History of The World

The Beginnings

0 1821

  • 0 BN


    Year Zero: The Realm of Ygharis
    Celestial / Cosmic

    Ygharis, the mother goddess, is revered as the creator of all life. Her realm is said to encompass the entire world, where all living beings originate from her dreams. She is believed to be omnipresent, existing within every aspect of nature and existence. Year 1000: The Tears of Ygharis

  • 1000 BN


    Year 1000: The Tears of Ygharis
    Celestial / Cosmic

    In a sorrowful moment, Ygharis sheds tears that fall upon the world below. These tears are said to have given birth to the Islands of the Veil, mysterious and beautiful lands shrouded in myth and legend. Each island is said to hold a fragment of Ygharis's essence, nurturing unique forms of life and magic.

  • 1258 BN


    1258: The Eruption of Hollowveil Volcano
    Geological / environmental event

    Hollowveil Volcano, dormant for centuries, erupts violently, spewing ash and lava across the land. This catastrophic event marks the first recorded volcanic eruption in history and coincides with the blossoming of the first prism flower, a rare and mystical plant that thrives in volcanic soil. The Emberkin Goblin tribe, witnessing the eruption and the flower's emergence, begins worshipping a demon they believe to be named Hallowveil, attributing the cataclysmic event to its divine power.

    Species
    Prism Flowers
  • 1356 BN


    1356: The Church of Ysharis and the Temples of Healing
    Religious event

    In the year 1356, amidst the spiritual tapestry of The Veil of Tears, the Church of Ygharis rose to prominence as a bastion of healing and spiritual guidance. Among the many deities revered across the realm, Ygharis, the Mother Goddess, held sway as one of the largest and most influential figures within the pantheon worshipped by the faithful.   The temples dedicated to Ygharis were not only places of worship but also sanctuaries of healing, often adorned with gardens blooming with sacred flowers and medicinal herbs. These serene havens provided solace to the afflicted, their infirmaries tended by devoted clergy who combined ancient herbal lore with spiritual rituals to restore health and balance to body and sou

  • 1589 BN


    Year 1589: The Founding of Stormer
    Founding

    Founded amidst the untamed lands of Selenia by dragonborn and humans, Stormer emerges as a kingdom under a steadfast monarchy. The founding is marked by bravery and unity, as these diverse peoples come together to establish a realm that has endured for thousands of years. The monarchy, rooted in ancient traditions and upheld by the valor of its founders, stands as a testament to the enduring legacy of unity and strength in the face of adversity.

  • 1676 BN


    1676: The First Orc Raids
    Military: Battle

    The tranquil peace of Stormer is shattered as the first orc raids from the distant land of Uzrash commence. Seeking resources and glory, orc warriors clash fiercely with Stormer's defenders, plunging the realm into a period of conflict and uncertainty.

  • 1688 BN


    1688: The First War Ends
    Military: War

    After years of fierce battles and bloodshed, a tentative peace is brokered between Stormer and Uzrash. The scars of war are evident across the land, yet both sides reluctantly agree to cease hostilities for the time being, allowing their peoples to rebuild and recover from the devastating conflicts.

  • 1696 BN


    1696: The Founding of Portcross
    Diplomatic action

    A diverse group of humans and tieflings, seeking new opportunities and a place to call their own, found Portcross on the shores of a large bay surrounded by imposing mountains. They establish the capital city known as Sorrow's End, named for the melancholic beauty of its rugged terrain and the hardships endured during its founding. Portcross quickly becomes a bustling hub of trade and culture, attracting merchants, adventurers, and settlers from distant lands drawn to the promise of wealth and adventure amidst the scenic yet challenging landscape.

  • 1700 BN


    1700: The Council of Twelve Roses
    Gathering / Conference

    In response to the looming threat of Necroth, the Plague Maker, the Council of Twelve Roses is established in the ancient lands of Selena. Comprising twelve guardians and wise dragons, the council's primary mandate is to safeguard the realm against the dark influence of Necroth and to preserve the delicate balance of life and magic within Selena. Their formation marks a pivotal moment in the realm's history, as alliances are forged and strategies devised to protect against the encroaching darkness.

  • 1750 BN


    1750: Unification of the Craglands
    Cultural event

    In the rugged mountains and hills known as the Craglands, the loose clans of dwarves and gnomes unite to form a cohesive kingdom. Their union is forged through mutual defense, shared cultural heritage, and a desire for prosperity. The new kingdom becomes renowned for its skilled craftsmen, formidable warriors, and deep-rooted traditions that blend the resilience of the mountains with the ingenuity of the hills.

