Treetopper Grippli
Treetoppers are flighty, adventurous Grippli who take risks that their Toxic cousins do not. They jump freely from tree to tree, trusting in their ability to not fall to their deaths. This makes them more likely to leave the safety of the swamp.
Additional Information
Geographic Origin and Distribution
Swamps
Civilization and Culture
Major Language Groups and Dialects
Can speak, read, and write Grippli and Common
Culture and Cultural Heritage
Worship: Erswetz
Racial Features
Ability Score Increase: Increase your Wisdom score by 2 to a maximum of 20. Increase your Dexterity score by 1
Speed: Base walking speed is 25 ft
Darkvision: Living in dark swampy areas, the Grippli have adapted to see in the dark. You can see 60 ft. in dim light as if it were bright, and can see in darkness as if it were dim
Superior Lung Capacity: Grippli can hold their breath for a number of hours equal to their Constitution score
Grippli Feet: The nature of your feet give you superior swimming and jumping abilities, giving you a swimming equal to your base walking speed. Also you don’t need a running start to get your full jump distance
Grippli Ingenuity: You gain proficiency with tinker's tools and ability checks to disarm traps
Supreme Jumper and Climber: You can jump up to 10 ft. without a running start and can stick to any surface
Glider: While falling you can use your reaction to open your webbing. When do you can make a Dexterity saving throw (DC equal to distance divided by 5). If you succeed you take no fall damage or only take half damage if you fail. While falling you can move up to half the distance that you're falling rounded down to nearest 5 foot increment
Genetic Ancestor(s)
Lifespan
Treetopper Grippli mature around 12 and live to be between 60-80
Average Height
2-3 ft
Average Weight
30-40 lbs
Average Physique
Treetopper size is small
Geographic Distribution
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