Trip, the One Who Fell

Half-Orc Ranger, Foe Hunter

Trip was a half-orc ranger who appeared in Azimuth Campaign One. She was played by I.W.   In the course of their journey, the Zenethian Children aided King Alphonse Brancana in rekindling the old alliances of the world against the dual threats of Esturk, The World's End, and Psaro the Manslayer, they discovered the destiny of their bloodline, and they gathered the Zenethian Items left behind for them. They traveled the world and gathered allies and forces to their banner and became known to the rulers of the world as the Zenethian Heroes. The Heroes were instrumental in the victories in the Fourth Age of the Tarterian War and the Manslayer War.   Trip had a long recovery after her resurrection at the end of the Fourth Age. Though she stayed in Endor, the First Mountain, for a time after the end of the wars, eventually she left, headed north. It is not known what became of her, but many years later, her siblings built a monument in their hometown named Trip’s Tower in her honor.    

Description

Appearance

Trip was a tall and lanky half-orc woman with dark eyes, black hair, and forest green skin. During the events of the Zenethian Heroes, Trip wore black pants and a blue and red shirt with a tall collar. The shirt was decorated with several leather belts and pouches. Her hair was kept long past her shoulders and was swept over to her side, falling along one side of her face. She had an eyebrow piercing above her left eye and a round studded earring in her left ear. As a half-orc, Trip had two short tusks protruding upwards from her mouth.

Personality

Trip displayed a strong loyalty to her friends and family. When Psaro the Manslayer attacked Hometown, Trip was unwilling to hide while the other children in the village sacrificed themselves to save the Zenethian Children. She often would rush to the frontline of combat or come to the aid of allies that were in danger.   Trip often attempted to place any danger on herself over her siblings or would stand and fight in perilously dangerous situations. This was shown in the battle in Port Haville, where Trip did not shirk from fighting a Bebilith, even though she became greviously wounded. This was shown again at the battle in the Endor Tunnel, where Trip rushed forward into the ritual spell circle, a decision which would lead to her death and the trapping of her soul by Esturk, The World's End.   Trip had a strong hatred of Minotaurs, especially Black Phillip who had attacked her hometown. Trip's anger would sometimes get the better of her judgment.   After she was resurrected after the Manslayer War, Trip would grapple with feelings of unworthiness and doubt about her fate after she was unable to fulfill the prophecy of the Zenethian Children as her siblings had. She had also been forced to fight her siblings as a Dark Champion. She also felt uneasy around Petra D'Silva who joined the Zenethian Heroes after Trip had fallen. All of these would drive Trip to distance herself with her siblings after the events of the Manslayer War.

Biography

Background

After the Great War, during his preparations to battle Esturk, The World's End, when next he arose, Zenthai, The Dragon King paired with each of the Zenethian Champions to birth worthy descendants. He put forth to his followers the prophecy of their destiny. On 24 Felim 4A 979, Trip and the other Zenethian Children were born in Hometown.   Trip's early life was spent fully in Hometown, where she was trained by the other villagers to prepare her for her future. She resided in Hometown's Zenethian chapel and was tutored by Eliza, a preistess. Trip had a childhood friend in Hometown named Gertrude.

Campaign One: The Zenethian Heroes

On 24 Felim 4A 995, Trip's 16th birthday, Psaro the Manslayer and his armies attacked Hometown. Trip and the Zenethian Children learned that their childhood friends were trained from a young age to magically disguise themselves as their counterparts and sacrifice themselves to save the children of prophecy, if needed. Though Trip protested, the Zenethian Children hid in a secret passage that led behind the waterfall in town. Psaro slew the residents and captured their childhood friends who were magically disguised to appear as the Children.   After Psaro and his armies left, the next morning the Children emerged and claimed the gifts from their parents the residents of Hometown had held onto for their 16th birthday. Trip received a quiver from her mother, Morazar. After gathering what supplies they could, the Children left Hometown southwards towards the Kingdom of Branca.  