  • 1782 BN


    1782: Arrival of Gale Stormbreaker
    Life, Organisation Association

    The wandering magician known as Gale Stormbreaker unexpectedly descends from the sky near the fledgling village of Heartwick. With his arrival, Skyreach Tower is founded as a sanctuary and learning hub for magic users drawn to the mysteries of the arcane arts. Gale Stormbreaker's presence sparks a renaissance of magical study and experimentation in the region, attracting scholars, adventurers, and aspiring mages from far and wide.

  • 1785 BN


    1785: Birth of Princess Eclaire Stormer
    Life, Birth

    In the grand Thunderglade Castle, Princess Eclaire Stormer is born amidst great celebration and joy. Her birth is heralded as a sign of prosperity and hope for the kingdom, destined to carry on the legacy of her noble lineage. Festivities across the realm commemorate the occasion, with feasts, tournaments, and performances honoring the royal family and the promising future they represent.

  • 1796 BN


    1796: Rise of Necroth and the Dark Lands
    Metaphysical / Paranormal event

    Necroth, a malevolent force of darkness, launches a devastating assault on the remote region known only as the Dark Lands within Selenia. His sinister influence begins to corrupt the land and its inhabitants, sowing discord and despair among those vulnerable to his dark powers. The incursion sparks widespread fear and calls for unity among the kingdoms of Selenia, as they face a perilous threat that threatens to engulf the entire realm in shadow.

  • 1801 BN


    1801: The Lost Ship Starchaser
    Founding

    The ship Starchaser, renowned for its expeditions from the mystical Dawnwood, mysteriously disappears. Rumors abound that the crew navigated around the continent of Selenia and established a hidden realm known as the Court of Fae Mothalsia. Their disappearance sparks tales of adventure and mystery among seafarers and scholars alike.

  • 1808 BN


    1808: Princess Eclaire's Flight
    Political event

    Princess Eclaire of Stormer seeks refuge from an arranged marriage with the Prince of Portcross, fearing his supposed influence by Necroth, the Plague Maker. She finds sanctuary with the revered Council of Twelve Roses, guardians and dragons of Selena, who pledge protection amidst rising tensions.

  • 1809 BN


    1809: Prince Salador's Vow
    Political event

    Prince Salador of Portcross, enraged by Princess Eclaire's flight to the Council of Twelve Roses, vows vengeance upon Stormer for what he perceives as the theft of his intended bride. His obsession drives him to consolidate power and prepare for conflict, deepening rifts across the kingdoms.

  • 1812 BN


    1812: The Plague of Necroth
    Disaster / Destruction

    Necroth, wielding dark powers, unleashes a devastating plague across the continent of Selenia. Darkness and famine grip the kingdoms, forcing many to flee to the safety of the Islands of the Veil, while others remain to combat demonic creatures and protect their lands from total ruin.

  • 1815 BN


    1815: Umbral Water and the Islands of the Veil
    Plague / Epidemic

    The Veil Islands, known for their mystical allure, witness the first outbreaks of Umbral Sickness among unwilling islanders. The mysterious Umbral Water, claims many lives, spreading fear and desperation among the isolated communities.

  • 1820 BN


    1820: The Dark Day and Princess Eclaire's Sacrifice
    Life, Supernatural

    As ominous clouds gathered over the besieged kingdom of Stormer, Princess Eclaire, a beacon of courage and grace, stood amidst the chaos with resolve etched upon her brow. In a solemn ceremony beneath the shadow of Thunderglade Castle, she relinquished her mortal heart. In its place, the Council of Twelve Roses bestowed upon her fragments of the noble hearts of twelve ancient dragons, each imbued with centuries of wisdom and raw elemental power. With newfound strength coursing through her veins, Princess Eclaire faced Necroth, the embodiment of darkness and despair that had swept across Selenia like a relentless storm. Their clash was a symphony of light against shadow, echoing across the scarred landscape. As the crystal dragon heart within her chest pulsed with the combined essence of draconic guardianship, its brilliance shattered Necroth into countless shards of malevolent energy.   The fractured remnants of Necroth spread far, his grasp on the land shattered and his plague vanquished. In the wake of Princess Eclaire's sacrifice, the skies cleared, bathing the once-shrouded lands in a renewed radiance. Fields that had languished under the weight of darkness now bloomed with vibrant life, and the people of Selenia emerged from the long night with hearts uplifted and a newfound hope for a future bathed in the light of a hard-won peace.   Princess Eclaire was placed into an etneral sleep for her sacrifice and placed in a tomb guarded by a Celestial Planatar.

Era of Peace

1822 1872

  • 1822 AN


    1822: Era of Peace

    With Necroth's baleful influence vanquished and the plague quelled, a fragile dawn of peace spreads its tentative wings across the scarred lands of Selenia. United in grief and gratitude, the kingdoms set aside old grievances, embracing a future shaped by resilience and hope. Amidst the echoes of battles won and sacrifices made, alliances bloom anew, trade flourishes, and whispers of an enduring legacy echo through the halls of history, a testament to the indomitable spirit of those who dared to dream amidst the darkness.

