Luxandria

Current Month: Julwar 2nd: 209, The Fifth Age
The colony of Luxandria is the nation founded by the Greater Restorers, which started with the city of Lux Donum in the Western Highlands following the defeat of The Necromancer.   Luxandria is home to various refugees and settlers from around the Western regions of Tremalking.  

Government

 

Community

Community Summary

48 (+2)

Director
Alamaric
BP Growth
46
Total BP
259
BP Spent
258

Lux Donum

Residents
Guests
Unskilled
230 Families
1271 Persons
Skilled
190 Families
1010 Persons
Noble
5 Families
14 Persons
Unskilled
27 Families
250 Persons
Skilled
0 Families
0 Persons
Noble
2 Families
2 Persons

Nilgard

Residents
Guests
Unskilled
25 Families
150 Persons
Skilled
22 Families
147 Persons
Noble
1 Families
3 Persons
Unskilled
0 Families
0 Persons
Skilled
0 Families
0 Persons
Noble
0 Families
0 Persons

Torun

Residents
Guests
Unskilled
22 Families
150 Persons
Skilled
30 Families
143 Persons
Noble
0 Families
0 Persons
Unskilled
0 Families
0 Persons
Skilled
0 Families
0 Persons
Noble
0 Families
0 Persons
Community Improvements
TypeBonusNotes
2) Farms+2Gift from Lady Kessila Parvus, and blessed by Elantrys.
School: "Alexios Academy"+1Name Pending Approval
Bakery: "Lux Donuts"+1Owned by the Matronly Granny Pjiotvala, a halfling baker who specializes in pies and pasteries.
Butcher+1
5) Farms+5Blessed by Elantrys
Ranch+3(In Nilgard)
Butcher+1(In Nilgard)
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
Clean streets and buildings - Shoveled Snow+2Invisible Servants routine cleaning.
Party: Akanvor Coronation Feast+1
Lazare Day Success+5Bonfire Lūʻau rager in Temple of the Lightblesser
2000+ citizens+2
"Scents of Purpose"+3Successful wildflower/herb gathering for planting around Lux Donum
 

Loyalty

Loyalty Summary

25 (+1)

Lawmaster
Elantrys
Criminals: 0
Deserters: 0
Refugees: 1
Defectors: 9
Immigration (per month)Emmigration (per month)
Unskilled
6d10 Families + 2d10 Persons
Skilled
4d6 Families + 2d6 Persons
Noble
2d6-3 Families + 1d4 Persons
Population
(2d10 Persons - 2) + (1d6 Persons - 1)
Loyalty Improvements
TypeBonusNotes
School: "Alexios Academy"+1Name Pending Approval
Guardhouse+1
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
Morale Boost+2Tales of the Greater Restorers defeating Cultists
 

Military

Military Summary

66 (+3)

Lord Commander
Julian Durand
Soldiers
Garrisoned: 136 + 200 Auxiliaries
Deployed: 52
Unit TypesStandard Equipment
4) Level 3 Rangers, Hunter scimitar x2, longbow, 30 arrows, studded leather
11) Level 3 Shadar Kai Rangers, Hunter handaxe x2, longbow, 20 SK arrows, studded leather
5) Level 3 Rangers, Beastmaster scimitar, wood shield, longbow, 30 arrows, studded leather
13) Level 3 Rangers, Beastmaster short sword, longbow, 20 SK arrows, studded leather, wood shield
Wenge) Ranger, Hunter Quarterstaff, leather, longbow, 20 arrows
9) Level 3 Fighters, BattlemasterScale Mail, Battleaxe
5) Level 3 Fighters, BattlemasterScale Mail, Handaxe / Heavy Crossbow / 20 bolts
7) Level 3 Fighters, BattlemasterScale Mail, Glaive
5) Level 3 Fighters, RuneknightChainmail, Shield / battleaxe
1) Level 3 Fighters, RuneknightChainmail, Shield / longsword
Zivan) Fighter, BattlemasterStudded leather, Rapier / Heavy Crossbow / 20 bolts
Velsolis) Fighter, BattlemasterScale Mail, 10 Javelins
Graem) Fighter, BattlemasterShortbow, 20 arrows, Leather
8) Level 3 Rogues, Assassinsrapier, 1 light crossbow, 20 bolts, studded leather
Miuccia) Roguerapier, 1 light crossbow, 20 bolts, studded leather
Riven) Rogue rapier, short bow, 20 arrows,1 javelin, longsword, leather
21) Level 3 Shadar-kai Rogues, Phantom Knivesshort sword, light crossbow, 20 bolts, studded leather armor
26) Level 3 Paladinschainmail, shield, battle axe
Arjhan) Paladindwarvish breastplate, shield, silvered battle axe
Maxwell) PaladinMaul, breastplate
2) Level 3 BarbariansBattleaxe
14) Level 3 MonksQuarterstaffs
200) OrcsBattleaxe / Hide Armor/ Javelin
47) Shadar-kai (Scout Statblock)Leather Armor, Shortsword / Longbow
1 Ironclad Corvette "The Harbinger"One ballista
Remy) shortbow, 20 arrows
1 Repaired Velucian GolemStone
Military Improvements
TypeBonusNotes
Stone Walls+5(original structure)
Smithy+1Owned by Seppio the smith, Human male.
Barracks+2
Bowyer+1
Fletcher+1
Leather Worker+1
Fort+2(Lux Fortness)
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
Kingdom Event+5Command Structure Established
Ship: "The Harbinger"+5
Golem: "Ralph"+3
100+ Fulltime Soldiers+1
 

Economy

Economy Summary

75 (+3)

