Greenskins
1d100 | Greenskin Breed |
---|---|
01-40 | Common Orc |
41-50 | Black Orc |
51-80 | Goblin |
81-90 | Night Goblin |
91-100 | Hobgoblin |
Common Orc | Black Orc | Goblins | Hobgoblin | |
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Weapon Skill | 2d10+25 | 2d10+35 | 2d10+15 | 2d10+20 |
Ballistic Skill | 2d10+20 | 2d10+15 | 2d10+25 | 2d10+25 |
Strength | 2d10+25 | 2d10+35 | 2d10+20 | 2d10+20 |
Toughness | 2d10+35 | 2d10+35 | 2d10+20 | 2d10+25 |
Initiative | 2d10+10 | 2d10+10 | 2d10+10 | 2d10+20 |
Agility | 2d10+15 | 2d10+15 | 2d10+25 | 2d10+15 |
Dexterity | 2d10+10 | 2d10+10 | 2d10+20 | 2d10+20 |
Intelligence | 2d10+15 | 2d10+15 | 2d10+20 | 2d10+20 |
Willpower | 2d10+20 | 2d10+25 | 2d10+10 | 2d10+20 |
Fellowship | 2d10+10 | 2d10+10 | 2d10+10 | 2d10+15 |
Wounds | SB+(2xTB)+WPB | SB+(2xTB)+WPB | (2xTB)+WPB | SB+(2xTB)+WPB |
Fate | 1 | 0 | 1 | 0 |
Resilience | 2 | 3 | ||
Extra Points | 2 | 1 | 3 | 2 |
Movement | 4 | 4 | 4 | 4 |
Class | Career | Orc | Black Orc | Goblin | Night Goblin | Hobgoblin | ||||||||||||||||||||||||||||||||||||
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Burghers | Merchant | - | - | 01-03 | 01-03 | 01-03 | ||||||||||||||||||||||||||||||||||||
Courtier | Servant | - | - | 04-10 | 04-10 | - | ||||||||||||||||||||||||||||||||||||
Peasants |
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Rangers |
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Riverfolk | Wrecker | 10-15 | - | 54-55 | - | 34-37 | ||||||||||||||||||||||||||||||||||||
Rogues |
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Warriors |
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Greenskin Weapons
*Orcish: This weapon is oversized and awkward to use in non-Orc hands. If it is wielded by a non-Orc, this weapon loses all qualities and gains Slow.
**Prod: This weapon is used to control animals and grans +2 SL to Animal Care or Animal Training tests.
**Prod: This weapon is used to control animals and grans +2 SL to Animal Care or Animal Training tests.
Weapon | Price | Enc | Availability | Reach/Range | Damage | Qualities and Flaws |
---|---|---|---|---|---|---|
Basic | ||||||
Choppa | 6/ | 1 | Common | Average | +SB+4 | Damaging, Tiring, Orcish* |
Hobgoblin Scimitar | 19/ | 1 | Scarce | Average | +SB+4 | Impale |
Polearm | ||||||
Squig Prod | 15/ | 2 | Scarce | Long | +SB+3 | Undamaging, Prod** |
Genetic Ancestor(s)
Genetic Descendants
Related Organizations
Related Ethnicities
1d100 | Talent/Trait |
---|---|
01-03 | Acute Sense (any one) |
04-06 | Ambidextrous |
07-09 | Animal Affinity |
10-12 | Big |
13-15 | Carouser |
16-18 | Coolheaded |
19-21 | Craftsman (any trade) |
22-24 | Dirty Fighting |
25-28 | Fast Hands |
29-31 | Flee! |
32-34 | Frenzy |
35-38 | Hardy |
39-41 | Iron Jaw |
42-44 | Lightning Reflexes |
45-47 | Luck |
48-50 | Marksman |
51-52 | Nose for Trouble |
53-55 | Nimble Fingered |
56-58 | Orientation |
59-62 | Painless |
63-65 | Resistance (any one) |
66-68 | Rover |
69-71 | Savvy |
72-74 | Sharp |
75-78 | Sixth Sense |
79-81 | Strong Legs |
82-84 | Stone Soup |
85-87 | Sturdy |
88-91 | Tenacious |
92-94 | Very Resilient |
95-97 | Very Strong |
98-100 | Warrior Born |
Age
Orc & Black Orc | Goblin & Night Goblin | Hobgoblin |
---|---|---|
10+2d10 | 10+1d10 | 13+1d10 |
Hight
Common Orc | Black Orc | Goblins | Hobgoblin |
---|---|---|---|
5’3’’ +2d10 | 5’11’’ +2d10 | 3’5’’ +1d10 | 4’5’’ +2d10 |
'Green iz Best' (WFRP4e 3rdP.) by Naggaroth Anon
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