  • 1829 AN


    1829: Gnomes and Dwarves Set Sail for Asharia
    Founding

    The year 1829 saw the intrepid gnomes and dwarves of the Craglands embark on a bold expedition across the azure seas, seeking to tame the untamed island of Asharia. Their endeavors culminated in the establishment of the Dalrich Shipping Company and Gnometech, paving the way for newfound prosperity and innovation within The Veil.

  • 1835 AN


    1835: Prince Salador's Quest Beyond the Veil
    Discovery, Exploration

    In 1835, Prince Salador of Portcross, driven by an insatiable thirst for discovery, turned his sights beyond the familiar shores of Selenia and the Veil's islands. Launching numerous expeditions to the enigmatic Far Coast, his endeavors sparked intrigue and speculation, though none returned to recount their findings.

  • 1848 AN


    1848: Discovery of the Aquarii and the Underwater Kingdoms
    Discovery, Exploration

    In the transformative year of 1848, explorers from The Veil of Tears made history with their discovery of the Aquarii—a mysterious aquatic race dwelling within the submerged realms of Caraballa. This momentous encounter unveiled the existence of vast underwater kingdoms beneath the Sea of Veil, forging new bonds of diplomacy and wonder between surface and aquatic realms alike.

  • 1851 AN


    1851: The Treaty of Gallies and the Ban on Necromancy
    Political event

    Amidst the lingering shadows of Necroth's malevolent legacy, the year 1851 marked a pivotal moment in the history of Selenia. Faced with the lingering threat of dark magic and the haunting specter of Necroth's Plague, the Treaty of Gallies was solemnly penned. Crafted by the noblest minds and hearts of the realm, this historic accord decreed a sweeping prohibition on the practice of necromancy within Selenia's borders.   The Treaty of Gallies stood as a testament to the realm's resolute commitment to safeguarding its people from the insidious influence of dark sorcery. Its provisions were upheld by vigilant enforcers and revered by the populace as a beacon of hope and unity amidst the lingering echoes of darkness

  • 1854 AN


    1854: Shuanala - Haven of Illicit Activity
    Criminal Activity

    In the year 1854, the foreboding expanses known as the Darklands underwent a transformation wrought with shadowy intrigue. Dubbed Shuanala by those who whispered of its clandestine allure, these once desolate reaches became a haven for illicit activities and clandestine dealings. Bordering nations of the area, mindful of the burgeoning threat posed by Shuanala's shadowed embrace, erected watchtowers along its periphery. These vigilant outposts stood as sentinels against the encroachment of lawlessness and malfeasance, their beacons casting a wary gaze upon the murky depths of Shuanala's enigmatic expanse.   The convergence of these events marked a turbulent period within the annals of The Veil of Tears, where the delicate balance between order and chaos teetered upon a precipice of uncertainty.

A Period of Dark Turmoil

1877 2031

A Period of Dark Turmoil

  • 1877 DD


    1877: Renewed Conflict and Dwarven Resilience
    Military: War

    In the year 1877, the fragile peace that had settled over The Veil of Tears shattered once more as the drums of war echoed across the land. Orcish warbands from Uzrash, emboldened by their ambitions, launched raids deep into the heart of the Craglands. Dwarven clans, stalwart defenders of their mountainous realm, delved even deeper into the earth to unearth harder ores and forge specialized weapons to repel the invaders.   The clash of steel and stone resounded through the labyrinthine tunnels of the Craglands, where ancient grudges fueled the fires of conflict. The dwarves, renowned for their craftsmanship and indomitable spirit, stood resolute against the onslaught, their resolve tempered in the crucible of battle as they defended their ancestral homes and coveted riches from orcish encroachment.

  • 1883 DD


    1883: Prince Salador's Quest for Morindus
    Expedition

    n 1883, Prince Salador of Portcross embarked on a fateful expedition to the enigmatic Far Coast in pursuit of a legendary place known as Morindus and a sacred relic of the Emerald Queen. The prince's departure left the kingdom in the capable hands of his brother, Malchor, amidst whispers of prophecy and destiny that lingered like mist upon the horizon.   As Salador ventured into the uncharted waters and unexplored realms beyond The Veil of Tears, tales of his journey stirred intrigue and apprehension among the realm's inhabitants. His quest for Morindus and the relic of the Emerald Queen became intertwined with whispers of forgotten lore and ancient mysteries that awaited discovery in distant lands.

