This remote lake is the source of the Zumker River, potentially filled with uniquely horrible monsters.
This sea has long been heavily used by the Aerdi people for trade, travel, and warfare.
This very deep, island-filled lake, the source of the Artonsamay River, is an enchanting place of otherworldly beauty and calm.
This important sea flourishes with trade, despite the predominance of pirates and sea monsters that occasionally threaten vessels.
This shallow arm of the Icy Sea marks the usual boundary between Stonehold and the Ice Barbarians. As its name implies, it is populated by huge numbers of large seals.
A vast pall of smoke drifts across this bay from the Burning Cliffs and is drawn toward the land of Black Ice.
Little is known of this tropical sea that lies south of the Tilvanot Peninsula and is bounded by the Amedio Jungle and Hepmonaland's western shores.
This strangely warm body of water is actually a vast circumpolar sea surrounding the arctic continent of Oerth, called Hyboria or Telchuria in old accounts.
Noted for its excellent fishing, this shallow arm of Relmor Bay separates Onnwall from Ahlissa, and has been the scene of many bitter naval battles between the Iron League and the Great Kingdom's South Province.
A relatively peaceful arm of Relmor Bay characterized by its white sand, good fishing, and booming trade.
The northernmost part of the Aerdi Sea, kept secure for trade by the Sea Barons. Legend says that the "Sinking Isle" lies near the north end of the bay.
This heavily traveled body of water is divided into two parts: Woolly Bay on the west, and Relmor Bay on the east. Superb navigational charts exist for the whole area.
A long, narrow, shallow body of warm water along the southernmost arm of the Dramidj Ocean.
This great arm of the Solnor Ocean is crossed by northern barbarians when they raid southwards, and it is known to be populated by fearsome sea monsters.
These northern waters remain frozen except in high summer, when the sea becomes dangerous due to thick fogs and floating mountains of ice.
Sea lions and kraken inhabit these seaweed-choked waters, stirred by a steady clockwise-moving current.
This lake is considered holy to the Olman tribes that live in the region due to the supernatural effects that impact the landscape and living creatures nearby.
Fed by the Upper Keen River, this small lake is heavily populated with a variety of reptile life.
Often referred to as "The Lake of Unknown Depths," this huge freshwater lake is the largest in the Flanaess, and is a veritable highway of trade, despite the many dangers lurking beneath the surface.
The blue-green tropical waters north of Hepmonaland are believed to be extremely deep and are known to be inhabited by great sea monsters that can drag down ships with ease.
Fish are plentiful in the waters of this great lake located in the heart of Perrenland, although the fishermen themselves are sometimes known to become the prey.
The eastward branch of the Sea of Gearnat is Relmor Bay, long the battleground for the fleets of Almor, Nyrond, and Onnwal, against the naval squadrons of old South Province.
The Solnor is believed to be the mightiest of Oerth's four oceans, and it is estimated to stretch over a thousand leagues to the east.
Lake Spendlowe sits as the centerpiece of a serene valley of striking beauty in the southernmost part of the Hold of the Sea Princes.
This narrow strip of water between the cockscomb of Tilva and Hepmonaland must be used by vessels sailing to or from the central waters and those of the east, and has a history of rampant piracy.
This salt lake near the Dry Steppes is nearly lifeless, except for a few birds and insects near the mouth of the Rumikadath.
The ice formations common this body of water resemble the teeth of a predator, and the bay is named for the great ice-coated rocks and bergs that menace vessels attempting to land along its shores.
This great lake forms a hotly contested barrier between the forces of Iuz and the Kingdom of Furyondy, though the latter's navy has largely regained control.
The relatively shallow bay has been plied by merchants for centuries, even before the Great Kingdom reached this area, and maps of the shores and shipwrecks are exceptional.