Aùshe Sûngâzuōng

Aùshe Sûngâzuōng

"Sometimes I feel trapped," Aùshe said as she looked at Raga with distressed eyes.   "If it feels wrong don't do it," Raga replayed candidly.   "It's not that simple," Aùshe replied with a small laugh.   "It's as simple as walking out of that door and never looking back," Raga replied as he turned to point to the door that lead outside.   "No, its not. I like my new life here," Aùshe said more annoyed.
Aùshe is the pretend little sister of Raga Soyla. They share a special relationship, although they have grown apart after his job with the military became more involved. Aùshe works as a mixologist for Najel Ncasssekwa and is one of the key strategists for the terrorist group, Kezedfrunch.

Physical Description

General Physical Condition

Aùshe is fit and well-endowed wearing her hair up with some bangs. Her body is toned and well taken care of with proper diet and excerise.

Body Features

Aùshe has a small frame that is well-toned but not overall muscular as she doesn't want to bulk up her figure. Underneath her breasts is the scar of where Azrimor Mäpwüsofdt tried to kill her. Since it is close to her breast, the scar is always covered by her clothes.

Special abilities

Physical Abilities

Due to Aùshe's training, she is immune to poison and is resistant to most diseases. In addition to being a good fighter without using a weapon she is good without wearing armor or using a shield. This is because she is fast and hard to hit while fighting using her agility as her shield. As another part of her training, Aùshe can deflect or catch missiles such as arrows and darts instead of being shot. Furthermore, she can take less damage from falling also due to her training.   Aùshe is athletic so if she is stunned in combat she can still move even if she can't move that fast. She can also climb easily and can jump long distances while running. Furthermore, she is very mobile and fast making her exceptionally speedy and agile. Due to this Aùshe can easily run in difficult terrain. In combat, people can't hit her if she runs by because she is so fast.   As a side effect of working in a bar, Aùshe has become a skilled tavern brawler, which has boosted her constitution because she doesn't rely on strength. Furthermore, she can use improvised weapons and her unarmed attacks also become stronger. Aùshe can also grapple an enemy she attacks as long as she is unarmed. Aùshe is also very durable which helps her recover and heal faster. While fighting she makes sure that she is fast and hard to hit. Another of her fighting abilities is that Aùshe is alert and can't be surprised. She is likely to attack first during combat as she is fast. This also makes it hard for people to sneak up on her with her back turned to her opponent.

Magical Abilities

Aùshe is a Monk that follows the path of the Shifter Dragon which allows her to use the energy of a Dragon and she can choose to any of their breath weapons of sodium which will be a line or necrotic which will be a cone. Aùshe can do this six times a day. She can tap into the Dragon's power creating an aura around her for about a minute. While in the aura she can choose to have a frightful presence which makes her foes afraid of her or an aura of resistance that protects her from a type of damage. Another gift she got from Jangsung Myong is Telekinetic Reprisal.   Although Aùshe has a minor form of the Ungifted condition she can use some magic such as the spell Wind Step which allows her to disngage or dash away from an assailant. Sometimes when she uses Wind Step she can unfurl spectral draconic wings that allow her to fly briefly once a day. Also once a day Aùshe can use her stillness of mind to resist being charmed or frightened.

Apparel & Accessories

Aùshe wears a light blue shirt that is off one of her shoulders showing the strap of her sports bra which she uses to minimize the size of her chest. She wears a black mini-skirt with capri leggings and red athletic shoes. While working she will wear an apron with pockets so she can take orders at tables when she is not at the bar.   When not wearing this outfit she wears traveler's clothes that are durable which is usually her normal outfit with a jacket.

Specialized Equipment

Aùshe was given her Feather Knuckles from Jangsung Myong her mentor which she uses as her primary weapon to deliver unarmed strikes. She doesn't wear her gloves when working or cooking so they can remain clean.   She can use short swords and other simple weapons if she wants. When not attacking with her fist she will attack with a dagger usually as a last resort when violence is the only option. The dagger that she has was given to her by Nyesi as just another precaution. Aùshe has a collection of small darts that she uses as throwing weapons.   When traveling Aùshe will use a backpack to carry her stuff since she can't use the Book Spell to hold her stuff. She attaches a bedroll to the backpack so she can sleep. She prefers to carry a Mess Kit which she uses to eat and cook some food. Furthermore, she carries a matchbox to start fires to cook with. Another tool that she likes to keep on hand is a rope just in case. She also carries a small pouch which she uses to carry her few valauble.   Aùshe is proficient with several tools. She can use an Alchemy Kit and can make various potions even with limited magical abilities due to her condition. As a Mixologist Aùshe can use Brewer's Supplies to make various nonmagical drinks furthermore she can use Cooking Utensils as an expert cook.

Mental characteristics

Personal history

Aùshe was born at Tichenfdt Ronnts a small trade center next to The Waves she grew up around Jiebo Meelacha and helped at a local bar. Her mother died when she was young and for not having fully believed her parents' faith she honestly believed that she would never see her mother again. Raga saved her when she went on a hike to the mountains claiming to be hearing her mother's voice and that she was going to her. She spent time with Raga when he was home on leave and made him promise to save her if she ever needed to be saved.   As much as Raga did like it he introduced Aùshe to Jangsung Myong a Monk master to teach Aùshe how to protect herself hoping that discipline would keep her from wandering off. The introduction was not direct as Raga was busy with his job. Aùshe accepted learning from the Myel Shifter Dragon and traveled with him to Akkyong where she became a member of Kwo Chon Matan Mya.   She later served as a guide through the Waves and was one of the guides that led Sürl Drün Söchdt Inntser to the Konn Prünnzu Tradtar that is in the Waves. She saw Sürl Dussch and was the only civilian survivor of it. Kao Venkaprja hid her from Azrimor Mäpwüsofdt who was in Dragon Rage at the time and wanted to kill her after he killed her father.   Aùshe however was greatly injured and was bleeding out where Azrimor struck her. Jangsung found her and called a helicopter to take her to Yutvæ a town in Schnuch with a well-known doctor. He operated on Aùshe all night and saved her life. He had to do this because Aùshe is minorly Ungifted and thus can't be healed with magic alone. She did wake up and the team of nurses helped rehabilitate her. By working in the community and with the help of Jangsung Aùshe was able to pay for the surgery.   Curiosity did overcome Aùshe and she moved to Nyiltokti the capital of Bridt Sche. She was not sure about the move all she wanted was to start over like everyone else who left town long ago. She got a room at Kitit Glentheinglego and started to work for Nyesi Ncasssekwa at Quim Brear as a Mixologist. While living there she joined Kezedfrunch and became one of the main strategists for her cell.

