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Pars

The Imperial Province of Pars, also known as the Kingdom of Pars stands out distinctly within The Empire of Man as a kingdom in its own right. Its heritage as a nation of warriors predates even the time of Sieghardt- God Emperor, and this martial legacy continues to shape its character and governance. Unlike other imperial provinces, Pars operates with a significant degree of autonomy, governed by its own stringent laws and customs rather than being fully subject to imperial regulations. This autonomy extends to a unique legal system where only treasonous acts fall under imperial jurisdiction. For those who attempt to evade imperial justice by fleeing to Pars, the province's harsh and unforgiving laws offer no sanctuary—criminals and bandits quickly find that Parsian justice is far more severe and ruthless.

  Parsian culture is a world apart from the rest of the empire, marked by its own language, traditions, and societal norms. It is a culture as foreign to Imperial ways as the Yang are, with practices and customs that stand in stark contrast to the more refined or civilized aspects of imperial life. The Parsians are fierce and militant, embodying a warrior ethos that dictates their way of life. From a young age, boys are subjected to rigorous and brutal training, forging them into formidable soldiers who are both feared and respected across the empire. This training is so intense that even the toughest imperial recruits consider Parsian soldiers as superhuman, and the reality on the battlefield never disproves this reputation.

  In Pars, the principles of honor, pride, and victory reign supreme. The Parsians are unwaveringly loyal to their leaders, but this loyalty is contingent on competence; any sign of ineptitude is met with swift retribution. The Parsians are renowned for their readiness to engage in warfare, being the first to respond to conflicts and the most reliable in battle. Their disdain for foreign cultures and faiths further emphasizes their insular and combative nature. For the Parsians, death or victory are the only acceptable outcomes, and their way of life is a relentless pursuit of martial excellence and unyielding strength.

Assets

Major Exports:
Mercenaries
Warhorses
Military Equipment and Armor

History

During the Era of Turmoil, the imperial province of Pars, along with Sigenstein and Mordheim united to form the Parsian Empire. They were a militant empire that conquerored a large amount of land from foreign nations and fellow pretender empires.

Death or Victory

Type
Geopolitical, Vicekingdom
Capital
Demonym
Leader Title
Head of State
Head of Government
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Palace economy
Parent Organization
Location
Official Languages
Controlled Territories
Notable Members
Related Species
Related Ethnicities

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