Greater Alchemical Simulacrum
Prerequisites
Alchemist 14,
Alchemical Simulacrum discovery
Benefit
The
Alchemist gains the ability to create a simulacrum. This works like the
Simulacrum spell, except it costs 100 gp in alchemical materials per Hit Die of the simulacrum, requires 24 hours to grow, and decays into inert flesh rather than ice or snow if killed. The created simulacrum is a creature, not a supernatural effect.
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