Sexuality

Aùshe is heterosexual and is engaged to Nyesi Ncasssekwa with plans to marry him soon. He wants to save the planet first so Aùshe has been tired of waiting for him to be ready.

Education

Aùshe received her primary education from a local school in her hometown where she got secondary and primary education. When she worked at the Jiebo Meelacha ranch and at a local tavern. At those jobs, she has learned how to deal with difficult customers, how to take care of Jiebo Meelacha, and mix drinks.   Her other form of education was at a monastery with Jangsung Myong being her master in Kwo Chon Matan Mya the discipline that she learned. While studying there she learned how to fight with her fists primarily with daggers and darts. She also learned how to use some spells proving that she had a minor form of being Ungifted.

Employment

Aùshe has worked at the tavern in her hometown as a Mixologist and a guide for the Jiebo Meelacha ranch through The Waves. Although the bar where she learned her trade is gone it means a lot to her and is still an important place to her.    When the town was destroyed she moved to Nyiltokti and started to work for Nyesi Ncasssekwa at Quim Brear as a mixologist.

Accomplishments & Achievements

Jangsung Myong believed that Aùshe was one of his most promising students and offered to teach her more advanced techniques if she agreed to stay at the monastery. Aùshe thought about it but turned him down wanting to pursue her trades of cooking and mixology.

Mental Trauma

Being the only civilian survivor of Sürl Dussch Aùshe saw her father murdered by Azrimor and the destruction of her town. She gets nightmares of the event and has struggled to come to terms with the deaths of her friends and family. In the aftermath, she remembered that Sürl Drün Söchdt Inntser had said that Pfussäwinn Witts was sending them out on that mission. This becomes one of the main reasons she joined Kezedfrunch even though bringing the company down won't bring back her loved ones Aùshe hopes that it will help bring some closure.

Intellectual Characteristics

Since Aùshe was taught by a Dragon her magical abilities are partly gifted to her by her mentor. These gifts make her a bit more intelligent and wise.

Morality & Philosophy

She is a pacifist and doesn't like violence however she is willing to defend herself although she rather exhausts all other avenues before resorting to a fight. In dangerous situations, she focuses on saving bystanders even if they are unarmed enemies to make sure that no one gets hurt that doesn't want to be in the fight.

Taboos

She doesn't like talking about violence or violent things like torture and whenever her cell does do violent things she does her best to either justify or find a way to minimize damage.

Personality Characteristics

Motivation

Aùshe wants to get revenge on Pfussäwinn Witts because they ordered Sürl Drün Söchdt Inntser to The Waves which result in the incident that killed her friends and family and also burned her hometown to the ground. She doesn't want to get revenge violently but after working Nyesi and his Kezedfrunch cell she is willing to seek more violent methods. She doesn't want to destroy the company but wants to put them out of business instead.   Aùshe also wants to pick up the pieces of her life and start over. She is doing this with Nyesi who is engaged and helping out with Pōyâ his daughter. Aùshe is looking forward to having a family with him and sharing the business of running Quim Brear.

Savvies & Ineptitudes

Aùshe is the chef and mixologist of Quim Brear the best bar in Schlullk De. She is a master at using Cooking Utensils and can prepare a variety of different dishes and drinks. While traveling she can prepare quick snacks that make people feel better after they eat. During camp, she can cook full meals that make people feel rested that is still fresh enough to be eaten again in the morning. The food is so good that people feel as though they are ready for the day after sleeping.   Aùshe loves cooking for people and groups regardless if they are friends, family, or patrons. She is also a good mixologist and can pair drinks and food together well.

Likes & Dislikes

She doesn't like violence. Aùshe wants to be a better person and create a better life for the people around her.

Virtues & Personality perks

As a peacekeeper Aùshe does her best to make sure there is peace in the group. Her reason for bringing peace to the people is because she believes that is it everyone's duty to strengthen the community. Aùshe believes that helping people will strengthen the bonds and security of communities.   Aùshe believes that anything worth doing is worth doing right and well due to this she can come off as a perfectionist.

Vices & Personality flaws

Aùshe's perfectionism she wants to make sure that everything is done perfectly and struggles to maintain control of her work and her body.   Aùshe is quick to assume the worst in people because of Sürl Dussch when Azrimor Mäpwüsofdt the well-known hero killed everyone she knew. In that same vein, she is suspicious of people and believes that they may try to cheat her or take advangte of her.

Social

Contacts & Relations

Aùshe is engaged to Nyesi Ncasssekwa and wants to have a life with him. She has a good relationship with him and is in love with him wanting to have a stable normal life with him. She has a good relationship with his daughter Pōyâ who she babysits for free. Pōyâ is aware that her father loves Aùshe and is looking forward to when she can call Aùshe, mom.    Aùshe is friends with everyone in her Kezedfrunch cell as she does her best to make sure that there is peace within the group and does this by making sure their meetings are orderly with few in fighting. She has talked with Stala about the guys in their lives and other topics. Aùshe has told Stala that she would love to go to Schproülaudt Schtrücker and see on the stage. She also gets along well with Fansed and Scruyo who worked at Quim Brear before Aùshe started. They got a long well and Aùshe admired that they were willing to help people.

