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Sun 28th Jun 2020 08:50

From Outpost Island to Salvation's Landing

by Shyrene Windheart

It was a long trip across the continent, by land then sea. My travels with the Giff on their warships were interesting to say the least and I will remember always to stay on their good side, as they are fierce warriors and well trained. I arrived on Outpost Island and was rapidly bundled onto an air ship, for yet another new experience. While I did not get much direction or even time with the Shepherdess, I have been tasked with staying with a group of new arrivals from their so-called 'Old World'. It is quite the mixed group, and I'm unsure of how we will gel together but we did not die in the encounters we had in our brief trip.
 
They all have their own charm, although Tomfoolery certain has a double handful. The genasi Umlilo seems to be used to be widely regarded as important and the dwarf Geode used to luxury. I found that the whole airship was a display of almost wanton excess. Narfoom, the loxodon, and Spath, another human, were not with us long before we disenbarked and so I have not gotten a good read on them.
 
The Shepherdess and her prophecy is two parts exciting, one part mysterious and one part terrifying. Several opportunities were found while on our flight for what we may do upon landing. Tom attempted to get us entangled with a vampiress and some end-of-the-world scheme that seemed questionable at best. Our steward, Cleeve, offered us work as explorers and mapmakers after seeing me attempting to sketch some things I saw from the deck of our ship.
 
I myself had pushed for us to follow the Shepherdess to Tol Vahara, but in the end the group decided to stretch our legs immediately and set to work helping Cleeve set up his adventuring guild. While I'm disappointed that I will not be with the Shepherdess and her entourage, I can't lie and say I'm not excited to explore an area so different from home.