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Chur

The Underworld, also called Chur, is everything that is beneath the surface of the Terrestrial Sphere (sometimes called the "Overworld" as distinction), much as the Cloudlands covers the expanse and sky above the surface. This sunless realm holds many secrets and layers of civilizations, as each World is buried underneath the next. Dungeons, caverns, and other strange things such as the Urdena and the Golling can be found here, and it is in Chur that one can enter either Faerie or Erebus (and likewise those seeking to enter the Terrestrial Sphere from those Esoteric Domains will arrive here). The Chur even extends between the continents, though one must go deep indeed, and often these become flooded, and are shelters for kindred such as the merrow, or worse, the alghollthu.   Entire ecologies have developed such that a tremendous variety of life can exist without ever seeing the light of Mitra. During the Second and Third World, the dwarves ruled a global empire, conquering the Chur as their personal fief as their perceived reward for their filial servitude to the giants. Despite this, only a few civilizations in the Sixth World are truly subterranean. This includes the cyclopes, degenerated descendants of the same giants the dwarves once served whose mad aggression contributed to the collapse of the dwarven empires, and their more benevolent creations, the xulgaths. The Eye Tyrants are another force of great Evil below, aberrations from Erebus shaped by their own twisted self-worship. The minotaurs of Hyklos ruled from underground until very recently and still maintain their labyrinthine holds, while the Noddites are well known for their expansive necropoli. The surviving dwarven cultures of the Telvar and the Moresain maintain some hold over parts of the Chur, but far reduced, though there are always dark tales of their illbred cousins, the duergar. Likewise, the elves who forsook their brethren to serve demons were banished to the Sunless Lands, and became the draal.
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