Family Ties

  After the death of both her parents Aùshe doesn't have any family left on Miyla which is one of the reasons why she wants to start her family with Nyesi. She still has Raga Soyla who she pretended to be her big brother growing up and who was always there for her when she was a child.

Religious Views

Aùshe is not that religious but has come back to Christianity the faith of her parents in hopes that she will see her parents again in the afterlife.

Social Aptitude

She is quiet and confident keeping most of her feelings and thoughts to her self preferring not to start conversations with people that she doesn't know. Aùshe opens up and talks very easily to people that she knows and is friends with.

Hobbies & Pets

Aùshe had a Carbuncle growing up that ran away and disappeared during Sürl Dussch.

Speech

Aùshe's speech is often kind, caring, and well meaning.

Relationships

Aùshe Sûngâzuōng

Crush (Trivial)

Towards Wichdt

-4

Honest


Wichdt

Enemy (Important)

Towards Aùshe Sûngâzuōng

-3

Subversive


History

They met on the support pillar in De but have not had a chance to talk to each other. Aùshe doesn't care that much for Wichdt because he works for Pfussäwinn Witts and she does not like the company. Wichdt thinks that Aùshe is attractive and is willing to disobey some orders to ensure her safety.

Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Nach Fodt

2

Frank


Nach Fodt

Acquaintance (Trivial)

Towards Aùshe Sûngâzuōng

1

Honest


History

The two do not know each other that well as Nach has recently been visiting Quim Brear where Aùshe works. She doesn't like that much since he never orders anything and makes a habit of annoying or making rather strange small talk with the other customers. Nach thinks that Aùshe is amusing.

Aùshe Sûngâzuōng

Babysitter (Vital)

Towards Pōyâ Ncasssekwa

4

Honest


Pōyâ Ncasssekwa

Friend (Vital)

Towards Aùshe Sûngâzuōng

5

Honest


History

Aùshe babysits Pōyâ for Najel when he cannot watch her and when the children's center is closed. They two are very close and trust each other and met when Aùshe interviewed for her job at Quim Brear.

Siúlís

Acquaintance (Important)

Towards Aùshe Sûngâzuōng

2

Honest


Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Siúlís

3

Honest


History

They meet during the story.

Tiutme Soyla

Acquaintance (Important)

Towards Aùshe Sûngâzuōng

4

Honest


Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Tiutme Soyla

3

Honest


History

Aùshe worked for Tiutme at her tavern in the evenings. Tiutme taught Aùshe lots of elven mixology techniques that helped Aùshe get a job later at Quim Brear which is a bar at Schlullk De in Nyiltokti. They got along very well and Aùshe enjoyed working for Tiutme when she did. Aùshe was very sad when Tiutme died and was heartbroken when she told Soül Soyla that she died.

Chiaria

Sponsor (Important)

Towards Aùshe Sûngâzuōng

2

Honest


Aùshe Sûngâzuōng

Candidate (Trivial)

Towards Chiaria

1

Honest


History

They don't know each other that well but Chiaria is Aùshe's sponsor in Gumhi Liceort's bridal audition which Aùshe used to get closer to him. Other than that they get along well.

Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Piang

-1

Frank


Piang

Acquaintance (Important)

Towards Aùshe Sûngâzuōng

-2

Honest


History

They meet in the story when Aùshe goes to Gumhi Liceort's bridal pageant. Piang tried to tell her to leave but she went through with it.

Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Bloim

1

Honest


Bloim

Acquaintance (Important)

Towards Aùshe Sûngâzuōng

2

Honest


History

Aùshe gets along well enough with Bloim when he is sober but when he is drunk he does hit on her which she doesn't appreciate.

Doyu Nuktae

Stranger (Trivial)

Towards Aùshe Sûngâzuōng

0

Honest


Aùshe Sûngâzuōng

Stranger (Trivial)

Towards Doyu Nuktae

-4

Honest


History

They met at the plate support pillar over a video chat but they do not care that much for each other because they are on different sides.

Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Kao Venkaprja

3

Honest


Kao Venkaprja

Acquaintance (Trivial)

Towards Aùshe Sûngâzuōng

5

Honest


History

They met before the Sürl Dussch when Aùshe was a guide for Sürl Drün Söchdt Inntser through the Waves to a Konn Prünnzu Reactor that is there. Venkaprja went out of his way to make sure that she felt included with the group.   When Sürl Dussch was going on Venkaprja hid Aùshe from Azrimor when he went into a rage because of a gas that was causing the rage. Venkaprja then ran out of the reactor to go and try to calm Azrimor down from the rage. When Aùshe left the reactor she couldn't find them and just the ruins of her hometown.

Aùshe Sûngâzuōng

Friend (Important)

Towards Stala Frungedgroifaik

4

Honest


Stala Frungedgroifaik

Friend (Important)

Towards Aùshe Sûngâzuōng

5

Honest


History

Aùshe and Stata met in De and became fast friends.

Shared Secrets

They both know the other is a member of Kezedfrunch.

Aùshe Sûngâzuōng

Asset (Trivial)

Towards Soül Soyla

2

Frank


Soül Soyla

Owner (Trivial)

Towards Aùshe Sûngâzuōng

1

Honest


History

Aùshe belongs to Soül Soyla because the Portal Master brought her family to Miyla during the Refugee Crisis. Though the two have not formally met Aùshe doesn't like that she basically belongs to him. Soül doesn't really care, but he does think that Aùshe is a good asset.

Legal Status

Under Knochdtün Gussdt Ügng she belongs to him due to a debt that her family owes.

Aùshe Sûngâzuōng

Friend (Important)

Towards Scruyo

4

Honest


Scruyo

Friend (Important)

Towards Aùshe Sûngâzuōng

4

Honest


History

They met in De after Aùshe got a job from Najel at Quim Brear. They became friends since both work with Najel and are members of Kezedfrunch.