  • 1892 DD


    1892: Destruction of Shaunala by Uzrash Orcs
    Military: Battle

    In a cataclysmic escalation of hostilities, the year 1892 bore witness to a devastating campaign that laid waste to Shaunala, the haven of illicit activity within the Darklands. United in their fervor for destruction, the goblins of Shaunala forged an unholy alliance with the marauding orcs of Uzrash. Together, they descended upon the shadowed realm, leaving naught but ash and ruin in their wake.   The once-thriving bastion of clandestine dealings succumbed to the inferno of war, its labyrinthine corridors and shadowed alleys now haunted by the echoes of obliteration. The scorched earth bore testament to the brutal clash of armies and the ruthless ambition that fueled their march towards conquest and dominance over the Darklands.

  • 1899 DD


    1899: Tenuous Peace Brokered by the Four Dwarven Kings
    Political event

    Amidst the smoldering embers of conflict, the year 1899 marked a pivotal moment as the Four Dwarven Kings of the Craglands forged a tenuous peace. With weary hearts and a steadfast commitment to the prosperity of their realm, these stalwart monarchs convened amidst the hallowed halls of their mountain strongholds to broker an accord that would quell the flames of war and restore stability to their fractured lands.   The peace, though fragile and fraught with lingering mistrust, heralded a period of cautious optimism and tentative alliances forged in the crucible of adversity. As the Craglands sought to heal the wounds of battle and rebuild their shattered communities, whispers of unity and resilience echoed through the cavernous depths where the spirit of dwarven resilience burned eternal.

  • 1910 DD


    1910: The Blooming of the First Prism Flower Outsode of Hollowveil
    Discovery, Scientific

    In a transcendent moment of divine grace and natural wonder, the year 1910 bore witness to the blossoming of the first Prism Flower within the sacred precincts of Ygharis Temple. Revered as a symbol of purity and arcane potency, this rare and luminous bloom bathed the temple's halls in a kaleidoscope of ethereal hues, its petals shimmering with mystical energy.   Under the gentle guidance of Priestess Aneo, chosen vessel of Ygharis' wisdom and compassion, the Prism Flower's radiant presence held transformative power. With the goddess' divine intercession, Aneo channeled the flower's mystical essence to aid a young child afflicted by the dreaded Umbral sickness, weaving threads of healing and hope into the fabric of their intertwined destinies.

  • 1915 DD


    1915: The Flaming Fields Tournament
    Cultural event

    In the year 1915, Kazcadan BlackHeart of the Twelve Roses, known for his arcane prowess and mischievous demeanor, found himself embroiled in an unexpected escapade upon the plains of Uzrash. While in the company of a Half-Orc princess, amidst the throes of a passionate tryst, a wayward spell of his ignited a field in flames. Seeking a hasty exit from an impending arranged marriage, Kazcadan declared the conflagration to be a divine sign by the glory of Tulo and Poopugh, two revered deities.   To evade the consequences of his fiery dalliance, Kazcadan proposed a bold solution—a tournament of champions to be fought upon the now-infamous Flaming Fields. This audacious challenge garnered attention far and wide, drawing brave Orc warriors and curious spectators alike to witness feats of skill and valor amidst the flickering tongues of magical fire.

  • 1923 DD


    1923: The Tale of the Lost White Squirrel
    Celestial / Cosmic

    In the year 1923, whispers began to weave through the verdant forests and bustling cities of Selenia—a tale of a lost white squirrel, wandering the realm in search of sustenance and solace. Legends spoke of the creature's haunting gaze and its enigmatic plight, for it seemed bereft of memory and purpose, adrift in a world it could no longer comprehend.   As tales of the white squirrel spread, so too did rumors of its mysterious origins and the mystical significance it held within the hearts of the realm's inhabitants. Some whispered of prophetic visions and divine omens woven into its fur, while others saw it as a symbol of hope amidst times of uncertainty and upheaval.

  • 1935 DD


    1935: The Umbral Hurricane and Stormer's Aid
    Plague / Epidemic

    In a tumultuous turn of fate, the year 1935 unleashed the fury of a relentless hurricane upon the serene Islands of the Veil. With devastating force, the tempest churned the tranquil waters of the Veil into a maelstrom of Umbral water, turning it airborne and unleashing a deadly scourge upon the unsuspecting settlements. Over a thousand lives were claimed in its wake, leaving a trail of destruction that marred the once-pristine shores of the Twins.   In the aftermath of tragedy, the resilient islanders called upon the Kingdom of Stormer for aid and solace. With steadfast determination, Stormer rallied its resources and dispatched aid to cleanse and rebuild the shattered communities, forging bonds of solidarity amidst the echoing cries of loss and mourning that resonated across the islands.