Treasurer
Irithiel (pro tempore)
Treasury:120 GOLD PIECES
Tax rate: (AMOUNT WE'RE TAXING ABOVE BASIC NECCESITY
(IE PROFIT)
Economy Improvements
TypeBonusNotes
Bookseller: "Tall Tales"+1Owner - Benedict the Goliath
Fish Market: "The Fish Market"+1Owner - Brenda Lowe, Human Female
Merchant: "General Store"+1
Mine: "The Delgfall Silver Mining Company"+1Staffed by Hobgoblin miners rescued by the Lesser Restorers, earning 80g monthly.
Waterfront+3+2 BP per month from Lux Donum
5) Lumberyard+5+5 BP per month from Lux Fortness
New Settlement+1(Nilgard)
New Settlement+1(Torun)
1) Lumberyard+1+1 BP per month from Nilgard
Misc Bonuses
 

Divine

Divine Summary

23 (+1)

High Priest
Alamaric (pro tempore)
Divine Casters
Garrisoned: 9 Druids
Deployed: 0
Religious OrdersDetails
Lightblesser ScoutsSmall following, study/worship Orion after school.
The Walking StickMonk order, dedicated to protection and peace, led by Alamaric
Divine Improvements
TypeBonusNotes
Gravesite: "Lux Donum Graveyard"+1
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Bonuses
2 Druids - 4 potential
 

Relations

Relations Summary

16 (+0)

Grand Diplomat
Twixtillium
Diplomats (Noble Stat Block)
Garrisoned: 0
Deployed: 0
VisitorsDetails
12) Akanvor DwarvesTraining Rangers
Appenheimer RetinueByron and his staff, including Zeddicus, are currently living outside of the city in a small manor, vying for political appointment.
Relations Improvements
TypeBonusNotes
Brewery:+1
Hostel: "Not so Hostile Hostel"+1Operated by Kingsley Wobblethorp, Gnome male
Inn: "The Shining Beacon"+1First Inn of Lux Donum. Run by the Teifling Jenna Goodsly.
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Aviary+1(Nilgard)
Aviary+1(Lux Donum)
Bonuses
Alliance: New Carmile+1Fostered kingdom as reward for expelling Necromancer
Alliance: New Akanvor+1GR Rescued Dwarven Halls from invaders,
provide materials and support in return.
Alliance: Refuge +1Embassy status granted.
 

Stability

Stability Summary

23 (+1)

Huntsmarshal
Sage
Guards
Garrisoned: 42
Deployed: 0
Unrest: 0
Food: 4378 pop feedable (1783 surplus)
FoodSource
35007 Farm + Plant Growth, halved with no Farmer's Market
5001 Ranch
3781 Waterfront
DangersPrecautions
Orc - Orcish Patrols could kill people outside of the citySupervised or armed escort
Rats- Surplus of food stores could breed rats and disease.Cats
Stability Improvements
TypeBonusNotes
Stone Walls+5(original structure)
Granary+1
Smokehouse+1
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
32) Guards+3quarterstaff, 5 javelins, hide armor
Benny) quarterstaff, 5 javelins, hide armor
 

Arcane

Arcane Summary

14 (+0)

Arcanist
Irithiel
Mages
Garrisoned: 4 Wizards
Deployed: 1 Wizard
ProjectsDetails
Arcane Gate: Balthasar TowerPotential destination
Arcane Gate: New CarmilePotential desintation
Arcane Gate: New Akanvor ACTIVATED
Arcane Gate: "New" Meklagard ACTIVATED
1) Golem GuardiansIn need of repairs
1) Golem GuardiansREPAIRED
1) Golem Construction BlueprintsAvailable for Study
1) Martial arcane traditons (Eldritch Knight, Arcane Trickster, War magic)+3
Arcane Improvements
TypeBonusNotes
Apothecary
"Brolgwyn's Brews"
+2
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
 

Culture

Culture Summary

20 (+1)

Bards
Garrisoned: 9 Bards
Deployed: 1 Bard
AmenitiesBonuses
Beautiful View of the StrozahnCulture +3
Successful CandlemasCulture +2
Culture Improvements
TypeBonusNotes
Brewery+1
Gambling Hall: "The Low Lantern"+1Owner: Kinna Stonehurler, Dwarven female
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Tavern: "The Lighthouse"+1The city's first establishment for libations and revelry.
Owner: A Human Female named Brunhilda
Misc Bonuses
10+ Bards+1
 

Espionage

Espionage Summary

20 (+1)

Spymaster
Xanheros Dhal-iryn
Agents (Spy Statblock)
Garrisoned: 1
Deployed: 0
IntelDetails
Telescope: Strozahn beast likely herbaciousDetermined creature was a Migaloo
Telescope: Zephyr Spire, the aviary fortressFlying-mount training neighbors have very defendable tower
Assumption: Threat to the NorthNew Melentinians will invade Western Dales
Espionage Improvements
TypeBonusNotes
Gambling Hall: "The Low Lantern"+1Owner: Kinna Stonehurler, Dwarven female
Tavern: "The Lighthouse"+1The city's first establishment for libations and revelry.
Owner: A Human Female named Brunhilda
New Settlement+1(Nilgard)
New Settlement+1(Torun)
Misc Bonuses
Samuel Twain+1Agent
Smuggled Elf from Vladian Hunters+5

Maps

  • Lux Donum

Alliance

Friendly relationship after The Greater Restorers rescued New Akanvor from intruders during the The Reclaimation of Akanvor.

Alliance

Friendly relationship after The Greater Restorers destroyed the Shattered God Cult.

Alliance

Friendly relationship after The Greater Restorers destroyed the The Necromancer during the The Purge of the Necromancer, on the request of Lady Kessila Parvus, who then sponsored the founding of Lux Donum.

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