Aùshe Sûngâzuōng

Enemy (Trivial)

Towards Draukdt Guhlennkoüngsdt

-3

Honest


Draukdt Guhlennkoüngsdt

Enemy (Trivial)

Towards Aùshe Sûngâzuōng

-5

Frank


History

They met when Draukdt tried to execute Najel, Raga, and Aùshe. Though they were not formally introduced they both don't like each other.

Aùshe Sûngâzuōng

Enemy (Trivial)

Towards Sädägier Pfussäwinn

-4

Honest


Sädägier Pfussäwinn

Enemy (Trivial)

Towards Aùshe Sûngâzuōng

-4

Frank


History

They met during the execution of Aùshe, Najel, and Raga but they did not officially meet at Pfussäwinn Witts Lynuaitst when Najel saved Sädägier from falling off the building only to threaten him. The introduction was brief but the two were on bad terms when Sädägier died.

Aligioni Sebla

Friend (Vital)

Towards Aùshe Sûngâzuōng

4

Honest


Aùshe Sûngâzuōng

Friend (Vital)

Towards Aligioni Sebla

4

Honest


History

They meet during the story although Aligioni has heard of Aùshe from Raga before they meet.

Commonalities & Shared Interests

Both enjoy shopping on the topside of Nyiltokti and teasing Raga although Aligioni tries to keep it at a minimum.

Shared Secrets

Aligioni knows that Aùshe is a member of a rogue Kezedfrunch cell and that she dating Najel which is something that the couple wants to keep quiet because they don't know how to tell Pōyâ. She also knows that Aùshe is the only survivor of the Sürl Dussch and that fleeing from her home while it was on fire was very hard for her to do.   Aùshe knows that Aligioni has a crush on Raga and encourages the relationship. She also encourages Aligioni to ask Raga out because he will not be making the first move.

Aùshe Sûngâzuōng

Girlfriend (Vital)

Towards Nyesi Ncasssekwa

3

Honest


Nyesi Ncasssekwa

Boyfriend (Vital)

Towards Aùshe Sûngâzuōng

3

Honest


History

They met three years ago after Sürl Dussch and at first, the relationship has been employee and employer. As Aùshe has spent more time with Nyesi though she learned that they had more things in common than the cause of Kezedfrunch. Aùshe does not care that much about the cause since people have been hurt and she rather settle things peacefully if possible. Nyesi thinks that some damage is desired because of how rotten Pfussäwinn Witts is but for Aùshe he does his best to keep the damage to a minimum.   Recently the two have been going out and have occasionally talked about tieing the knot. Something that Aùshe is hesitant on doing because Nyesi is very invested in Kezedfrunch's cause and his daughter Pōyâ will need to be told about the relationship. Aùshe and Nyesi both feel that if they do get married that they would need the okays of Pōyâ since Aùshe would be the child's mom once everything is said and done. Another reason why Aùshe does not want to get married is that under Knochdtün Gussdt Ügng she belongs to the Portal Master Soül Soyla because of a debt her family owes to the dragon. Nyesi also wants to see Pfussäwinn Witts dealt with before tieing the knot because he knows how obsessive he has been about bringing the company down. For the time being, they have decided to keep their relationship a secret to the greater public and from Pōyâ until they can figure out how to tell her.

Nicknames & Petnames

Nyesi calls Aùshe Baby Girl somethings.

Relationship Reasoning

The reason for the relationship started that Aùshe needed a job and Nyesi was hiring. As they have worked together however the relationship has changed to mutual respect, trust, and attraction.

Commonalities & Shared Interests

They both do not like Pfussäwinn Witts and think that company has overstepped its bounds and has caused nothing but trouble and misery for the mortals. They both care for and love Pōyâ and want her to have the best. Quim Brear is very important to both of them as they work and live in the bar. They are both proud of the work that they have put in the bar. Both of them love their community and want to see the town thrive and do what they can to protect and make it a better place to live.

Shared Secrets

They both know that they are in a relationship with each other. They both know that the other is a member of a rogue Kezedfrunch cell that was kicked out of the main organization for being too extreme.

Aùshe Sûngâzuōng

Acquaintance (Trivial)

Towards Vubre Sebla

4

Honest


Vubre Sebla

Acquaintance (Trivial)

Towards Aùshe Sûngâzuōng

2

Honest


History

They met during the story.

Aùshe Sûngâzuōng

Acquaintance

Towards Limir Nuwi

3

Limir Nuwi

Acquaintance

Towards Aùshe Sûngâzuōng

3

History

Aùshe met Limir at Der Roch after the plate fell and he offered a place for her and her friends because she was with Raga. They met again at a gym and worked out together to help Aùshe release some tension.

Aùshe Sûngâzuōng

Rival (Trivial)

Towards Conlaed

-2

Honest


Conlaed

Enemy (Trivial)

Towards Aùshe Sûngâzuōng

-5

Subversive


History

They met on the plate support pillar and become enemies because their organizations are at odds. Also, Konns' partner Wichdt was shot down by Najel causing Konns to really hate the people associated with him even though his partner survived.

Aùshe Sûngâzuōng

Rival (Trivial)

Towards Kaan Pfussäwinn

-2

Subversive


Kaan Pfussäwinn

Rival (Trivial)

Towards Aùshe Sûngâzuōng

-4

Subversive


History

They met on top of the Pfussäwinn Witts Lynuaitst building and since Kaan was wanting to stop members of Kezedfrunch from escaping and Aùshe is a member they did not meet on the best of terms. Aùshe also knows Kaan by reputation and doesn't like him. Although Kaan was there to stop an escape he was happy to see the organization because he thought they killed his father which was something he has been trying to do for a very long time.

Aùshe Sûngâzuōng

Enemy (Trivial)

Towards Henskre Glychau

-3

Honest


Henskre Glychau

Enemy (Trivial)

Towards Aùshe Sûngâzuōng

-4

Frank


History

They met in the Pfussäwinn Witts Lynuaitst in Prof. Glychua's lab where she was holding Ala. Since Aùshe was there to save Ala and that was something that Prof. Glychua didn't want they are at odds.

