Cian

The Daoine port town of Cian sits nestled between the wild and untamed Tawnyard Forest to the west and the towering Kilconna Rise mountains to the east, offering both protection and danger to this old settlement. Built along the rugged south-western coast of the Isle of Llywelyn, Cian thrives as a bustling port town, where traders, fishermen, and craftsmen live in harmony with nature and the old gods. The town is steeped in Daoine tradition, with its winding streets flanked by stone and timber houses adorned with intricate carvings of knotwork and symbols of protection. The harbor is a hub of activity, with boats constantly coming and going, bringing in fish and goods from across the Moontide Isles and beyond.   The people of Cian live deeply connected to both the land and the sea, guided by the druids who maintain the town’s spiritual balance. Ancient standing stones are scattered throughout the town, marking sacred spaces where offerings are made to the spirits of the land and sea. The town’s central gathering place is the Stone Circle of Cian, a ring of ancient stones used for seasonal festivals, rituals, and meetings. It is here that the townspeople celebrate the cycles of the seasons, with feasts, songs, and rituals that honor the old gods and seek blessings for the town’s continued prosperity. The druids are highly respected in Cian, not only for their spiritual guidance but for their deep knowledge of the forest and mountains that surround the town.   To the west lies the Tawnyard Forest, a dark and foreboding place home to feral lycanthropes and mysterious fey spirits. The people of Cian avoid venturing too deep into the woods, knowing the dangers that lurk within, though they often gather rare herbs and magical plants from its borders under the guidance of the druids. Despite the dangers of the forest, the town is closely tied to the land, and many believe that the spirits of the forest protect the town from outside threats, so long as the proper rites and offerings are made. Legends of ancient fey lurking in the deepest parts of the forest are whispered in taverns, serving as both warnings and reminders of the town’s precarious position on the edge of the wild.   To the east, the Kilconna Rise mountains stand tall, providing both a natural barrier and a source of resources for the town. The people of Cian regularly hunt in the lower slopes of the mountains and mine for metals, though they know to respect the ancient forces that dwell in the higher reaches, where the dwarven citadel of Dhun Wahrum and the dangerous Fomorian giants hold dominion. The town’s location between these two wild and untamable forces—the forest and the mountains—has fostered a strong sense of resilience and self-reliance among its people. The sea provides their livelihood, but the land and its mysteries shape their identity.   Cian’s port, bustling with trade and commerce, connects it to the rest of the Moontide Isles, but the town’s true strength lies in its deep roots in Daoine tradition and the ancient magic of the land. Whether through the protection of the old gods, the guidance of the druids, or the quiet watchfulness of the forest’s spirits, Cian endures as a place where the natural and mystical worlds intertwine, creating a town both vibrant and full of ancient power.
Type
Large town
Population
2800
Location under
Ruling/Owning Rank
Owning Organization