Dunmire
North of the Kortos Mounts, the isle slopes toward the sea and the central lowlands sink into the Dunmire, a vast bog shrouded in thick fog that reaches a human’s knees. The miasma conceals all manner of filth and disease, and isolated enclaves of kobolds, lizardfolk, hags, and criminal outcasts huddle under its cover. The First Guard’s Eagle Garrison long ago ceded the Dunmire to wilderness, making it effectively outside the legal authority of Absalom. A squalid little village called Pier’s End sits upon a deep harbor on the coast, offering cheap ferries to Escadar for the rare cross-island traveler who manages to survive travel through the swamp.
Type
Wetland / Swamp
Location under
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