Aùshe Sûngâzuōng

Candidate (Trivial)

Towards Gumhi Liceort

3

Dishonest


Gumhi Liceort

Owner (Important)

Towards Aùshe Sûngâzuōng

3

Subversive


History

Aùshe met Gumhi during his bridal audition as one of his candidates. She wanted to meet him because she thought that he was behind some strange activity in De.

Nicknames & Petnames

Gumhi calls all candidates Carbuncle.

Shared Secrets

Aùshe Sûngâzuōng

Tenet (Important)

Towards Frungedists

5

Honest


Frungedists

Land Lady (Important)

Towards Aùshe Sûngâzuōng

4

Honest


History

Aùshe met Frungedists when she rented a room at Kitit Glentheinglego. They got off at a great start and feel as though they are family.

Aùshe Sûngâzuōng

Friend (Important)

Towards Fansed

3

Honest


Fansed

Friend (Important)

Towards Aùshe Sûngâzuōng

3

Honest


History

Aùshe and Fansed met at Quim Brear when Aùshe applied there as a mixologist. She got the job and replaced Fansed but there were no hard feelings between the two since Fansed did not like being a mixologist.    Afterward, when Aùshe joined Kezedfrunch they worked together for the group as well.

Aùshe Sûngâzuōng

Acquaintance (Important)

Towards Azrimor Mäpwüsofdt

-1

Honest


Azrimor Mäpwüsofdt

Acquaintance (Important)

Towards Aùshe Sûngâzuōng

1

Honest


History

Aùshe and Azrimor met while Aùshe guided him and the rest of Sürl Drün Söchdt Inntser through the Waves. Their relationship was decent enough as Azrimor was happy enough to ignore Aùshe during the journey.   When they made it to the Konn Prünnzu Tradtar Sürl Drün Söchdt Inntser went inside but Aùshe and her father followed behind them. Aùshe's father found Azrimor in a crazed state. Azrimor ran Aùshe's father through with his blade and walked past Aùshe.   When Aùshe saw Azrimor again at Fufdt De: Schmö she was upset. Azrimor was polite to Aùshe but was distrusting of him.

Alls Uchdt

Client (Important)

Towards Aùshe Sûngâzuōng

3

Honest


Aùshe Sûngâzuōng

Guide (Trivial)

Towards Alls Uchdt

3

Honest


History

Alls met Aùshe at her hometown where she became the guide to him and the rest of Sürl Drün Söchdt Inntser through the Waves to the Konn Prünnzu Tradtar that is there. While traveling Alls would flirt with Aùshe but she didn't give him much attention because she was wanting to spend time with Raga. She would talk to him but didn't take his flirting seriously because he is a dragon.

Wealth & Financial state

Aùshe is in a poorer class living in the Schlullk De slums in a small studio apartment at Kitit Glentheinglego. She owns a punching bag and some other items that she keeps in her room. She earns a modest income at her job and with various other side jobs that she does with Nyesi.
Current Location
Conditions
Ethnicity
Date of Birth
Fremmairnsdtjiebo 14th, 5968
Year of Birth
5968 38 Years old
Birthplace
Parents (Adopting)
Spouses
Siblings
Children
Current Residence
Kitit Glentheinglego 201
Sex
Female
Eyes
Dark Brown
Hair
Black
Skin Tone/Pigmentation
White
Quotes & Catchphrases
No more.... No more killing! I don't want to see anyone else die!
Belief/Deity
Christianity
Aligned Organization
Other Affiliations
Related Plots
Known Languages
  • Jade: fluent
  • Arthurian: fluent
  • Light Elven: understands
  • Black Draconic: fluent
  • Orcish: profiecent
Ruled Locations
Character Prototype
Tifa Lockhart from Final Fantasy VII, Final Fantasy VII Remake, and Final Fantasy VII Rebirth.

PLAYING THIS CHARACTER

  So you want to play as Aùshe in some TTRPG (table top role playing game)? I don't blame you. I can help you make a character sheet for D&D and Pathfinder. But there are a few house keeping things we need to go over.   For the D&D... the character sheet that was used is from D&D fifth edition before the 2024 release. So the information will be out of date. So you will need to update the character sheet for the lastest verison. I will also call out information that comes from from D&D books. I will also link to the books on Amaon.   For Patherfinder... I will using Patherfinder second edition. It will also not be the remaster revision. I didn't know that was a thing until just now.  

Dungeons and Dragons

Inspiration

The inspiration for Aùshe is Tifa Lockhart. So what class is Tifa? Going back to Game Rant she is given the Way Of The Open Hand Monk or Drunken Master Monk. The first option makes Tifa faster, and she is one of the fastest characters in the game. The later option relfects her bar tending. With Open Hand give her the feat Tavern Brawler. Open Hand also relfects her limit break, and it relfects her healing powers. The article doesn't say anything about what background she would have.   Now for alignment. In the orgainal game Tifa comes in with an aligment of Neutral Good. In the Remake her aligment is also Neutral Good. She hates evil, becuase it is evil. According to Game Rant she doesn't care who she punches. Tifa sometimes doesn't feel good about fighting. She only does this by for the greater good. My favorite scene of hers is when she is on the train. If you don't know the scene... click here. This showcases her Neutral Goodness.

