Specialist Power List
The following powers are available to specialists.
Talents (0th Level): Detect hazard, detect psionics, ectoplasmic trinket, empathy, far hand, float, skate, unearthly terror
1st Level: Breach, clairvoyant sense, cloud mind, combat precognition, defy gravity, ectoplasmic creation, elfsight, mind link, mind pierce
2nd Level: Battlesense, brain lock, concealing amorpha, danger sense, ectoplasmic grapnel, gravity well, object reading, sustenance
3rd Level: Anchored navigation, dispel psionics, energy adaptation, gravitation anchor, id insinuation, modify matter, personal gravity, physical acceleration, time hop
Talents (0th Level): Detect hazard, detect psionics, ectoplasmic trinket, empathy, far hand, float, skate, unearthly terror
1st Level: Breach, clairvoyant sense, cloud mind, combat precognition, defy gravity, ectoplasmic creation, elfsight, mind link, mind pierce
2nd Level: Battlesense, brain lock, concealing amorpha, danger sense, ectoplasmic grapnel, gravity well, object reading, sustenance
3rd Level: Anchored navigation, dispel psionics, energy adaptation, gravitation anchor, id insinuation, modify matter, personal gravity, physical acceleration, time hop
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