Madness Bomb
Prerequisites
Alchemist 12
Benefit
The
Alchemist's bombs do more than sear flesh - they sear the mind. A creature that takes a direct hit from a madness bomb takes damage from the bomb plus 1d4 points of
Wisdom damage. Reduce the amount of normal damage dealt by the bomb by 2d6 (so a bomb that would normally deal 6d6+4 points of damage deals 4d6+4 points of damage instead). The amount of
Wisdom damage dealt by a madness bomb is reduced by 1 for each madness bomb that hit the target in the past 24 hours, to a minimum of 1 point of
Wisdom damage.
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