Building Aùshe

Race
Tifa, like a lot of characters in Final Fanasty VII, is human. Unlike Cloud and Raga I will be keeping her as human. We need humans in fanasty stories, because they highlight the magic. So what will she be getting as human?
  • Ethnicity: Mulan or Jade
  • Ability Score: Aùshe gets plus one in all of her scores.
  • Age: She will be able to live up to a century.
  • Size: Medium and well toned
  • Speed: Aùshe's basic speed while walking is 30 feet.
  • Languages: Common and Elvish
Second, the variant human subrace. Anyways it is called Variant Human, and it can be found in the Player's Handbook. If we are using the optional feat rules, we can spice up any character. Here is what she will be getting. Ability Score Increase: Aùshe will increase constitution and wisdom
  • Skill: Survival
  • Feat: Chef
For those of who what to know where to find eveything, I got you. Chef is a feat that you can find in Tasha's Cauldron of Everything. Also the trade off is that you don't have a that plus one to all of your stats. But it gives the human more of a fun flavor. Also giving her the chef feat fits her background as a mixologist. Now for Aùshe's alignment. Aùshe will be neutral good, because she is a part of a eco-terrorist group, Kezedfrunch. She believes that she is doing the right thing.  
Background
So what kind of background does Aùshe have? In basic D&D there are two that fit. I am going to use the basic backgrounds, because it is easier for her.   The first background you might want to play with as Aùshe is the Entertainer. Aùshe is a mixologiest, and this means that she can preform bar tricks. This means that she is a sort of performance. Going over everything from the Player's Handbook. As an entertainer Aùshe will get the following:
  • Skill Proficiency: Acrobatics and performing.
  • Tool Proficiency: Disguise kit and one musical instrument. Aùshe will be picking the lute or lyre.
  • Equipment: The musical instrument, favor from an admirer (Aùshe will have a love letter), a costume, and 15 gold pieces.
  • Routine: Storyteller
  • Feature: By popular demand, which gives Aùshe free lodging.
Now let me defend these choices. There is no choice for the skill according to the book. This will make Aùshe acrobatic, which makes sense to her class. Performing does fit for Aùshe, because of the bar trick she can do. The tools don't really fit Aùshe. In the book you need to pick a routine. I picked storyteller as her routine, because she likes stories and reading to Pōyâ. The feature By Popular Demand gives Aùshe free lodging.   In the book it gives you character traits. By using the book let's build the character traits that Aùshe has. Her main character trait is peacemaker. This is how she acts around the people that she knows. When Nyesi is thinking about going something stupid, Aùshe steps in to keep peace. She likes making people happy and keeping them safe. This ideal puts her in conflect with her group that she works with. That group is of course Kezedfrunch. Aùshe's bond is that she will do anything for her friends. This is the only reason why she is a member of Kezedfrunch. For the flaw there are two from the book that fit. The first one is that she can't go home. This is because her home is gone, because it was burned down by Azrimor. Aùshe also has a hard time hiding her feelings. Her heart is on her sleeve.   But you don't want to play her as an entertainer? Well there is one other background that fits Aùshe. That background is the Guild Artisan. This fits more with her background as a mixologist. What will Aùshe be getting? She will be getting...
  • Skill Proficiencies: Insight and persuasion.
  • Tool Proficiencies: One artisan tool. Aùshe will choose Alchemist's supplies.
  • Extra Language: Aùshe will choose Orc-ish.
  • Business: Alchemist
  • Feature: The membership can help Aùshe make connections.
As a mixologist she would have great insight into her cilents. After all barkeeps can tell what anyone's "tell" is. Since Aùshe is a mixologist she will be an alchemist in D&D. The main feature of this background is the guild membership. It doesn't make sense for Aùshe. This is becouse she doesn't have a guild hall to go too. She isn't really a part of a guild.   Now there are some character traits that I want to go over. First, is her character trait. Aùshe will make sure that whatever she makes is perfect. This is why she is a good mixologist. The ideal that she has is that she believes that everyone should be free. Aùshe cares about people and she loves deeply, this makes her a peacekeeper to her friends. The bond that she has is her hometown still holds a special place in her heart. This where she learned her trade by Raga's mother, Tiutme Soyla. Her flaw is that she is sometimes quick to assume the worst of people that she doeesn't know.  
Class
Aùshe will be a monk, just like Tifa. But she will not be a Way Of The Open Hand Monk or Drunken Master Monk. Aùshe will be a Way of the Ascedant Dragon. This subclass for the monk can be found in Fizban's Treasury of Dragons. So I will be going over it quickly with little to no details. Please, don't come after me Wizard's of the Coast! Let's go over the basic monk and then we will talk about the dragon monk.   So what is a monk? In D&D monks are the fist fighters of all of the classes. What are the class features that Aùshe will be getting? Starting with hit points Aùshe will have:
  • Hit Dice: 1d8 per monk level
  • Health: plus eight at level one
  • Highter Levels: five plus to health per level
This is the same kind of boon that the warlock gets... Anyways Aùshe will be able to hit pretty hard. She will also have a lot of health. So what is a monk proficiencies? Aùshe will be getting:
  • Armor: None
  • Weapons: Simple weapons, like shortswords
  • Tool: Choose either an artisan tool or instrument
  • Saving Throws: Strength and dexterity
  • Skills: Choose two from... acrobatics, athletics, history, insight, religion and stealth
I'm not going to go over armor and weapons, right now. I find the last three to be fun, because this covers the weaknesses of the two backgrounds that fit Aùshe. Let's look at what each background will be picking. Entertainer Aùshe will be choosing:
  • Tools: Alchemist's supplies
  • Skills: Athletics and insight
Guild Artisan Aùshe will be choosing:
  • Tools: Herbalism
  • Kit Skills: Acrobatics and athletics
Now let's look at monk equipment. There are three things that the monk gets. The first two options have a choice in them. Aùshe will be getting these on top of her background items. Here are the choices that Aùshe has:
  • A shortsword or any simple weapon
  • A dungeoneer's pack or an explorer's pack
  • 10 darts
Aùshe will be choosing a simple weapon. The weapon that she will choose is leather gloves. As for which pack will Aùshe choose... Aùshe will be picking the explorer's pack. This pack has a backpack, a bedroll, a mess kit, a tinderbox, ten torches, ten days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. The reason why I have picked this one is because of the mess kit. It is a little kitchen that can be packed up. Because of her chef feat and alchemist background the mess kit is needed.   Way of the Ascendant Dragon in Fizban's Treasury of Dragons we find this dragon flavored monk. These monks were taught by dragons or those that were taught by dragons. There are special origins for these monks. So what is Aùshe's origin and what is her dragon?   Aùshe was taught by Jangsung Myong, who is an Orange Dragon. Now there are a few problems with this. There are no Orange Dragons in D&D. We have options to get around this, and each option will change Aùshe's attack a little bit. More on that later, of course. So what are are options?   First, we can homebrew an Orange Dragon. I don't know who to do that, but I don't have too! YouTuber Dungeon Dad has made an Organe Dragon. This will give Aùshe the same resistance and breath attack as the Organe Dragon. With the Organe Dragon she will be resistant to poison and will have a Sodium Breath ability. The other dragon type that you can do is the Topaz Dragon in Fizban's Treasury of Dragons. The Topaz Dragon give Aùshe resistance to necrotic and a necrotic breath ability. More on that later. The other things Aùshe will be getting are:
  • Draconic Presence: Aùshe will be able to reroll charisma checks.
  • Dragon Strike: Unarmed attacks do the same damage as the dragon.
  • Tongue of Dragon: Aùshe can speak Draconic or a different language of Aùshe's choice.
  • Dragon Breath: Can cast a cone of her either sodium or necrotic
  • Wings Unfurled: Aùshe a fly speed equal to her walking.
Before we go on let's look at a few things. Being able to reroll charisma checks fits Aùshe's former job as a barkeep. Her attacks will also be the same as her dragon teacher. Draconic is a common language in in Miyla, so Aùshe needs to be ablet to speak it. The dragon breath is a cool flavor for her. The flying speed will make her a faster fighter. Remember that she is based on Tifa, and Tifa is fast. Looking at the list of things she will be getting:
  • Frightful Presence: Same as normal dragons, but a little weaker.
  • Resistance: Aùshe will be resistant to necrotic or sodium damage.
  • Augment Breath: Can make the cone stronger.
  • Blindsight: Nothing will be able to hide from Aùshe.
  • Explosive Fury: Targeted dragon breath.
I think this relfects Aùshe's speed better. I also thinks that this makes her different from Tifa. These characters are similar, but they are not the same. This is a good way to show that off and play with a different class. Also if you would like to see the video from Dungeon Dad... here it is:    
Feats
Following the same rules as stated with Raga ... So if you don't want to jump over to him. Each character get five feats, becaue that it the likely amount that the player will get. These feats will spice Aùshe up a bit. Let's give her a fun flavor. With our rule of five and extra option or two... let's go.   First, pick Mobile. This feat will make Aùshe move faster. This will boost her walking speed by ten feet. This will also boost her flying speed by ten feet. Difficult terrain won't slow her down if she is dashing. She will also not be provoking opportunity attacks when she attacks.   Second, pick Tavern Brawler. Aùshe will be able to boost strength or consistution by one. You will need to boost consistution, because monks don't see strength. She can also use improvised weapons, ans her unarmed attacks are stronger. She will also be able to grapple an enemy that she attack. As long as she is unarmed.   Third, you will be picking Durable. This will boost Aùshe's consistution by one. It also makes so she can heal faster. While fighting Aùshe makes sure that she is fast and hard to hit. This feat shows off fighting style.   Fourth, Aùshe should pick Alert. This makes it so Aùshe can't be surprised. She is also more likely to attack first during combat. It also makes it hard for her to be attacked with her back turn.   Fifth, she will need the Gift of the Gem Dragon. This feat gives Aùshe two things. First, she will get a boost in intelligence, wisdom, or charisma by one. Pick wisdom as your boosted skill. The second, thing she will get is Telekinetic Reprisal. This lets Aùshe use a reaction to deal telekinetic damage.  

