Campaign 1: Fate's Warriors
Rewriting the Narrative
At the end of the first campaign, the universe had gone through a reset that changed many of its aspects. For example, the Barren originally had a pantheon made up of Greek, Norse, and Egyptian gods - replaced by the Barren's own unique pantheon after the rewriting (members including the party of Fate's Bane). The reset also sped up the Barren's development to have the end of the campaign take place at the start of the year 100, the campaign originally ranging between the years 1578 to 1579.The Players
Fate's Bane - Arceaus Longthorn, Corrin, Isac Arno Obenslauter, and Layla Witherspoon traveled through continents and realms, fighting with magic and blade. They were originally on the side of fate- when she was using them as her pawns. Lady Fate wanted Fate's Bane to kill Scias as her need for him was over, but when realizing the party's own risk wanted Scias to live long enough to kill them. When Scias did die at the hands of Corrin, Fate revealed her true colors to the party, starting Fate's Bane's quest to defeat her.Fate and her Warriors
Due to enchantment, Lady Fate couldn't leave her shrine in the heavens, requiring her to create the group of Fate's Warriors, trusted allies that acted as her hands when she needed to interact with a place out of her reach. Wanting the utmost efficiency while keeping the risk of her true ideals a secret, she only trusted five people at a time to be a part of this group. While on their quest to defeat Fate, the party had to go against many aligned with fate, some of which were these members.Major Events and Changes to the Barren
To understand the impact of Campaign 1, see its timeline for more information [Campaign 1: Fate's Warriors].June 21st, 2022
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