The Lands of Branca

In the forest near Hometown, the Children fought against a number of Krenshar. Grupe would use the hide of one to craft a set of hide armor for Trip.   In Branca, they went before King Alphonse Brancana. He offered to aid the children in their revenge against Psaro, but his army was scattered and his country was devastated. He wrote six letters to the rulers of other great lands in Azimuth and tasked them with rallying them into a new alliance. The King did offer a simple cart and a female donkey named Chedae.   They headed northwards and came across an abandoned temple. Inside, a figure attempted to deceive the party disguised as Brigitte, but Trip saw through the ruse and they repelled the attack. While inside, they rescued a young orcish merchant named Graank, a baby wolverine Brigitte named Fifi, and one of the Zenethian Orbs.   When they used the Zenethian Orb, they were transported to the Eternity Stair, where they met Zenthai, the Dragon King, as well as Rita and Ruin.   From Zenthai, the Zenethian Children learned of their heritage. Though Zenthai expressed sympathy for the loss of their home, he conveyed the urgency of their prophesied task. He encouraged them to seek the lost Zenethian Items. After listening to Zenthai's parting advice, they were returned to the Material Plane.  

The Lands of Burland

They headed north across the mountains to the Kingdom of Burland. They learned the crown prince was mising and the King was too distressed and would not hear them. Sir Ragnar McRyan accepted the missive on the King’s behalf. Ragnar expressed the only way he could convince the King to aid Branca was to find the missing prince. Sir Ragnar tasked one of his officers, Gruknock, with aiding them, and they departed.   Though the bridge crossing of the Ochre River had been destroyed by a band of gnolls, the party worked their way to the city of Izmit. Here some of them had a dream of a blonde woman surrounded by pink and white flowers, with tears of ruby on her cheeks, and the visage of a yellow-haired man. They heard a single name before waking: “Rose.”   Following rumors heard in town, they found an abandoned shack in the nearby woods with a deep well connected to a cavern system. Deeper in, a voice called to them, beckoning them forward. They found a treasure box of enchanted shoes that when worn, lifted them up and away to the west, to Loch Tower.   In Loch Tower, the party defeated a hag and her gargoyles, and learned she had been seeking children of a specific age, equal to that of the Zenethian Children. They rescued the crown prince and several other villagers and returned, earning the aid of the Burland King and the permanent addition of Gruknock to their party. The King spoke of stories of a shrine on the northeast coast in the Wild Lands, and the party departed.  

The Wild Lands

On the way to the Wild Lands, the party defended Chedae from a roc attack, and also learned that their donkey could change colors seemingly at will. They continued up the coast and found The Shrine of Breaking Waves. Inside they fought many water elementals. Though Grupe fell, Trip shattered the icy ground beneath it and sent it crashing to the waters below. It was here they learned the gifts they received on their birthday were the keys to these holy places. Once opened, Grupe recovered the party’s first Zenethian Item: The Zenethian Hook and Chain.   Headed south, they found Grank's Ten-Foot Pole Emporium. Graank had safely returned to the shop of his father, Grank. They resupplied and were safely lead across the desert by Graank to Konenbur.  

The Lands of Konenbur

At the city of Anneaux, the party visited a shrine to Angioletta. That night, the spectral visage of Angioletta visited Joseppe and revealed herself as his mother. She told them the cloak in Anneaux is a fake and told of a land to the east where the true one is hidden.   Headed east, they ventured to the lost land of Cascada. Following Joseppe’s burgeoning connection to Gaia, The Allmother, the party reached a gateway to a pocket dimension: Angioletta's Temple. Here, they battled earthen elementals and recovered the Zenethian Cloak.   Once back to the Material Plane, they headed north to a settlement they had heard of nearby. There, they found Rosaville and there were many talking animals. They learned of the history of Psaro and Rose and the Power of Evolution. At Rose's tower, they triggered an alarm and Psaro sent his fleets southwards after them.   The party fled back to Konenbur which was now under attack. At the capital, the party faced the decision of delivering King Brancana’s missive or fleeing to protect themselves and continue their quest. They chose to run and sought passage across the sea. They found the Black Barrow and her captain, Leo. They set out from port and sailed, as behind them Konenbur burned.  

