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Random Backgrounds

The character you have made has an origin. the following tables will help you determine their origins, which is where they were raised or have affinity to if they have been traveling or displaced. To get an overview of that culture please read about the Major Cultures
Alterra Cultural Map
Locations of the major cultures
Origin: By Ethnic origin, roll d20.
Roll Ethnic region
1 Githyanki (Gk) or Githzerai(Gz)
2-5 Soki Culture(S)
6-8 Uthash Culture(U)
9-11 Ayorhah Culture(AY)
12-14 Atlantian Culture(AT)
15-17 Arolend Culture(AD)
18-19 Goblinoid Culture(GB)
20 Dragonborn Culture(DB)
Origin: By Race. If you have chosen your race, but want a random start location roll d8 and read across from your chosen race to see what culture you grew up in. see chart above for abbreviation. Blank mean you group up isolated with your own kind. if you are playing a race not on this list your race is "Other". If your race is Other also roll d100, a roll of 20 or higher means you can trace your ancestry back to the ark ship. A roll of 02-19 means you are descended from some kind of hybrid or genetic engineering from the first settler civilizations. A roll of 01 means you are either a native species or wholly separate alien with unknown origins.
Race 1 2 3 4 5 6 7 8
Aarakocra S DB Gk AD
Bugbear Gk AT GB GB AY U
Dragonborn S AD AY DB DB AT U GB
Dwarf Gk GB AY U U AT DB Gz
Elf U U AY AD AD AT AT S
Firbolgs U AT AD GB AY
Gith AT Gk Gk Gk Gz Gz Gz GB
Gnome GB AY AT U U AD S Gz
Goblin S GB GB GB GB GB AT AY
Goliath S Gz AY AT
Halflings AD AT AY AY U AT AD
Half Elf Gk AT S AD AD U AY AY
Half Orc U AD AY AY AD S
Hobgoblin Gk AT GB GB GB GB AY U
Human AD AD S AT AT S AY U
Kenku AY
Kobold AD S AY S S U
Lizardfolk U AY S S S S S AD
Orc U AY AY S
Tortle S AY AD
Tabaxi S AY AY AY U
Other AT AY
Origin Location   Origin: City State, Aelorend Roll d20 and add the following modifier
  • Elf, Half-Elf +4
  • Human +2
  • Gnome +1
  • Halfling +1
  • All others +0
If roll was greater than 10 then you live on the mainland, if below 10 you live in a colony.
Alterra North Arolendia Region
Map of the city states of Origin Island
Origin: City State, Atlantean Roll d20, and add the following modifier based on your chosen class.
  • Magic user, Wizard +0
  • Monk +4
  • Magic User, Artificer +6
  • Ranger +6
  • All others
If the roll was 20 or higher you are from the Far Shore region in the east. If you rolled 17-19 you are from the Hidden Kingdom in the Xanadu Mountains, if you rolled 2-16 you are from the Ur Sea basin, if you rolled a 1 you are from the colonies on the west coast of the Ur Sea.
Alterra Atlantean cultural map
Locations of Atlantiean city states and major geography of the Sea of Ur basin and West Gorandra.
Origin: City State, Ayorhah Roll d20, and add the following modifier based on your chosen race.
  • Human +2
  • Half Elf +6
  • Halfling -2
  • Half Orc -3
  • Tabaxi +1
  • Orc -2
  • Dwarf -3
  • Dragonborn +3
  • Aarakokra +7
  • Elf +6
  • Firbolg +5
  • All others -1
  If the roll was 21 or higher you are from Origin Island, bordering Soki and Aerolend areas. If you rolled 11-20 you are from the Meridian Sea Coast, If you rolled 03 - 10 you are from the Long Sea coast. If you rolled a 1-2 you are from a colony.
Alterra Long Sea Region
Islands and continents of the Long Sea showing city states and local geographic features.
Origin: City State, Dragonborn Roll a d20.
  • Nidab 01-06
  • Ninki 07-15
  • Ammetu 16-20
  Origin: City State, Githyanki or Githzerai
  • Githyanki -20
  • Githzerai +20
  • Goblin -10
  • Hobgoblin -10
  • Dwarf -7
  • Human +9
  • Aarakokra -9
  • Dragonborn -8
  • Elf +1
  • Goliath+6
  • Lizardfolk +7
  • Kobold +8
  • All others +0
If you rolled 0 or less your from around Tu'narath on the Yanki peninusla, if you rolled 1 or more you are from Shra'k'lor.
Yanki Peninsula
Far North strip of land dominated by the Githyanki, northwest arm of New Lemuria.
Continent in the southern hemisphere.
Origin:Goblinoid Culture Roll a d20 and add the modifier below based on race.
  • Human +3
  • Dwarf -8
  • Elf -17
  • Half Elf -8
  • Orc -12
  • Half Orc +4
  • Goblin -1d8 or +1d8
  • Hobgoblin +1d12 or -1d12
  • Bugbear Roll with disadvantage
  • all others +0
If you rolled 20+ you are from West Gorgandra and the Mende Sea region or Mende Minor. If you rolled 05-19 you are from East Gorgondra. on a 04 you are from colonies in Salmagundi, 03 colonies in Xanopan (see above), 02 colonies in the Yanki Peninsula (See above), 01 colonies on the west coast of New Lemuria.
Alterra Locations
Names of continents and Oceans
  Origin: Soki Culture First roll a d20, on a 17+ you were born in a city state, otherwise you are from a rural village. Next roll a d20, on a 01-09 you are from a colony, 10-11 Origin Island, 12-15 Salmagundi, 16-20 Grand Campo. For colonists roll a d20 with the modifier below:
  • Lizardfolk +8
  • Human -3
  • Dwarf -4
  • Half Elf -2
  • Half Orc -3
  • Halfling -2
  • Kobold +1
On a 20+ the location is on Xanopan, on a 17-19 it is on Grand Campo deep in the jungles, on a 12-16 it is on Grand Campo on the Shaleck Sea. On a roll of 8-11 it is on the northern areas of Salmagund, on a 7 or less it is in on South Eridani.     Origin: Uthash Culture First roll a d20 and add the modifiers below based on your character's race;
  • dwarf +10
  • gnome +10
  • Elf; drow +15
  • Human +5
  • half-elf +4
  • Halfling -6
  • Kobold +8
  • All others -3
On a roll of 15 plus you live in an underground Dwarven city complex, on a 10-14 you live in a city state on the surface, on a 3-9 you are from a rural village, on a 1 or 2 you are from a colony.
Alterra Uthash Region
West Coast of the Uthgart Vastness, showing city states and local geography.

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