Inozuna Yamanaka
Name: Inozuna Yamanaka. Gender: Female. Sexual Orientation: Straight. Body Type: Lean. Appearance: Long, blonde ponytail, blue eyes, basic jonin attire, Average height.
Age: 28. Clan: Yamanaka. XP: 50,000. Rank: B-5. Village: The Hidden Rain.
Chakra nature: Mind transfer, water, +2. Combat style: Mid-range. Background: Shinobi family. Saving throws: dex, int. Skill Proficiencies: crafting*, stealth, medicine, survival, sleight of hand, chakra control. Ryo: ???.
Weapon proficiencies: ???. Tool proficiencies: ??? Vehicle proficiencies: ???. Game proficiencies: ???
Hit die: 16d6. Chakra capacity: 306. Chakra die: 18d12. AC: 22. Max HP: 208. Speed: 75ft. Proficiency bonus: +5.
Initiative: +8. Inspiration: (4) 4. Factions: Team 2. Death Save DC: 14.
Equipment: Head: ??? Body: ??? Left arm: ??? Right arm: ???. Accessory 1: ???. Accessory 2: ??? Accessory 3: ???
Backpack: Short Sword, Chakra Food Pills, 5 kunai, 10 shuriken, 3 bomb balls, 10 cloth dolls.
Stats & Skills:
Power: 16, +3.
Grapple: +3.
Will: +3.
Dexterity: 18, +4.
Sleight of hand: +4.
Stealth: +4.
Wisdom: 13, +2.
Animal handling: +2.
Chakra Control: +2.
Insight: +2.
Perception: +2.
Sensory: +2.
Survival: +2.
Intelligence: 17, +4.
Crafting: +4.
History: +4.
Investigation: +4.
Medicine: +4.
Religion: +4.
Tracking: +4.
Charisma: 8, -1.
Deception: -1.
Diplomacy: -1.
Intimidation: -1.
Performance: -1.
Persuasion: -1.
Seduction: -1.
Combat abilities: 38.
Animal combat: 0. Fuinjutsu: 0. Genjutsu: 0. Insect use: 0. Kenjutsu: 3. Medical: 10. Ninjutsu: 20. Puppet: 0. Senjutsu: 0. Taijutsu: 5.
Feats: 4. Actions: 2. Minor actions: 3. Reactions: 1. Attacks: 2.
Once per day you can compel an enemy to duel you, those in compelled duels focus only on attacking you and vice versa. In a compelled duel each competitor makes only melee weapon attacks or other weapon based abilities/techniques. If someone from outside interferes in your compelled duel, the duel and all benefits from it disappear.
You can craft E rank weapons & equipment.
If you successfully make an unarmed attack against a target you can make another strike as a minor action.
Gain advantage on hit die rolls*.
Gain resistance to cold, necrotic, toxic damage.
You can heal yourself as a reaction for 1 hit die + medicine HP.
You can craft E-rank supplies and equipment.
Status effects you cause deal maximum damage.
Unarmed strikes now deal 1d4+proficiency bonus + pow/dex modifier.
You may add your chakra control skill modifier to total damage on any ninjutsu you use.
You may add your chakra control skill modifier to saves you make against enemy ninjutsu.
Gain advantage on chakra die rolls.
Increase your chakra die by 2.
Gain advantage on insight checks on how techniques work.
When hit with a ninjutsu you can negate up to two die of damage if you know the technique.
You can teach others techniques you know, so long as they can use the proper chakra nature.
You can imbue your chakra into weapons or items you possess.
Ninjutsu can increase their range by one level.
Gain advantage on chakra clashes you start.
Techniques known: 34/95
E: 20. Ventriloquism Technique, Object Extraction, Clone Jutsu, Chakra Lock On, Chakra Suppression, Three Hit Combo, Apricot Blossom Strike, Water Whip, Pressure Damage Jutsu, Wind Gust Jutsu, Gale Fist Technique, Blade of Wind, Battojutsu, Covert Cut, Reverse Slash, Front Slice, Chakra Bandage, Chakra Enhanced Strength, Chakra Share Technique, Speed Enhancement Technique.
D: 9. Surface Walking Technique, Chakra Transfer Technique, Binding Syrup Chains, Chakra Scalpel, Mind Transfer Jutsu, Chakra Blanket, Minor Healing Jutsu, Spare The Dying, Paralysis Cure.
C: 4. Water Walking Technique, Mind Shattering Jutsu, Chakra Anesthesia Injection, Mist of Respite.
B: 1. Mind Puppet Transfer.
A:
S:
Techniques available: 95.
Relationships
History
Shirobu and Inozuna met shortly after shirobu arrived at the Alliance Head Quarters. The two of them instantly got along, discussing various subjects of interest for young women and shinobi. When given the opportunity, the two often spend time together visiting between missions.
Relationship Reasoning
Common interests
Commonalities & Shared Interests
reading naps relaxing afternoons animals nature relationship gossip gossip in general
Shared Acquaintances
Saiyuri Shima, Yoro Hatake, Hanzo Rigeki, Ijiri, Aki Hiro, Hibiki Shima.
History
Though the two are related to the same clan distantly, neither have formed a bond with the other through their own paths of life.
Relationship Reasoning
Family
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