The Lands of Soretta

The party arrived in the Haradren Gaer Arnad where they met Leader-Elect Saelerain Laminafond. The elven leader was non-comital regarding King Brancana’s missive, but he promised to bring it to the elven court. When asked, he told of the holiest place known to the elves, the World Tree, but elven law forbade all but full-blooded elves from venturing to it. The party considered their options but Trip suddenly headed east, determined to quickly accomplish the task set before them.   They traversed through the caverns under the Padequia Mountains and set off an explosion with a gunpowder barrel to make an opening. At the Monastery of the World Tree, guards stopped them from entering. Acting quickly, the party incapacitated them and fled to the upper reaches of the tree. Following the feeling of holy energy, Trip led them to a split in the central trunk, and they slipped inside.   Inside the tree was an large wooden cavern with a vast petaled flower made of bark. In the center was an opening for Trip's present: a quiver. Around the party, forms materialized out of black smoke and formed each of their worst fears. Trip's Chain Devil appeared as the frightened face of Gertrude. During the fighting, Gruknock was tackled over a precipice and he fell to his death. Trip also fell, but she saved herself with a Spider Climb spell, though her hands were severely wounded. When all the pieces of the swords were gathered, they formed into the Zenethian Swords and Trip took them. Attached was a short message from Morazar, asking her to take care of the swords. They recovered Gruknock's body and ascended out of the cavern.   Outside, the party was immediately confronted by Guardian Quarivon and were arrested. They were escorted away from the World Tree and they met Aoth Stormwind in transit, who had also been arrested. They were taken before Leader-Elect Saelerain Laminafond. The elven leader chastised them for breaking their laws and threatened to imprison them. However, Aoth convinced the elf ruler that as the children of prophecy, they should be allowed to leave and fight for the sake of the world. The elf was unable to deny the logic of it and quietly agreed. He promised to bury Gruknock according to elven custom, but banished the party from Soretta forever.  

The Lands of Keeleon

The party crossed over into the Leviathan Sea and found several bestial ships crashed along the Radags off the north coast of Tarteria. As they investigated, they were accosted by another minotaur ship. They captured it and took a sole prisoner. From him they learned more about Psaro’s plans and the Power of Evolution he wielded. The party also learned that The World’s End and The Manslayer were not allied; they were fighting a battle on two fronts. Finished with their captive, the party slew the minotaur and sailed on.   They arrived in Port Haville and were attacked by demons in the sacked city. Trip was slain in battle by a Bebilith, and was resurrected by use of the Zenethian Orb, though the orb was cracked as a result. They rescued an orc seer named Agatha, and she told the Heroes what had happened to the Kingdom of Keeleon. Agatha also forsaw the party's goal and directed them south to the Fire Spire Sands.   In the south they found the remaining orcs led by Princess Alena, the last surviving member of the Keeleon royal family. They delivered Brancana’s missive and Alena promised to aid if she could. They learned that some orcs had already fled to the north to Santeem and were held prisoner there. They promised to help and departed.   The Heroes crossed over to the Fire Spire Sands, and demons and elementals were everywhere in the dunes. Rath used his gift, Dragonscale gloves, to transport the burning heart of the desert and unlock a central shrine. During the fighting, Joseppe cast Explosive Runes on his own back to slay an elemental, however the damage cost his own life and he died. The party revived him in the battle, but the Zenethian Cloak was badly damaged. Inside the shrine, Rath found The Zenethian Axe. With the best hope of aiding those who remained in Keeleon being the completion of their quest, the party redoubled their efforts and left Tarteria.   Near the end of 4A 995, the party sailed northwards towards Santeem. While sailing, Ivan felt a pull eastward and they followed it to the Mausoleum of Dwarf Lords. They traversed the expansive interior tombs, but they were ambushed by the same illithid spellcaster that attacked their hometown with Psaro. He froze Brigitte and sunk his dagger into her, drawing her blood. They quickly retaliated but before the party could slay him, he magicked the bloodied dagger away.   Using Leo's magic to speak with the body, they learned Psaro sought their blood and knew the copies he kidnapped were fakes. Before the spell could complete, Aoth interrupted the magic with a holy arrow, and the spell rapidly finished. They opened the way forward to Rita’s tomb and the next Zenethian item: The Zenethian Staff. Now just one item remained. Remembering their promise to Princess Alena, the party sailed forth to Santeem.  

