Havel Character in Greland | World Anvil

Havel

Year of Birth
443 KS 11 Years old
Children
Neophyte To
ser Callor Perryn beginning in 454KS
Knighted By
NAME in YEAR KS
Squire
NAME beginning in YEAR KS
Former Squire(s)
NAME beginning in YEAR KS
Knighted
NAME in YEAR KS

Resources

Story Points
Military Units
Useful Lists

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
The War For The Foxworth Secession 454KS
 

Player Settlements

The Settlement Creation System
Settlement Management Sessions
Settlement Conquest
Fairstrand
Southbay
Greater Stallken

 

Player Councils

Anatomy of a Ruling Council
Royal Council
The Duchal Council of House Foxworth
The Council of Southbay
The Duchal Council of House Southbay
The Council of Greater Stallken

 

Maps

The Continent of Greland
The Kingdom of Hillhurst
The Kingdom of Rotheval
The Kingdom of Irogonie
The Lamas Plains
The Swamps of Baycotte
The Kingdom of Somercrag
Bayglen
The Foxworth Duchy
Fairdeep
The Blackbar Duchy
The Skanler Duchy
The Gaunt Duchy
The Southbay Duchy
The City of Southbay
The Hayford Duchy
The Continent of Amoth
Tollingbell

Gameplay

Soak: 3(Brawn)
Defence: +d(Large Wooden Shield)
Wounds: 13
Strain: 14

Mechanical Information

Attributes

Brawn: 3
Agility: 2
Intellect: 2
Cunning: 2
Willpower: 4
Presence: 1
 

Skills

Shield Use: 3
Hammer: 2
Survival: 3
Initiate Skills: 1
Determination: 2
 

Knowledge

History of the Order of the Basilisk
Geography: The Witwells
History: Rotheval
History: Somercrag

 
 

Notable Possessions

  • A Hammer
    Name Damage Critical Range Qualities
    Hammer 2 4 Engaged Light; Disorient-4; Crushing
    Light:
    • This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
    • This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
    • This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
    Disorient-4:
    • This weapon can spend aaaa on a successful melee attack to inflict +d on the target's next Skill Check.
    Crushing:
    • This weapon can spend an additional a when it scores a Critical Hit to score a Crushing Critical Hit instead.

     
  • Large Wooden Shield: A larger wooden shield. Provides +d to Defence checks.
  • A Longspear from a Slain Enemy
    Name Damage Critical Range Qualities
    Longspear 3 3 Reach-1 Set Defence; Unwieldy; Piercing
    Reach-1:
    • A weapon with Range: Reach-1 adds +d to Melee Attacks made against targets with non-Reach weapons.
    • A weapon with Range: Reach cannot be used to full effect when Engaged, instead it uses the profile for a Staff, except that it gains the Unwieldy trait.
    Set Defence:
    • When a charging enemy ends their Charge Move within the range of one or more fighters with Set Defence not engaged with any other enemies, one of those fighters makes a Melee Attack targeting that enemy. This attack gains +d for each other unengaged fighter with Set Defence within range of that enemy at any point during their Charge Move.
    Unwieldy:
    • This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
    Piercing:
    • This weapon can spend an additional a when it scores a Critical Hit to score a Piercing Critical Hit instead.
    Chameleonic:
    • In the hands of its original user, this spear could blend with the environment somehow. This seems to be connected to the hide that the spear's haft is wrapped in. How this ability functions is a mystery, for now at least.

     
  • A fur-lined Gambeson with ser Callor Perryn's heraldry.
  • A single greave fashioned from the arm-guard of the creature slain on the edge of The Great Waste.

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