina, update by Tillerz - Updated: 2024-02-03
This article has no secrets.

Comments

Please Login in order to comment!