The Lands of Santeem

The ship arrived on the east coast of Santeem, at the Grand Bazaar. They learned of an orc prison camp the Santeem government had created. They also had the missive to deliver to the ruler of Santeem, but they did not believe they could do so safely. With the threats of Esturk and Psaro looming, the party decided the best course of action would be to split up to more quickly meet their goals.   Leo, Ivan, Brigitte, Joseppe, and Trip reboarded Leo’s ship and sailed northwards to Frenor. They saw evidence of the crown’s corruption and learned of a resistance movement against the chancellor. They learned there was a mole inside the prison camp and they were working to get orcs out and safely away to Endor. They sent word to Grupe and continued on the road to Leo’s hometown of Tempe.   When they arrived in Tempe, they met Mayor Karth Wheatblood who was a cruel man that agreed with the new anti-orc policies of the Chancellor. He didn’t approve of Leo’s relationship and the mayor had banished him from Tempe. They learned the city was under constant threat of attack from goblins that were allowed to roam freely. They had to give sacrifices to the goblins to appease them and a local girl was selected. Leo found this appalling and offered himself as the tribute instead. As the party spent the night in Leo’s old home preparing, Aoth caught up with them. They all received another message from Grupe, who expressed the deteriorating situation in the prison and the need for urgency. He asked for their help, but Leo could not leave Tempe again. Aoth, Joseppe, and Ivan would return to help Grupe immediately, and Leo, Brigitte, and Trip would stay to help Tempe.   As they prepared the sacrificial cart, Trip offered to be the sacrifice instead of Leo. With the cart prepared with Trip inside, Leo and Brigitte followed behind. They attacked and slew the goblins and their ogre guards. Inside the goblin's cavern, a shaman had been sacrificing the villagers to a purple worm, which it called forth. Brigitte almost was swallowed whole, but they slew the worm and the goblins. Leo was urged by Nerull to raise the last remains of Tillius. Nerull’s blessing took the spell, and the bone shards were transformed into gold and created a stone golem that would forever accompany Leo. Leo no longer wished to spend more time in Santeem, and they headed back to regroup with their party.   Meanwhile, the rest of the orcs from the prison camp had been saved and the party fled with them towards Frenor. With the corrupted military ranks of Santeem crossed and no further leads on the whereabouts of the last Zenethian Item, the party chose to ferry the rescued orcs safely to Endor and seek the aid of the dwarf king there to deliver the last missive and learn what they can about the last missing item.   However, the party noticed that Chedae was missing, as was their cart. They scried on their donkey and found her surprising far to the southwest, across the Flat Peaks Desert. Using magic, Joseppe transported himself to her. He attempted to understand how she could have gotten here so quickly and what her destination could be, and persuaded her back and they teleported again to rejoin the party on the ship. With orcs on board, they sailed for Endor.  

The Lands of Endor

In 4A 996, the Heroes arrived in Endor, the First Mountain. There, they met with High King Thorik Oathenhammer and learned of Endor's rising tensions with Branca. After King Thorik used his Truthseeker Axe to learn the party's intentions, he welcomed them and the orcs they had brought to Endor. To aid them, King Thorik brought forth the champion of the tournament of swords: Johanna, Shieldmaiden of Endor.   Curious about the tournaments, the party went to The Arena. They found that Aoth’s way into the archery tournament had already been paid by an anonymous benefactor. Winning the tourney would give Aoth the chance to fight the previous year’s champion. When they inquired who the previous champion was, they learned it was a fighter from Parthenia, and his name was Psaro.   With a day before the tourney would begin, the party decided to search for information that could help them on their journey and point them in the direction of the last Zenethian item. They found a History of the Third Age where the final actions of the Zenethian Champions were detailed, and learned Sanazi had gone missing in Santeem to the west of the Flat Peaks Desert. They had their destination, but the tourney and Psaro were too important. They alerted the King and prepared to face their enemy.   Aoth fought his way to the finals. The party prepared in the stands as Psaro walked onto the arena floor. Psaro knew they were here and he wished to talk. He offered a trade: their blood for the lives of their captured friends. The party declined, and Psaro summoned great fireballs above the arena and sent them crashing down into the stands. When the dust settled and the flames died out, a doppelganger of Psaro lay burned and dead.   King Thorik understood he had been deceived and declared war on Psaro for attacking his people. He promised full aid to Branca and ordered his armies make ready. The Endor Tunnel was blocked and needed to be cleared for the King’s army to march forth. His scouting parties had not returned, so King Thorik ordered his two champions, Johanna and Aoth, to clear the way.   They rode out to the tunnel to find the great mountain passage blocked sabotage. Nearby they found beasts working a great spell circle, loosing the blood from the dwarf bodies of the slain scouting parties. The party engaged, and the dark voice inside Rath directed him to alter the runes of the spell. With the spell shifted, Rath lost control of his body as the entity revealed itself as an aspect of Esturk. When the party rushed to help Rath, he plunged his sword into the chest of Trip. Her blood was spilled on the spell circle below, and her soul was pulled from her body.   Though the taint of Esturk had been removed from Rath, the body of Trip still lay on the ground. She could not be revived and magic cast to call her soul back failed. The party completed their work to clear the blocked tunnel pathway and carried the body of their sister back towards Endor.   Upon their return, the King’s army was marching forth to aid Branca. They brought Rath before the King who used his Truthseeker Axe and the party learned it was not his actions that slew Trip, but he did nothing to prevent it either. Disappointed and angry with Rath, but with greater evils ahead of them, they released Rath back to their party. King Thorik volunteered his clerics to watch over Trip’s body, so that should her soul be saved, she could be returned to life. They left her body in the care of them at Endor's Temple to Zenethia. Brigitte left Fifi to guard her sister and took Trip’s Zenethian Swords.  