Pathfinder

This system is more centered around role play. That is why it defualt system for our story. Let's go over our ABC's of the concept of the character of Aùshe.  

Concept

The basic concept of a character is their race or ancestry, background, and class. So it is a good idea to have an idea of what you want the character to be. Aùshe is a human unarmed figter. With the basics out of the way... here is the ABC's of concept in Pathfinder.  
Ancestry
Aùshe is a human which makes her a little different from the other races. There is no heritage options... but we will get back to that in a little. As a basic human she will be getting:
  • Hit Points: 8
  • Size: Medium
  • Speed: 25 feet
  • Attribute Boosts: Pick two
  • Languages: Common and one more per intelligence modifier
  • Traits: Human, humanoid
On to heritage... humans don't have any. They have ethnicities. There is a list of ethnicities on page 63 in the Player Core. So we need to pick one that is similiar to the Jade humans. Since I don't know much about the ethnicties in Pathfinder... so you pick.   Then under the Human Heritages... there are two sort of. There is the skilled human and the versatile human. Aùshe will either have extra skills or feats. These are of course not all of them. If you have the remastered verison of Pathfinder second edtion. So here are the skills or feats I think you should pick...
  • Skill: Alcohol Lore
  • Feat: Seasoned or Bargain Hunter
So the background we pick should round out her skills. With rac- ancestery out of the way let's look at the background.  
Background
Like Raga Soyla, Aùshe has a few backgrounds before she starts adventuring. Like Raga I will be picking the background that she was right before she started to adventure. But for fun I will tell you what those other backgrounds are.   The first background is scout. This is because she was a guide in the mountains called The Waves. As a Wave Guide she would have terrian boosts, and one needs to be mountains. Animal whisperer would also be good for this spot. Her job was to guide people through the mountains.   The second background is matrial disciple. This is because Aùshe was trained while being a guide. Aùshe was trained by Jangsung Myong. But this is not what she was before she started adventuring.   The third background, and the one that Aùshe should start as. That background is Barkeep. What will Aùshe be getting as a barkeep? Let's break it down. According to the book there are five things that Aùshe will be good at. She will be good at lifting barrels, drinking, cleaning cups, and drinking two more times. Because of the class we will be choosing pick constitution and dexitery. She will also get the diplomancy skill and alochol lore. She will also get the feat Hobnobber.  
Class
Since Aùshe fights like Tifa Lockhart, she (Aùshe) will also be a monk class. As a Pathfinder monk Aùshe will be getting the following:
  • Key Ability: Strength or Dexterity
  • Hit Points: 10 plus Constitution modifer
  • Initial Proficiences: see page 155 of Pathfinder Core Rulebook
  • Trained Skill: Perception
  • Saving Throws: Expert in fortitude, reflex, and will
  • Skills: Pick acrobatics, athletics, nature, and society
  • Attacks: trained in simple weapons and unarmed attacks
  • Defenses: Untrained in armor and expert in unarmored defense
 

