Guild of Monster Hunters
Herbalists
Armorers
Metal tools and items
For middle and upper-class clothes
Companionship
Glass Items
Musical instruments
Family records, heraldic arms, genealogies, and the like.
Leatherworkers and tanners
Inns, taverns and the sale of alcohol.
Vellum, parchment, scrolls inks, quills, and the like.
Keys, locks, and other small mechanisms.
Buildings
Trade between guildsmen
Mills and Grain.
Mining Operations
Horses and animals
Soap, perfume, incense and the like.
Ceramic Goods
Salt and Spices
Building Ships
Actors and other performing artists.
Commercial Logging
Weapons
Wooden Items