Towards Esturk, The World's End

Trip's soul was claimed by Esturk and she turned into a Dark Champion. On 2 Avedar 4A 996, the Heroes ventured to Aktempto and went before him, they fought against the Dark Champions while Esturk battled Zenthai. Eventually Morazar was felled, then Porgorag. Lastly, Rath defeated Trip and rescued her soul, and her body tumbled into the darkness.   In a space between worlds, the soul of Trip floated endlessly. A figure coalesced and formed in front of her. He introduced himself as Nerull, The Scythe-Bearer, and welcomed her to his plane. He said her fate was hers to choose. He offered to lead her to the realm of Zenethia where her fighting would be forever done, or should she wish, Nerull would lead Trip back to Azimuth, though it would take a great amount time to reach. Trip decided that if her family needed her, then she would go them, and moved into Nerull’s embrace.  

Towards Parthenia and Psaro

On 3 Janafen 4A 997, the Zenethian Heroes entered the Citadel of Bronze and defeated Psaro the Manslayer, winning the Manslayer War. They would later return to Endor, where they found Trip's soul had returned to her body. She would learn about Chedae's true identity and the events of the wars after her death, including learning that Gertrude had been rescued.   On 31 Jeran 4A 997, Chedae travelled to Hometown with the Zenethian Heroes. She said her goodbyes to each of them and ascended to Zenethia, succeeding her father as the next Dragon Deity of Zenethia and starting the Fifth Age.  

The Fifth Age: The Age of Beginnings

Trip had a long recovery after her resurrection at the end of the Fourth Age. Though she stayed in Endor, the First Mountain, for a time after the end of the wars, eventually she left, headed north. It is not known what became of her, but many years later, her siblings built a monument in their hometown named Trip’s Tower in her honor.

Relationships

Zenethian Children

Trip displayed a strong loyalty to her friends and family. Trip often attempted to place any danger on herself over her siblings or would stand and fight in perilously dangerous situations. After she was resurrected after the Manslayer War, Trip would grapple with feelings of unworthiness and doubt about her fate after she was unable to fulfill the prophecy of the Zenethian Children as her siblings had. She had also been forced to fight her siblings as a Dark Champion. These feelings would drive Trip to distance herself with her siblings after the events of the Manslayer War, and she eventually left Endor, the First Mountain.

Petra D'Silva

Trip felt uneasy around Petra D'Silva, who joined the Zenethian Heroes after Trip had been killed. Where as Trip did not receive Zenthai's Blessing and lost the Zenethian Swords, Petra had received the blessing as well as the Zenethian Dagger.

Character Information

Legacy

  • Many years after the events of the Fourth Age, Trip's siblings built a monument in their hometown named Trip’s Tower in her honor.
  • The Fifth Age painting "The Battle of Broken Homes", by Uro Grilmara, depicts Trip at the moment of her death in battle at Port Haville.

Notable Items

  • Krenshar hide armor: In the forest near Hometown, the Children fought against a number of Krenshar. Grupe used the hide of one to craft a set of hide armor for Trip.
2022 Character Art provided by I.W.
Character Type
Player Character   Actor
I.W.

Current Status
Presumed dead
Species
Date of Birth
24 Felim 4A 979
Date of Death
Unknown
Circumstances of Birth
Child of prophecy
Birthplace
Children
Gender
Female
Eyes
Dark Brown (Blue after Resurrection)
Hair
Black
Skin Tone/Pigmentation
Forest Green
Height
6' 2"
Weight
122 lbs
Aligned Organization
Other Affiliations
2022 Character Art provided by I.W.
2024 Character Art provided by I.W.
2024 Character Art provided by I.W.