Yoro Hatake Character in Project Shonen | World Anvil

Yoro Hatake

Yoro Kiro

 
by Vivi
  Age: 15. Clan: Hatake. XP: 37,000. Rank: C-3. Chakra nature: earth, Steel, Lightning. Village: Yukigakure. Combat style: Tank. Background: Orphan. Saving throws: dex, pow. Proficiencies: Chakra control, crafting, Grapple, insight, sleight of hand, willpower. Ryo: 1,225.   Hit die: 12d12. Chakra capacity: 156. Chakra die: 12d10. AC: 27. Max HP: 192.   Factions: Shinobi United team 1.
by Vivi
  Speed: 40ft. Proficiency bonus: +4. Initiative: +13. Inspiration: 2.   Equipment: Head: Steel helmet, +5 AC, resistance to piercing, -40ft speed, -3 cha. Body: Spiked armor: +5 AC, -30ft movement, 1d6 piercing damage to attackers when hit with a melee strike. Left arm: ??? Right arm: +11, melee, 2d10+11 slashing. -D- Katana   -C- Floating Sword 30ft reach, +14, 3d8+14 slashing.   Backpack: ???   Accessory 1: (C) Weights, -3 pow/dex when worn, +3 when removed. (+6 total) Accessory 2: Genjutsu counter earring, 1 per day advantage on genjutsu saves. Accessory 3: ???   Stats & Skills: Score, modifier, save.   Power: 19, +5, +9.   Grapple: +9.   Willpower: +9.   Dexterity: 18, +4, +8.   Sleight of hand: +8.   Stealth: +4.   Wisdom: 14, +2, +2.   Animal handling: +2.   Chakra Control: +6.   Insight: +6.   Perception: +2.   Sensory: +2.   Survival: +2.   Intelligence: 14, +2.   Crafting: +6.   History: +2.   Investigation: +2.   Medicine: +2.   Religion: +2.   Tracking: +2.   Charisma: 8, -1.   Deception: -1.   Diplomacy: -1.   Intimidation: -1.   Persuasion: -1.   Seduction: -1.   Combat abilities: 32.   Animal combat: 0. Fuinjutsu: 2. Genjutsu: 0. Insect use: 0. Kenjutsu: 8. Medical: 0. Ninjutsu: 10. Puppet: 0. Senjutsu: 0. Taijutsu: 12.   Main: 3. Minor: 1. Reactions: 1. Attacks: 3.   Feats: 4.   Genetic Heritage: The user unlocks a kekkei genkai they were previously unable to use or unaware that they had. Steel style.   Fast healer: When you roll a Hit Die to regain hit points you can double your constitution modifier.   Observant: You can accurately read the lips of anyone you can see. You have advantage on searches for secret doors and traps.   Taijutsu Expert: If you would receive damage from using taijutsu you can reduce that damage by half. Con saves targets make against your taijutsu have disadvantage.   Can use scrolls as a reaction.   Compelled duel: Once per day the user can target 1 being within eyesight or earshot of the user and challenge them to a compelled duel. Those in compelled duels focus only on attacking you and vice versa. In a compelled duel each competitor makes only melee attacks or other weapon/close combat/touch based abilities/techniques. If a technique is not of the Kenjutsu, or Taijutsu combat line, or does not not have melee or touch based range the DC for the technique takes a -3 penalty. If someone from outside interferes in your compelled duel, the duel and all benefits from it disappear.   Can craft D rank equipment   Resistance to thunder, bludgeoning.   If you make an unarmed strike you can make another as a minor action.   Advantage on hit die rolls   Unarmed strikes deal 1d6+mods.   If a target makes a melee attack against you, you can use your reaction to block 1d6+power mod damage.   If you use your reaction to block an attack you make your next melee attack against that target with advantage. Techniques known: 49.   E: 10. 1st gate, Body Flicker Technique , Chakra Suppression Technique, Chakra Weapon Enhancement, Dragon fang, Dynamic action, Exhausted kick, Substitution Jutsu, Static Transfer Technique, Weapon Redirection Jutsu ,   D: 20. 2nd gate, 3rd gate, 5 hit combo, Bare-Handed Blade block, Buckshot Jutsu, Chakra draining seal, Chakra Weapon Enhancement, Deception Slice, Detection Barrier, Earth Dome Technique, Hell Stab, Lorentz Gun Double Layer, Manipulating shuriken technique, Metal Punch, Minefield Jutsu, Reverse Slash, Shattering Palm, Thunderbolt Technique, Thunder wall jutsu, Titanium Knee,   C: 17. 4th gate, 10 hit combo, Bottomless Swamp Technique, Chain Lightning Bolt, Chakra Shockwave Slash, Destructive Thunder Disc, Great Mud Wall Jutsu, Lightened Boulder Jutsu, Lightning Armor, Lightning Rod Technique, Lions barrage, Mud clone jutsu, Slobber knocker, Stone Armor Jutsu, Stone Sandwich Technique, Subterranean Voyage Technique, Water Walking Technique,   B: 2. Assassination Technique, One inch punch.   A:   S:   Techniques available: 18.  
by Vivi

Physical Description

Special abilities

Steel Style.

