Morazar, Wielder of the Zenethian Swords
Half-Orc Sorcerer, Spellsword
Morazar, or "Mo", was a half-orc sorcerer who appeared in Azimuth Campaign One. She was an NPC played by M.B.
Morazar was one of the legendary Zenethian Champions that fought alongside Zenthai, The Dragon King during the Great War. She was the original wielder of the powerful Zenethian Swords.
In the late Fourth Age, Morazar was the parent of Trip, the One Who Fell, one of the legendary Zenethian Heroes that would save the world against the dual threats of Esturk, The World's End and Psaro the Manslayer.
Description
Appearance
Depictions of Morazar show her as a thin and tall half-orc. She wore dark colored armor and robes and she often wore a wide brimmed, pointed hat.Personality
Morazar was prone to wanderlust, often compelled to wandering across Azimuth. She seemed to be pragmatic and did not display a caring for the weight of important moments or decorum. This was displayed by the message Morazar left with the Zenethian Swords, which was short and simple. Despite the pain caused by Esturk on her from her black-glass form as a Dark Champion, Morazar constantly fought against Esturk's influence and warned the Zenethian Heroes of the actions she was forced into.Biography
Background
Not much is known of the lives of the Zenethian Champions before Zenthai, The Dragon King, elevetated them in the fighting of the Great War. It is said that Morazar was a half-orc born away from the ancestral orchish lands of Tarteria and was prone to wanderlust.The Great War
In the late Third Age, Esturk, The World's End used the Power of Evolution and started the Great War. Unable to meet this threat alone, Zenthai, The Dragon King, chose six Champions from the races of Azimuth. These 6 received the direct blessing of the Dragon King, and from his own divine heart he forged six crystalline weapons of holy power. For Morazar, Zenthai forged the Zenethian Swords. With their strength and will to aid his own, Zenthai and his Champions brought the fight to Esturk’s forces across Azimuth. The greatest battle of the age occurred on the shores of Tarteria: The Battle of the Demons' Blood Marshes. During this battle, Zenthai carried his Champions westward and battled with Esturk, setting him to slumber beneath Tarteria. Though the battle was won and the world persisted, the two greatest gods of Azimuth were shuttered from it and too weak to interact with their followers. As the Zenethian Champions set to the task of repairing this broken world, the light of both Zenethia, the Plane of Light, and Nadiria, the Plane of Darkness, faded, and so ended the Golden Age of Azimuth.The Fourth Age: The Age of Shadow
In the early Fourth Age, Morazar worked with Sanazi and Porgorag and drove out the remaining bestial forces loyal to Esturk in Tateria. Morazar would remain in northern Tarteria for much of her life to guard the lands that Esturk slumbered beneath. Morazar was said to be prone to wanderlust, wandering the world. I was rumoured that she was seen in the lands of Soretta, the Undying Aristocracy. At some point, Morazar hid the Zenethian Swords in the World Tree. The Champions worked to repair and maintain the light they had fought for, but even their extended lives would eventually come to an end as the world continued on. Morazar was buried alongside Porgorag in their gravesites in Aktempto.Campaign One: The Zenethian Heroes
During his preparations for the next time Esturk would rise again, Zenthai paired with each of the Zenethian Champions to birth the Zenethian Children. On 24 Felim 4A 979, Morazar's descendant Trip was born in Hometown. In the late Fourth Age in Aktempto, the shrine and gravestones of Porgorag and Morazar were corrupted by the forces of Esturk. Porgorag and Morazar were somehow taken from Zenethia, the Plane of Light, and they were corrupted into Esturk's first two Dark Champions. On 2 Avedar 4A 996, the Zenethian Heroes reached Aktempto and descended through the deepest orichalcum mines to where Esturk had awoken. Esturk had used his corruptive powers to capture the stolen souls of his three Dark Champions: Morazar, Porgorag, and Trip. The Heroes fought and defeated the Dark Champions, releasing their souls. Morazar's soul was released back to Zenethia, the Plane of Light.Relationships
Porgorag, Wielder of the Zenethian Hook and Chain
Porgorag and Morazar worked together in the Fourth Age for many years. It is unknown how close the two became, though they were buried together in Aktempto.Character Information
Legacy
- The orc Zenethian Champions were responsible for driving much of the beast races out of Tarteria during the early Fourth Age.
- The holiday Champion's Conquest celebrates the victory at the Battle of the Demons' Blood Marshes, and is named after the Zenethian Champions.
Notable Items
Character Type
Non-Player Character Actor
M.B.
Descendant
Trip, the One Who Fell
Non-Player Character Actor
M.B.
Current Status
Deceased
Current Location
Species
Children
Current Residence
Morazar's gravesite in Aktempto
Gender
Female
Aligned Organization
Other Affiliations
Trip, the One Who Fell