  • 1941 DD


    1941: Rosanna Cantor's Quest for Peace
    Political event

    Amidst the lingering echoes of discord, the year 1941 bore witness to the noble efforts of Rosanna Cantor, a revered figure within the Council of Twelve Roses. Faced with a simmering dispute between Mothalsia and neighboring realms, Rosanna embarked upon a diplomatic mission of unprecedented significance—a quest to foster peace and understanding among the diverse races that populated the realm.   With wisdom and empathy as her guiding beacons, Rosanna Cantor endeavored to bridge the divide between long-lived beings and those of more fleeting mortality. Her efforts focused on cultivating mutual respect and harmony, urging all to recognize the inherent value in each sentient soul that graced the tapestry of their shared world.

  • 1951 DD


    1951: Arcanus Longshadow's Drunken Revelation
    Metaphysical / Paranormal event

    In the year 1951, amidst the rugged terrain and tribal splendor of the Orc Wa, Arcanus Longshadow, a renowned wizard of scholarly repute, found himself entangled in an unexpected revelry of Orcish hospitality. Amidst barrels of potent Orcish wine and ale, the wizard's senses succumbed to intoxication, leading to a fateful spellcasting mishap of unprecedented consequences.   In a haze of inebriation and arcane fervor, Arcanus unwittingly unleashed a ritual spell that inadvertently extended the lifespans of orcs throughout the realm. No longer bound by the limitations of their previous years, orcs began to age beyond fifty cycles of life—a revelation that sparked astonishment and speculation among scholars and seers alike.

  • 1969 DD


    1969: The Rift of Nelous and the Darkness Unleashed
    Metaphysical / Paranormal event

    In the fateful year of 1969, a cataclysmic event shook the foundations of The Veil of Tears—a crack appeared in the fabric of reality itself, overseen by the vigilant deity Nelous. From this gaping maw between realms spilled forth a malevolent tide of unspeakable horrors: demons with infernal visages, beasts twisted by dark sorcery, and shadows that hungered for mortal souls. The once-bright skies of Selenia were shrouded in an impenetrable darkness, and the realm descended into an era of despair and terror.   The toll of death and devastation mounted as brave warriors and valiant mages fought valiantly against the encroaching darkness. Yet, hope flickered like a fragile flame amidst the encroaching shadows.   Bristolus Hermes and the Breaking of the Treaty   Amidst the chaos, Bristolus Hermes, a figure of enigmatic power within the Council of Twelve Roses, made a fateful decision born of desperation and grim necessity. With grim resolve, he dared to break the sacred Treaty of Gallies, wielding forbidden necromantic arts within the ancient halls of Castle Canterberry. Through arcane rites and sacrificial incantations, he sought to harness the dark energies necessary to seal the rift that threatened to consume the world.   In a moment of profound sacrifice and perilous reckoning, Bristolus Hermes succeeded in his daunting task. Castle Canterberry, now transformed into a bastion of arcane power known as the Jail, stood as a solitary sentinel against the encroaching darkness. Bound by his oath and consumed by the energies he had wielded, Bristolus became inexorably linked to the seal he had forged, drawing strength from its mystic bonds to keep the malevolent entities at bay.   Over time, Bristolus Hermes's form changed, imbued with the very essence of the seal he guarded. He became a living conduit of arcane might, forever bound to his solitary vigil within the confines of Castle Canterberry. The Twelve Roses, recognizing the magnitude of his sacrifice and the weight of his burden, decreed that he would remain confined within the castle's walls, a guardian and warden of the darkness imprisoned below.

    Location
    Canterberry
  • 1976 DD


    1976: The Emergence of Vampires
    Metaphysical / Paranormal event

    In the wake of the Rift of Nelous, a chilling phenomenon began to plague the realm of Selenia in 1976. Strange and malevolent creatures, thirsting for the lifeblood of mortals, emerged from the shadows—these were the earliest recorded sightings of vampires within The Veil of Tears. Feeding upon the vitality of their prey, these nocturnal predators struck fear into the hearts of the realm's inhabitants, their origins shrouded in whispers and conjecture.   Rumors spoke of a connection to the escaped souls from Nelous' realm, where the darkest entities had breached the veil between worlds. While these encounters were initially rare and isolated, the presence of vampires heralded an era of heightened vigilance and perilous uncertainty, as mortals and immortals alike grappled with this newfound threat to their existence.

  • 1985 DD


    1985: Cult of Necroth in Shaunala
    Criminal Activity

    Amidst the ashes of the ruined realm of Shaunala, a sinister cult took root in the year 1985. Whispers and shadows converged upon the charred remnants of the once-infamous haven of illicit activities, where devotees began to gather under a chilling banner—the Cult of Necroth. In hushed tones, they spoke of resurrecting the dread lord Necroth, seeking fragments of his dark essence scattered across the Veil of Tears.   Driven by fervent zeal and whispered promises of power, the cultists delved deeper into forbidden rites and sacrificial rituals, their ambitions entwined with the lingering shadows of a bygone era. From the ashes of Shaunala's ruins, the cult cast a pall of dread upon the realm, sowing seeds of discord and trepidation among those who dared to confront the specter of Necroth's malevolent legacy.

