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4th of Flirel, 429 NE

An Arrival and a Warning

by André Pelnar

Day 1 - 67th of Heïa
After arriving the previous day and settling in to the newly completed fortress, Jim came to me in my morning studying to inform me of an individual's arrival on the island. One of the things I do is place 250 Platinum pieces from my personal wealth into the party's chest, which I have moved into the fortress, into a room that will be my study.
 
The individual is a silver dragonborn by the name of Hesior, who was to be the first of a line of warriors trained by the Exarchate of Spathos to attack us – he bears the following note:
 
"To the most Esteemed Chronomancer Tanistris,
 
We have been following your work for some time; and are interested in your work with Bucellarii Temporalae. But first, a test of their abilities. We need the vagrant town south of Antiokos exterminated; do this and we shall reward you most handsomely, and will have further use for your experiments.
 
-AD"

 
Faolan uses 400 gold from myself and 435 from Gash to purchase weapons for his 90-strong militia of former Spathoi slaves, who are more than happy to be called into battle against their former masters.
 
70th of Heïa
It takes the blacksmith in Antiokus 3 days to make the neccesary chain armor, during which I take a skiff up the coast to Artenos to inform their senate, meeting with one of their Senators who aided us last time. They appreciate the warning and I depart. After arming them, he orders the militia to take positions in the fortress and to man the cannons, and to take control of any other, munitions or firearms avaiable on the island.
 
3rd of Flirel
I get back to Mysteria. We buy some potions of superior healing for the coming battle, as Riven is nowhere to be found. We also find 4 basic healing potions in the small temple that Riven spends most of her time in on Mysteria.
 
4th of Flirel
We awaken to alarm bells, and find about 400 people attacking the island. About half of them of them seem...off, in a way similar to our new friend Hesior. I can make out that some throw their swords, and they glitch (or time travel) back into their hands, and that some of them are phasing to avoid getting hit, and some seem to be moving as if under the effect of haste. We can see that they've somehow surrounded the island despite having no ships, and the island's civilians are fleeing into the fortress.
 
Securing the outer wall, myself, Gash, Faolan, and Hesior direct our ranged attacks at the charging force. Evard's Black Tentacles protect the entrance to the fortress & further off, channel the chargers into a narrower file. Unfortunately, a caster at the back of the surviving chargers counterspells my tentacles and blows the gate wide open. By now, Gash and the others have made their way to the entrance to fight them up front, and I remain in position to go after their caster.
 
-TBA-

Continue reading...

  1. Gorachenya: Day 1
  2. Gorachenya Day 1-4
  3. Gorachenya Day 5-6
  4. Gorachenya: Day 7 (Part 1)
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  5. Gorachenya: Day 7 (Part 2)
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  6. Days 8-10
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  7. Gallacan Caper
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  8. A Gallacan Expedition
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  9. In the Tomb of the Lost King
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  10. False Artifacts, a Forgotten Mountain, and a Lost Soul (& Lots of Mortal Danger)
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  11. Kraken Attack! (oh and also some treasure on Leandris)
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  12. An Arrival and a Warning
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  13. Assault on the Chronomancer's Stronghold
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  14. Assault on the Chronomancer's Stronghold (part 2)
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  15. Assault on the Chronomancer's Stronghold (part 3)
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