Details

These details are the feats that the character can have in game. They give more customize options for the character. So what feats should Aùshe be getting? Let's take a look at my picks. But be sure that you pick the ones that you think fit better for theme and character building. I will also go over why I picked the feats that I did.  
Ancestry Feats
I will go all the way up to level 20, which is the max level of the game. We will focus on the Ancesty feats first. Of course, you can choose feats that you think will be best for Aùshe.
  • Level 1: Cooperative Nature
  • Level 5: Clever Improviser
  • Level 9: Cooperative Soul
  • Level 13: Hardy Traveler
  • Level 17: Bounce Back
Aùshe has a cooperative nature and loves to her help her friends. She knows a thing or two, so she is quite clever. She is also good traveler and always has a plan for the road. This is do to her background with guiding people through the mountains.  
Class Feats
The class feats for a character is also how we will multiclass. The character will start to get these feats at level two. I will let you, as the player, pick skill boosts as you believe will fit the theme that Aùshe has. Since I use this more for character building and not to play the game. But to help with theming... here are the class feats that Aùshe will picking. Of course, you can choose feats that you think will be best for Aùshe.
  • Level 1: Dragon Stance
  • Level 2: Brawling Focus or Dancing Leaf
  • Level 4: Flying Kick
  • Level 6: Dragon Roar
  • Level 8: Ironblood Stance
  • Level 10: Wind Jump or Winding Flow
  • Level 12: Stance Savant
  • Level 14: Ironblood Surge
  • Level 16: Master of Many Styles
  • Level 18: Diamond Fists
  • Level 20: Enduring Quickness
So why these feats? At a glance I think they wiill make Aùshe very fast and strong. But let's go over each feat and why I picked it.   First, is the Dragon Stance. I picked this one because Aùshe was trained by an Orange Dragon named Jangsung Myong. Since a dragon is the main teacher for Aùshe I thought that it was fitting. At level two brawling would let Aùshe to be able to take anyone hand to hand. But dancing leaf would make her faster and jump higher. I would pick the dancing leaf, but that is just me.   At level four Aùshe will pick up flying kick. This gives her similiar powers to dancing leaf. But it will make it so she doesn't take too much damage when falling. At level six Aùshe will learn dragon roar, because of the training that she was given from the dragons. Might as well learn how to roar like the dragons.   Ironblood Stance can be gained at level eight. This will make her super hard to deal damage to her. She will gain resistance to a lot damage... as long as she is in this stance. Level ten will give her wind jump. To keep her foes guessing she will pick up stance savant. This will make her get into a stance right away at the start of battle.   With level fourteen she will pick ironblood surge. This will make her normal iron stance stronger. Master of Many Styles can be gained with level sixteen. This will let Aùshe switch stances quickly in battle. I think this will make her a more thoughtful fighter. Diamond fists will make her attacks a lot stronger. Then Enduring Quickness for max level. This will help her be a faster fighter.  
Skill Feats
The player starts to pick these at level two. Of course, you can choose feats that you think will be best for Aùshe.
  • Level 2: Express Rider
  • Level 4: Glean Contents
  • Level 6: Streetwise
  • Level 8: Quick Repair
  • Level 10: No Cause for Alarm
  • Level 12: Assurance, Athletics
  • Level 14: Eye for Numbers
  • Level 16: Cat Fall
  • Level 18: Seasoned
  • Level 20: Titan Wrestler
Because of Aùshe's early background of riding around in the mountains she should get the express rider. Gleaning contents let's Aùshe be able to pick up information quickly by glancing at papers. With streetwise Aùshe will know about working and living on the streets. This also makes it easier for Aùshe to gather informtion.   With quick repair Aùshe will be able to fix things. This will save money in the long run. After all she lives in the slums and needs to be save money on clothes and such. With "No Cause for Alarm" she will be able to try to keep her friends reduce their panic.   Assurance helps Aùshe on her rolls so maybe pick athletics. Since that is something that she will be needing to do a lot of. Eye for numbers makes her good at math. This will let her guess the price of items. That is also why she is the book keeper of hers and Nyesi Ncasssekwa's bar. Cat fall will help her not take as much damage when falling.   Seasoned makes Aùshe a better cook. That way she can be a better cook in wilds and such. Titan wrestler will allow her to wrestle down enemies that are twice her size.  
General Feats
Starting at level three the character will be picking general feats. Of course, you can choose feats that you think will be best for Aùshe.
  • Level 3: Fleet
  • Level 7: Fast Recovery
  • Level 11: Steady Balance
  • Level 15: Experienced Professional
  • Level 19: Legendary Professional
Fleet will make Aùshe move a lot faster. Her movement will be 30 feet and not 25 feet. Fast recovery will make her heal faster. That way she can get back into the fight. Steady balance will make sure that she doesn't loose her footing.   For the last two... boost her Alcohol Lore. Aùshe is good at her job. Before she starting working at Quim Brear the bar didn't make a lot of money off of drinks. That is because the barkeep before was... not good at making drinks. Aùshe is great at making drinks.  

Ability Boosts

There are some feats that I picked need to have boosts in one ability or another. Of course the player can pick whatever boost that they want. I have picked boosts that help get some feats. So be sure to pick feats and skills that you think works best for Aùshe.

Character Portrait image: Aushe's ID Photo by Esther Harmon

Comments

Please Login in order to comment!