  • 1992 DD


    1992: The Rumors of Rosie
    Life, Publicity

    In the year 1992, a curious phenomenon gripped the realms of Selenia—a flood of rumors that traversed every corner of the land, carried upon the capricious winds of gossip and intrigue. Nobles of Stormer, among others, claimed to have received these whispers from a mysterious informant known only as Rosie. Tales of hidden treasures, forbidden liaisons, and clandestine affairs wove a tangled web of speculation and curiosity, drawing disparate souls into the vortex of Rosie's enigmatic influence.   Yet, amidst the whispers and secrets that danced upon the air, Rosie remained an elusive figure—a phantom voice whose tales captivated hearts and minds, while her true identity remained veiled in the mists of uncertainty.

  • 1998 DD


    1998: The Rise of the Sea Witch
    Life, Supernatural

    In a harrowing tale of survival and vengeance upon the Sea of Veil, the year 1998 bore witness to a singular act of defiance that resonated across the realm. Cast adrift and left for dead upon the unforgiving waters, a young girl defied fate itself, emerging from the depths imbued with untold power and righteous fury. In a stunning display of elemental mastery, she summoned the wrath of the sea, unleashing a tempestuous fury that shattered the fleets of slaver ships that sought to enslave her kin.   Her name whispered in awe and reverence, she became known as the Sea Witch—a symbol of resilience and defiance against the tyranny that sought to subjugate the free peoples of the Veil of Tears. Her legend spread like wildfire, kindling hope in the hearts of the oppressed and fear in the hearts of those who would dare to challenge the untamed spirit of the sea.

  • 2006 DD


    2006: The Emergence of Dark Elves and the Underdark
    Discovery, Exploration

    In the year 2006, fissures began to tear asunder along the borderlands between Uzrash and Shaunala, revealing hidden passages to a realm of darkness and mystery—the Underdark. From these yawning chasms emerged small groups of dark elves, fleeing an enigmatic entity known only as Father. These displaced beings sought refuge within the labyrinthine depths of vast mountain caves, ultimately establishing a sanctuary they named the City of Stars.   As whispers of their arrival spread, tales of the dark elves' plight resonated through the Veil of Tears, stirring curiosity and apprehension alike. Within the shadowed confines of the Underdark, they forged alliances and fortifications against the looming specter of their pursuer, their presence an unsettling reminder of the hidden perils that lurked beneath the realm's surface.

  • 2009 DD


    2009: Rise of Lady Sanguine, the Sea Witch
    Life, Identity

    In the year 2009, amidst the turbulent seas of the Veil of Tears, a legendary figure emerged from the depths—a formidable seafarer known as the Sea Witch. Having defied death and tyranny, she rallied a fleet of her own ships, casting off the mantle of her former identity to embrace a new moniker—Lady Sanguine. Whispers spread like wildfire across the ports and taverns of Selenia, painting her as a figure of dread and fascination, some even speculated she was a vampire.   Yet, amidst the tales of bloodless slavers found adrift at sea, the truth of Lady Sanguine's nature remained veiled in mystery. Her exploits became the stuff of legend, a testament to the indomitable spirit that dared to challenge the oppressors of the free peoples of the Veil.

  • 2012 DD


    2012: The Gift of Magnon
    Celestial / Cosmic

    In a bizarre turn of events in the year 2012, a seemingly innocuous discovery within the depths of a remote cave sparked both amusement and bewilderment—a jar of mayo. This mundane artifact, however, proved to be more than meets the eye, for it heralded the first recorded appearance of the god Magnon.   Manifesting in a whimsical proclamation, Magnon declared that the world must embrace his gift of mayo—a peculiar decree that perplexed and amused the denizens of Selenia. The presence of Magnon and his eccentric pronouncements added a whimsical yet enigmatic layer to the tapestry of the realm's diverse pantheon.

  • 2015 DD

    2022 DD


    2015-2022: The Siege of Giant's Gulch
    Military: War

    From 2015 to 2022, echoes of conflict reverberated through the rocky passes and towering peaks of Giant's Gulch, north of Thunderglade. Uzrash, emboldened by ancient grievances and territorial ambitions, launched a relentless siege upon the stronghold, plunging Selenia once more into the throes of war.   Battles raged with ferocious intensity as armies clashed amidst the rugged terrain, testing the resilience and resolve of those who defended Giant's Gulch against overwhelming odds. The fragile peace that had briefly graced the realm shattered beneath the weight of blades and sorcery, leaving scars upon the land and the hearts of its inhabitants.

