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16th Sydenstar?

Preparations and talks~

by Marya Silverstring

So on our way to Quanah we are!
We find her quite quickly
So let's see how much info on our job we're able to get
 
We're doing the job mostly on our own
Usually it's larger groups involved, but they're trusting us with it
It's an all-day sort of job
And of course it's still within the dark part
Their final goal is to rebuild the original walls of the prior city
It's mostly about establishing a foothold for us though
Everyone out there is a target for the creature there
 
There's gonna be two parts to it
First off, the area has to be cleared out
Then it's guarding the construction stuff
Very likely we're gonna be attacked by undead and oftentimes it's also other stuff
If it's purple worms or other underground creatures, we most likely should run
People should definitely stick together
She shows us a little quartz stone
Seems like it's a stone to contact other people with it
Or more precisely Quanah with that
Can only be used once a day though
 
Melech then pulls out a whistle which might come in handy
Seems like it can be heard very far away
The whistle looks to be some kind of metal, a little like mythril
There's a bit of a breeze around Melech's hair
Seems like that thing could call creatures from other planes in an area like this?
She then says something in some language to Melech
And Melech answers in it?
Also Seb understands it?
 
Seb then asks for maps
Should be around the northeastern wallside
Pretty unsafe for the people living there
Melech then starts talking about the ash zombies we found in one of the mines
Seems like Quanah knows those things and wants to talk about this
Is also interested to know who else knows
Though it seems like we won't meet those creatures around here, but in the frozen north?
 
Oh yeah and ghost things that can cut off divine casters
But they're unlikely to show up so close to the city
Most undead aren't keen on powerful strikes and radiant energy
Oh and if people die to the undead, they come back very quickly as undead
And there's exploding undead as well
Also there's shadows and they're nasty and nigh invisible but can be thwarted with light
Oh and Ghouls and Ghasts which when attempted to turn them might not work
Aaand Ghouls paralyze creatures and eat them alive
Oh and Will-o-Wisps which will go invisible and kill anyone unconscious
They should be priority targets
Aaand Moorbounders, even bristled ones
And worst case there's Gloomstalkers? - Flying and highly dangerous
Aaaaaand if someone rides one, we should call her, because then it's most likely the servant of a betrayer god
 
We'll also work with a couple of people from the guard and we're kind of equal in rank?
Okay but at the same time we're working under one of them?
Called Captain/Commander Iivryna Mirimm (?) (They/Them?) something
Can be a bit uptight at times... great
Especially uptight with outsiders~
 
Quanah is not surprisingly a little hesitant with me
But after some back and forth she'd settle on some kind of so far unknown assurance of loyalty
Though my brother most likely will be a special case due to standing loyalties
She'll check with the responsible person regarding him
I can definitely work with that though
Protection from political games most likely also will be hard, but theoretically possible
Well in the end it's in both of our interests for me to only be associated with one Den
Still it seems like we have a deal
Oh and I told her about how I came to the Myriad
There now seems to be some kind of mutual understanding
 
After that I guess Seb gets a shield?
So we get to a super massive room after walking through the maze-like building (24 - nat. 20 Survival)
Seems like a place for outfitting
And Seb gets his shield
Komaria also gets a mythril quarterstaff
 
As we're wandering through the city, we pass a shrine
It's small off to the side, silver/mythril plated depiction of a young girl who's body kind of just dissipates
It's to Sehanine
Yep definitely Sehanine
There's a group of elves manning the shrines
As well as another group of Pallid elves - Zintris' family
I place a goldpiece in the donation bowl muttering that the depiction is a little too small
After that Zintris asks whether I could place a donation from her as well
I do that and we have a quick talk about Sehanine, especially after I mention to her that the depiction of the goddess is too small
Seems like it's a family thing for her
I offer to tell her about my connection one day when things are more relaxed
 
After that we get to the group of soldiers and they're pretty well armored in that weird style armor they have around here
Due to Komaria's clothes they think she's just a noble kid on a fun excursion
Also the commander person seems very annoyed by Komaria's antics
Also Komaria tries to bullshit us
Then there's a big lecture yada yada
And since it's in Undercommon I don't get any of it
 
With that out we go aaaaand it's dark

Continue reading...

  1. And so a wild ride began
  2. From rogues, twigs and wolves
  3. Traveling time with Dalmir
  4. It started in a tavern and ended in circus madness
  5. An interesting proposal and the hunt for a "dragon"
  6. Catfights, dead ends and new leads
  7. Hungry wolves and nightly talks
  8. It all could've been resolved with a simple negotiation
  9. Saving a dragon and loads of secrets~
  10. Even more secrets and saving a life thought lost
  11. Finally free
  12. A new fey adventurer, giant bugs and ash zombies
  13. Some little tunnel crawling time
  14. And some more tunnel crawling with big crawlies
  15. Big guys with a big sword
  16. A big fight, getting out of the mines and a goodbye
  17. Sticks and stones may break your bones
  18. Tales of thirsty trees and predatory priests
  19. A quick getaway from a Vecna priests lair
  20. Zadash, city of light, city of magic
  21. Invisible stalkers, planning and magical stuff!
  22. Creepy kids and political intrigue
  23. Zadash, city of coincidences
  24. Now shit is personal - for Melech
  25. Way too much crap going on and more coincidences
  26. Two more people and a funeral
  27. Loads of planning and talking stuff
  28. Meeting Zintris' mom and an almost makeover
  29. We get ourselves a spy
  30. Relocating families and a pet assassin
  31. A relaxed evening in the city that loathes halflings
  32. Meeting a queen in her pjs
  33. Luxon stuff and a decent bit of shopping
  34. Lots and lots of talking
  35. Preparations and talks~
    16th Sydenstar?
  36. Clapping zombies
    16th Sydenstar?
  37. More zombie clapping
  38. Zombies, insects and pie
  39. More insects, saving lives and worm
  40. Just talking to military people
  41. Uhm yeah
  42. On the road again~
  43. Preparation time
  44. Before we go into the belly of beast~
  45. Into the belly of the city
  46. Loads of bugs and a couple of kids
  47. Some more city crawling
  48. Setup for a chase
  49. Escaping forward
  50. Exterminating otherworldlies
  51. Finally a second to relax
  52. Just some decompressing time
  53. We're back!
  54. Back again again
  55. Buggy buggers again
  56. Another dragon deal?
  57. The mercenary pirate place
  58. Aaand out of the city~