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Wed 21st Jul 2021 10:31

Fish people and talkative swords

by Jeanne

4 of weird creatures appeared behind us
They're vaguely humanoid, but weeeeird and covered in scales and ill fitting bits of anatomy that should belong underwater
And they have reflective eyes, neat I guess?
Also it seems Siv found a magical sword or something that turned into a burning lady oo'
But she doesn't like water
 
Okay all of us are fighting, meanwhile Thazz is looting x'D
Meanwhile there's more of the monster things
Iacopo seems pretty useful, but damn he's edgy oo'
Yeaaah we pretty much wipe the floor with the monster things
We get out of the fight without any losses, only a couple of injuries and bruises
 
Also the sword is named Dawnbringer?
Aaand she can speak in all of our heads
We agree on trying to get out, unfortunately there's pretty much only one way to take for us with the big moose
Also I fake a decent predator cry
Aaaand we get out safely
 
So after a second of thinking about the stuff we just witnessed we think about the creature
Those creatures were definitely humanoids corrupted by some sort of magical energy, kind of deep sea/underwater stuff
There's some stories about people that went out to sea to places they weren't supposed to be at coming back changed
On the surface they're called seaspawn and found on coasts, usually native near the Ki'Nau people (island people), living at the swavain islands
 
Then we're thinking about how to proceed
Dawnbringer wants a wielder
And Thazz calls his axe Dherngi
She'd prefer a devotee of the Dawnfather
And the drug thing with Mort kind of miffs her
Funnily enough, Mort serves the Lawbringer
 
We agree on taking the long way around, keep our eyes out for wild game and interesting places to explore
On our long way back it's storytime with Dawnbringer
She was crafted for a king, Ryllas, an elf
Which ruled a couple hundred years pre calamity
But it never worked out, because she was intercepted on the way
Seemingly by someone that titled themselves as "Wildmight" - fascinating
Though she really didn't like them
It seems they were some enemy to her rightful wielder
There was already a Maw here back then
 
We also have some kind of potion that should still be checked for poison
There's some Pseudochickenthings that are killed on the way back
But no really interesting places jump into our field of view on the way back
Also Mort becomes our wielder of Dawnbringer
 
When we get back there's a couple of people around
It's still a little more on the quiet side
The sword of course gets noticed by the gambler lady as soon as we're back
The sword seems pretty useful
And the potion is a potion of invulnerability
 
After that it's some nice restful sleep for all of us