  • 2027 DD


    2027: The Cult of Calamity
    Criminal Activity

    In the year 2027, within the charred remnants of Shaunala, a malevolent cult rose from the ashes, renaming themselves the Cult of Calamity. Embracing chaos and destruction as their creed, they prophesied a future where doom would befall Selenia—a dire portent that cast a shadow of fear across the realm.   Driven by fervent zeal and whispered prophecies, the cultists delved deeper into forbidden rites and arcane rituals, their actions guided by an insidious devotion to unraveling the fragile threads of stability that bound the realm together. Their presence became a malignant stain upon the tapestry of Selenia's history, a dark omen that heralded perilous times yet to come.

  • 2031 DD


    2031: The Mark of the Emerald Queen
    Metaphysical / Paranormal event

    In a startling turn of events in 2031, a letter bearing the unmistakable Mark of the Emerald Queen arrived from the enigmatic Far Coast of Morindus. The missive carried a chilling demand for the surrender of Selenia's lands, invoking fear and uncertainty among its recipients.   In response to this audacious ultimatum, a brave soul within Selenia enacted a powerful spell of concealment, cloaking the realm from Morindus' prying eyes and thwarting her designs for conquest. The Far Coast, shrouded in mystery and intrigue, remained an enigma, its secrets guarded against the relentless tide of ambition that sought to engulf the Veil of Tears in turmoil and strife.

Years of Mysteries

2034 2100

  • 2034 YM


    2034: Disappearances Across Selenia
    Cultural event

    By 2034, several adventurers went missing from all over Selenia. Some suspected the resurgence of Necroth, while others believed the whispers of Shuanala were to blame. The unexplained disappearances added to the growing sense of unease, as the people of Selenia feared the return of old evils and the emergence of new threats.

  • 2039 YM


    2039: Birth of Laramie Stormer
    Life, Birth

    In 2039, Laramie Stormer was born to the royal family, gifted with the rare and potent magic of life. His birth was seen as a blessing, and her abilities promised to bring healing and renewal to the kingdom. Laramie's talents marked her as a significant figure in Selenia's future, her potential to shape the destiny of his people recognized from a young age.

  • 2042 YM


    2042: The Forewind Regency
    Civil action

    In 2042, the Forewind family assumed control of Portcross, raising the royal heir as a ward. Adonis Forewind served as regent of Sorrow’s End, ushering in an era of growth and prosperity. The raids on the Veil ceased, and Portcross experienced a period of relative peace and stability. The Forewind Regency became known for its progressive policies and efforts to repair the kingdom's reputation, fostering a more harmonious relationship with neighboring lands.

  • 2045 YM

    2049 YM


    2045-2049: The Mystery of the Missing Women

    During these years, Selenia was plagued by a disturbing phenomenon—the disappearance of numerous women across all kingdoms. Reports flooded in, detailing the vanishing of girls of varying ages and occupations. Despite extensive investigations, no ransom demands were made, and no trace of the missing women could be found. Whispers in the dark spoke of beautiful flowers, hinting at a sinister connection to the mysterious disappearances.

  • 2051 YM


    2051: Geron the Black's Triumph
    Political event

    In 2051, Geron the Black of the Twelve Roses thwarted an uprising of the dead in Giants Gluch, aiding the remaining giants in their efforts to rebuild. During this harrowing event, he intercepted members of the Cult of Calamity who possessed a piece of Necroth’s body—a right hand used for dark magic. Working alongside Kazcadan, they crafted a seal to conceal the dangerous artifact. However, when transporting the item to Quintiliss Willingham, the King’s Long-lived Royal Sorcerer, challenges arose, setting the stage for further intrigue and danger. The Dark Artifect going missing.

  • 2054 YM


    2054: The Fall of Adonis Forewind
    Political event

    In 2054, Adonis Forewind was forced to relinquish his power as Regent over Sorrow’s End in Portcross. His ward, Nerym Bloodreaver, assumed the responsibilities in his stead. Initially, peace prevailed, but the dark whispers of old soon crept back into the castle. Despite the Forewind Family's efforts to maintain goodwill, the new king's decision to resume raiding the Veil shattered the fragile stability that had been established. The actions of the new king erased any progress made, plunging Portcross back into uncertainty and conflict.

  • 2061 YM


    2061: The Philter of Dreams

    In 2061, Moonmount, a renowned center for potion-making and healing, achieved a breakthrough in the battle against Umbral Sickness with the creation of the first version of the Philter of Dreams. The potion makers and healers of Moonmount had worked tirelessly, day and night, driven by the hope of finding a cure for the devastating affliction. The Philter of Dreams, they wanted to called it for held dreams of a cure in its creation. It did not work. It was infact only useful towards infiltraing dreams.

