Uthar (OO - THAR)
The Nation of Uthar lies in the northernmost region of the continent Eos, proudly representing the Drow, a unique subterranean race known for their powerful connection with darkness and magic. Historically, the Drow were inhabitants of the enigmatic underground regions known as the Underdark. However, due to a cataclysmic event named The Collapse, they were forced to abandon their homes and migrate to the surface of Eos.
Transitioning from the familiarity of the Underdark to the glaring brightness of the surface could have devastated the Drow, but Queen Nonsi, their inspirational leader, along with the clerics of the Church of Eilistraee, utilized their potent magic to form a perpetual twilight above their territories. This was a masterful adaptation that enabled them to thrive in their new environment.
In modern times, the Nation of Uthar is a testament to the enduring spirit and adaptability of the Drow. Despite their tumultuous history and the various challenges they faced after The Collapse, Uthar has not only survived but has flourished. Its choice of neutrality in regional conflicts has become its strength, turning Uthar into an influential player in regional politics.
The tale of Queen Nonsi, born Rion Noni, is intrinsically tied to the history of Uthar. Of mixed heritage, being the daughter of a Drow woman, Lujaria, and a human slave named Dresdin, she was once an outcast in her society. Having experienced the oppressive rule of the Spider Queen Lolth, Rion harbored a profound desire for freedom. It was her indomitable spirit and longing for justice that caught the eye of the goddess Eilistraee, who chose her to lead the Drow towards redemption.
As The Collapse wreaked havoc, Queen Nonsi, newly empowered by Eilistraee's blessings, led her people to the surface. Using her mystical abilities, she altered the skies to protect her people from the unforgiving sunlight, creating the now-symbolic perpetual twilight of Uthar. Her journey didn't stop there. The land they surfaced on was fraught with conflict, especially with the dominant orc clans.
However, Queen Nonsi's diplomacy and the intervention of allies like Chieftain Shakah of Clan Hig allowed Uthar to establish a sense of peace and unity, even in the face of staunch opposition from certain orc clans. The War of Black Blood, a fierce conflict with Chieftain Gorthank of Clan Utgar, ended with Queen Nonsi's display of unparalleled magical might, solidifying her and the Drow's place on the surface.
Today, with Uthar as a beacon of hope and unity for Eos, the Drow live harmoniously with other races, and the legacy of Queen Nonsi remains. Her journey from the dark confines of the Underdark to the luminous expanse of the surface world is an inspiration, highlighting the power of resilience, hope, and unity.
Culture
The Utharians have deeply ingrained values of adaptability and resilience. The shift from their subterranean homeland has influenced a mix of Underdark traditions with new surface world practices. This has resulted in a culture of both pragmatism and reverence for the arcane. Rituals to Eilistraee are common, often involving moonlit dances and songs. The ever-present twilight has given rise to numerous festivals celebrating light and shadow. While they've had a history of slavery, Queen Nonsi's leadership and their new circumstances might be leading them towards more enlightened practices.
Public Agenda
Uthar seeks to remain neutral in the continent's affairs, focusing on self-sustainability, preservation of their unique way of life, and ensuring their people's security against the threats that the post-Collapse world might bring. They also aim to promote understanding between them and other surface nations, trying to break away from old prejudices.
Demography and Population
- Drow
- Orcs
- Bugbears
- Goblins
- Elves
- Half-Orcs
- Humans
- Other Races
Military
- The Twilight Guard: An elite force trained by the Church of Eilistraee, specialized in magic and combat. They play a dual role, both as defenders of Uthar and enforcers of its laws.
- Rochnora Defenders: A regiment specifically trained to utilize the Rochnora Range's natural defenses, acting as Uthar's first line of defense. They also guard the collapsed entrances to the Underdark.
- Union Brigade: Comprising both Drow and Orc warriors, symbolizing the unity between the two races.
- Reserve Units: Consisting of volunteers and conscripts from other races, they play a supporting role in Uthar's military endeavors.
Religion
- Church of Eilistraee:
- Traditional Orcish Pantheon:
- Surface Religions:
- Cult of Lolth:
- Other Underdark Deities:
Laws
- Equality and Non-Discrimination: In light of Queen Nonsi's mixed heritage and the nation's core values, laws ensure equal rights regardless of race or origin.
- Religious Freedom: While the Church of Eilistraee plays a significant role, there's freedom of religion, but harmful cult practices, especially those relating to Lolth, are prohibited.
- Slavery Prohibition: Given the Drow's past with slavery, it is strictly outlawed in Uthar.
- Peaceful Coexistence: Aggression or hostility towards any allied clans or tribes is punishable.
- Trade and Commerce: Strict regulations ensure fairness in trade, especially with the precious commodities from the Underdark.
Agriculture & Industry
- Agriculture: The Toln Expanse's plains are cultivated with both traditional Underdark crops and surface crops, ensuring a diverse food supply. Special twilight-adapted plants, likely developed through magical means, might also be cultivated.
- Mining: The Rochnora Range, rich in precious minerals and gems from the Underdark, is the center for mining operations.
- Textile Industry: Uthar is known for its unique textiles dyed in twilight shades, a blend of Drow artisanship and surface world techniques.
- Magical Artifacts Production: Leveraging the Drow's affinity for magic, Uthar produces and exports a variety of magical goods, from simple enchanted items to powerful relics.
- Craftsmanship: Both Drow and Orcish artisans contribute to a rich industry of handcrafted goods, representing the confluence of their cultures.
Trade & Transport
- Main Commodities
- Major Trade Partners
- Trade Routes
- Transport
Education
- Basic Education
- Advanced Studies
- Universities
- Extracurricular Activities
Twilight's Resilience
Type
Geopolitical, Country
Capital
Alternative Names
The Twilight Realm, Utharian Dominion
Predecessor Organizations
Demonym
Utharians
Leader
Ruling Organization
Head of State
Head of Government
Government System
Monarchy, Absolute
Power Structure
Confederation
Economic System
Mixed economy
Legislative Body
- The Twilight Assembly
Judicial Body
- The Court of Eilistraee's Justice
Executive Body
- The Queen's Council
Official State Religion
Subsidiary Organizations
Deities
Location
Controlled Territories
Related Ethnicities
Friendly
During the Great Exodus, a significant number of refugees fled from Va'len, a place they were familiar with, and entered unfamiliar territories. Uthar, a relatively young country, decided to open its borders to provide shelter for these displaced individuals. The Order of Valindria, a group responsible for safeguarding the people of Va'len, collaborated with the Utharian Army, along with specialized knights and clerics from The Church Eiliestraee, to ensure the safety and protection of those seeking refuge in Uthar.