Mental characteristics

Personal history

Yoro was born on in the nordic isles, during his young childhood he sailed with his parents and many of their closest friends to carve a new era into history for the vikings, unfortunately shortly after his new home was built by his family by hand, it was attacked and burned to the ground. In the haste of the attack snow shinobi rescued him and took him safely away from battle.   He grew up in the custody of the Hatake clan and was raised by the snow's military training, though he never lost touch with his nordic roots. When he graduated from the academy he was sent to the alliance and quickly gained the respect and trust of his fellow capable fighters. He and teammates Hanzo Rigeki and Sabishi Uchiha spend most days training together and many nights are spent antagonizing or challenging the others, though fellow teammates Kiyoko Akemi and Saiyuri Shima are occasionally dragged into these antics, often they are content with sitting on the sidelines enjoying a relaxing joint and various drinks.

Accomplishments & Achievements

Participated in the destruction of Kirigakure's capital building. (11-9-300)   Broke out of Kirigakure prison. (25-9-300)

Mental Trauma

Seen his village burned and parents killed at 7 years old.   Was imprisoned for 2 weeks and tortured by warden Hoto Denbe at 14-15 yrs old.

Personality Characteristics

Motivation

To become a great warrior and join his family in Valhalla.

Relationships

Kiyoko Akemi

Team mate

Towards Yoro Hatake

0
0

Yoro Hatake

Team mate

Towards Kiyoko Akemi

0
0

History

Whenever Kiyoko first saw Yoro, it was right after returning from a huge battle with the nine tailed beast after escaping it's jinchurikki host, Kenshi. Yoro presented himself as a preserved and quiet individual, thus never really giving Kiyoko or others much insight or understanding to his character. It wasn't for many months that Yoro would finally begin to open up just slightly. While Yoro does make jokes every so often these days, he is still silent for the most part, leaving an opinion unformed of who Yoro is to Kiyoko.

Relationship Reasoning

Team mates

Commonalities & Shared Interests

nature   animals

Shared Acquaintances

Sabishi Uchiha, Aki Hiro, Saiyuri Shima, Hanzo Rigeki.

Takashi Hatake

Younger brother (Important)

Towards Yoro Hatake

3
1

Honest


Yoro Hatake

Older brother (Trivial)

Towards Takashi Hatake

1
0

Frank


History

Yoro was adopted into the Hatake clan, and as such, him and Takashi quickly began to train together. They desired to be strong and capable warriors on the field of battle and did their best to hone their skills. Eventually, Yoro moved away from the Hatake clan in order to aid the Shinobi Alliance. This left his adoptive parents and younger brother home in the village to continue their lives on as shinobi.

Relationship Reasoning

Yoro was adopted into the Hatake clan.

Commonalities & Shared Interests

Training   Strength   Nature   Cold weather   Challenges

Chiyo Akimichi

Disciple/student (Vital)

Towards Yoro Hatake

5
4

Honest


Yoro Hatake

Sensei (Important)

Towards Chiyo Akimichi

3
3

Frank


History

In her search for strength while trying to become the world's most powerful Akimichi, Chiyo came upon Yoro Hatake at the Shinobi Alliance within the land of rivers. At first, her requests were taken lightly, as Yoro stoicly avoided her advances in different ways. The two of them began to form a bond once Chiyo challenged Yoro to a fight, and though she lost, he had agreed to teach her his ways of hand to hand and blade combat. Chiyo has since then trained under Yoro attentively, wishing to do her best under his guidance and she looks up to him greatly.

Nicknames & Petnames

Sensei

Relationship Reasoning

Chiyo is the student of Yoro

Commonalities & Shared Interests

Fighting

Shared Acquaintances

Sabishi Uchiha, Shirobu Oso

Alignment
True neutral
Current Status
Currently looking to clear his name.
Currently Boarded Vehicle
Age
15.
Date of Birth
23-09-285
Circumstances of Birth
Son of an upcoming Viking war chief set to join the berserkers.
Birthplace
Spouses
Siblings
Takashi Hatake (Younger brother)
Children
Pronouns
He/him
Gender
Male.
Eyes
Dark blue.
Hair
Spiky, white, short.
Skin Tone/Pigmentation
Pale skin,
Height
5'11.
Weight
190lbs
Belief/Deity
Will of the norse.
Aligned Organization
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