  • 2063 YM


    2063: Uzrash's Raids
    Military: Skirmish

    In 2063, Uzrash faced a period of inner turmoil and poor harvests, leading to widespread discontent and desperation. To distract and appease their restless population, the leaders of Uzrash launched a new series of raids into Stormer and Shuanala. These raids were marked by their ferocity and ruthlessness, as the raiders sought to plunder resources and secure a better future for their homeland. The renewed aggression from Uzrash reignited old conflicts and threatened the fragile peace in the region, plunging Stormer and Shuanala into a state of heightened alert and tension.

  • 2064 YM


    2064: Emberkin's Diplomatic Mission
    Diplomatic action

    In 2064, the Emberkin Goblin tribe, known for their fiery spirit and resourcefulness, decided to extend an olive branch to the Aquarii of Carabella. They sent one of their own envoys on a daring diplomatic mission to the depths of Carabella, carrying a precious cargo of prismflowers—a symbol of beauty and resilience. The Emberkin proposed a trade of these rare flowers for the equally rare minga melons of the Aquarii, hoping to foster peaceful relations and mutual prosperity. This gesture of goodwill and the promise of shared bounty opened a new chapter of cooperation between the Emberkin and the Aquarii, setting an example of how trade and diplomacy could bridge even the deepest divides.

  • 2065 YM


    2065: The Birth of Baresh Sturmen
    Life, Birth

    In the noble family of Swiftgust, 2065 saw the birth of Baresh Sturmen, a spirited and adventurous boy with a passion for swords and exploration. From a young age, Baresh was drawn to the sea, often sneaking aboard his grandfather’s ship, The Siren’s Call. His rambunctious nature and love for adventure were evident as he ran along the decks, dreaming of the day he would command a ship of his own.

  • 2065 YM


    2065: The Lost Wayfarers
    Era beginning/end

    In 2065, a group of adventurers found their way to Heartwick, a village shrouded in mystery and enchantment. There, they stumbled upon a reclusive druid named Ibris, who possessed a rare and mesmerizing collection of butterflies. The butterflies, ethereal and enchanting, captivated the adventurers until they discovered Ibris's dark secret—he had been turning missing adventurers from all over Selenia into butterflies for his collection. When the adventurers confronted him, Ibris attempted to add them to his collection as well. A fierce battle ensued, ending with the druid's death and the liberation of the trapped butterflies. The adventurers, now known as the Lost Wayfarers, had freed 120 missing souls, returning them to their true forms. This act of heroism spread far and wide, solidifying the Lost Wayfarers' reputation as champions of justice and free

  • 2072 YM

    2083 YM


    2072-2083: Uzrash and Stormer's War
    Military: War

    The years between 2072 and 2083 marked a renewed conflict between Uzrash and Stormer, as the two nations clashed over resources and territorial boundaries. The war was brutal and relentless, with both sides suffering heavy losses. This prolonged period of warfare strained the resources of both nations and created a landscape of devastation and despair, impacting the lives of countless civilians caught in the crossfire.

  • 2085 YM


    2085: The Disappearance of Umbral Sickness Victims

    In 2085, a disturbing phenomenon began to occur: the bodies of those who had died from Umbral Sickness started disappearing before they could be properly removed and sanctified by Ygharis' Priestesses. This mysterious occurrence baffled and alarmed the Priestesses, as it hindered their sacred duty to provide a proper farewell to the departed. The disappearances hinted at a dark force at work, further complicating the already grim situation caused by the Umbral Sickn

  • 2089 YM


    2089: The Lost Wayfarers' Guild Hall
    Gathering / Conference

    By 2089, the Lost Wayfarers, renowned for their heroism and dedication to justice, opened their first guild hall in Heartwick. This establishment served as a base of operations and a beacon of hope for the town. The guild hall became a center for training, planning, and community support, with the Lost Wayfarers working tirelessly to improve the lives of the Heartwick residents and protect them from various threats.

  • 2092 YM


    2092: The House of Twilightglade's Exodus
    Founding

    In 2092, the Noble House of Twilightglade made a bold move to leave Sorrow’s End and escape the tyranny of Nevrym Bloodreaver. Seeking freedom and safety, they began constructing Blackmount near the border of the Craglands. This new stronghold was designed to be a bastion of resistance against oppression, reflecting the House's determination to live free from the shadow of despotism.

  • 2094 YM


    2094: The Council of Twelve Roses' Vigil
    Gathering / Conference

    In 2094, the Council of Twelve Roses convened once again after discovering pieces of Princess Eclaire’s Crystalline Dragon heart resurfacing throughout the realm. Recognizing the potential danger these artifacts posed, the Council made concerted efforts to conceal them. They went into hiding, maintaining a vigilant watch over the Cult of Calamity, whose sinister activities threatened to destabilize the realm. The Council’s mission was clear: to protect the realm from the dark ambitions of the Cult and ensure that Eclaire’s legacy remained untarnished