Humans: Islander

Long ago, during the Third Age, Kingdoms, the people of the western Old World were stranded on islands (Great Islands) as their world shattered into pieces after the Second Age, Godswar. Left behind by the gods, they did everything to survive, thus with the meager technology they had, they waged war among themselves. Seeking help, they started to worship their ancestors and many Idols but then, to some, a new god appeared, the Dread Baron, who told them about the Great Loa Island and told them to gather all of those that live on the islands to come. Reluctant, only a minority appeared and were astonished to see their ancestors here. Their friends and family that died. They spoke to them and were able to convince them to stop the wars. After many years, more Islanders would come to this island and meet, in an annual ritual, their deceased folk. Over time, they started to change, their souls were connected with the Loa as more of these gods would show up.   The Islander Humans are deeply connected to death. They do not fear it as they know that they will meet their loved ones sooner or later. This attitude brought them more trouble than they realize as they are willing to make dangerous decisions. However, at the same time, this was seen as positive by some, because they would fight to the death without hesitation. Many of the Islanders prefer living on islands, archipelagos, coasts, sometimes even on boats, as they are keen on and in the water and are thought to swim from a very young age.  

On Tethys

The Islander Humans had many beautiful kingdoms, mighty countries long ago. Over the millennia, they lost them due to enemies or natural disasters. Most of them reside in various ports around the world as they intermingle with those populations. The biggest concentration of Islanders is on the Great Loa Island, where many of the Islander nations keep the island safe from intruders and enemies. For them, fighting against each other is futile and will only angry their deceased family, friends, and ancestors. Thus rarely they go to war with each other but that doesn't mean all of them are friends or allies.  

First World

There were no Islander Humans in the First World.
Genetic Ancestor(s)

Human (Islander)

Ability Score Increase Dex +2; Wis +1
Size Medium
Speed 30 ft.

Age. Islander Humans reach adulthood in their late teens and live less than a century.   Alignment. Islander Humans tend toward no particular alignment. The best and the worst are found among them.   Size. Islander Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.   Loa Pact. You gain an advantage on all death saving throws.   Natural Swimmer. You gain a swimming speed of 30 ft.   Death Affinity. Whenever you examine a corpse, you gain an advantage to Wisdom (Medicine) and Intelligence (Investigation) checks to determine the cause and time of death.   Languages. You can speak, read, and write in Common and one extra language.

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