Our "d'town d&d" game Session 4: Found and Forgotten
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Session 4: Found and Forgotten

2404
4/6 4:00
2404
4/6 15:00

The party finally reaches Mudwater, but not before a quick stop into a strange wizard's tower.


Monsters in the Dark

The party went to exit from the tomb to find that it was night, on the battlefield. Heeding the numerous warnings they had received, they opted to wait until dawn inside, where Fork revealed his changeling nature to the party. A few questions, and some games to pass the time, and the party emerged to find the battlefield mist free in the early dawn light. Making their way back to the road, they continued westward. A distant cry alerted Vita's attention, but it was faint, and they did not pursue it, intent on getting to Mudwater as quickly as possible.  

Lost Loves and Memories

Stopping in to meet Lorrel Frostfrazzle, the party learned pieces of his past, at least what he could remember. They solved a puzzle within the tower to reveal some interesting items, which Lorrel thankfully let them keep once the lock of hair returned some of his memory. And onwards they went, to the Blushing Crow.  

Momentum

While the party did expect to find Wick there, what they didn’t expect was Xenk. Having called in favors to track down Brian, he had run into Wick who had expressed meeting an aarakocran on the road. Excited to see Brian in good shape, Xenk explained that his people have a lab in Riverbell, where they can begin to unravel whatever had happened to cause them all to teleport. Wick suggested that they join him on an escort job, due to happen in two days, to earn some coin during the trip on the side. Disinterested in the minutiae of the conversation, Tilly went off exploring and shopping, while Bulgey inquired at the Mayor's manor for a meeting. Fork went to meet with the guard captain about the job, while the others spent a few hours gathering their thoughts, shopping, and resting.

Related Location
Mudwater
Related timelines & articles
Arc 1: Sunfall