Lepidia

Necrocracy, ruled by undead for the undead. The home of the Ghol race. In truth, they are a dictatorship, a tyranny set by their new patron - Dark Tyrant as they seek past glories and lands. They welcome with open hands all those lost souls that other countries will kill or hunt, thus many Ghols do not have a choice and come to them. There are normal mortals in the kingdom but they tend to find it harder than any other place. It isn't due to some laws, because there aren't any anti-living laws set to place, it is because the majority of the race are undead and they do not need to eat or drink, while the living have to. Very few towns or cities of Lepidia have farms and those that do, have it because there are some mortals there or the Ghols got a liking to taste food. There are lot of necromancers in the kingdom, many of them escaped justice from other nations. While Lepidia doesn't have rules against necromancy, they do not like murder or breaking other laws, thus some of the criminal necromancers might see themselves returned to the bounty hunters.  

History

The nation of Lepidia started in the Third Age, Kingdoms, when the whole world had only one thing in mind - war and conflict. The Old World was the most prominent one and this was the place Vecna chosen as his playground. Using powerful necromancy he created the Ghol race, installing them into the "ecology" of the world forever. Even now, millennia later, Ghols still can raise from the dead. Their new situation pushed them into control over the Sorrowful Hills, their birthplace, where they would build many grand fortresses to guard it religiously. The race in time would found a new nation called Lepidia, a quick response to the growing powers to the east - Isagorth and Divine Empire, which whom they would wage war repeatedly as no nation would grant these undead any laws and saw them as unnatural. After the fall of Isagorth, Divine Empire could seek the destruction of Lepidia, however, the undead was more than a match and held their ground for long enough that the mortals decided to make peace. Of course, they were attacked in the Dragonswar and War of the Underworld, surviving barely these conflicts. In time, their little empire would grew but never coming close to Jadeite Empire or their former enemy, especially not against the upstart empire, Archadian Empire which influence grew exponentially and became the greatest empire known to history. During the Fourth Age, The Calamity, the Ghol race almost were destroyed as the Iconian Empire marched through their land, destroying thousands. Only those guarding the Sorrowful Hills were able to survive and when the age ended, they were still battered and broken. To make the matters worse, their patron deity and creator, Vecna, used them to experiment on the captured Icon, Kardion. His body allowed Vecna to stage a coup to become the Overgod. It failed spectacularly, destroying a continent of Archeron and the god of death lost his major portfolio. The Ghols started to hate Vecna for what he did and began to conspire against him but nothing grew out of it as they were too weak to do anything. This changed when the Post-Calamity Era of the Fifth Age, Current Age took untold thousands due to hunger, raising many of the dead as Ghols, who would travel to Lepdia, escaping prosecution from their own families and countries. When The Second Divergence happened, Vecna awoken the Dark Tyrant. The upstart god rejected servitude to the god of undeath and sought his own way, this was seen as a chance for the Ghol race and many of them changed allegiance to the new god of tyranny. A grand civil war broke out and the new followers of tyranny were victorious. A new age has started for Lepidia, where they will not cower under their past faults and seek to regain past glories, first, by retaking their old lands.
Type
Geopolitical, Kingdom
Deities

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