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History of Emmel

The Blank Century

... 100

There is no known history during this time, however documents found repeatedly reference "since the calamity 100 years ago"

  • 1 BC


    The Calamity
    Era beginning/end

    An unknown event referenced in some texts from the Era of Blood. Nothing is known about this event other than it had a profound effect on the world.

Era of Calm

1 CE - 2006 CE

The hostilities of the previous era finally brought to an end with the establishment Taur-na-Chardhîn Tribes and Nan Elmoth bringing about peace between the elves and the other races.

  • 2006 CE


    The Stormfury
    Disaster / Destruction

    A show of nature's pure destructive power that changed the entire continent. Many of the details are lost to time and destruction, but from known texts a storm of immeasurable proportions covered the entire continent and unleashed hellish storms causing flooding and landslides. The event lasted for a total of 4 hours and the death toll is believed to be near 1 million.

Era of the Magi

1 ME - 918 ME

Begins with the rise of the Mages Guild, and the prosperity of magic. History before this era is sparse.

  • 1 ME


    Founding of the Consortium
    Era beginning/end

    The various mage guilds and colleges came together in the deserts of the Western Expanse and formed the Mages Guild as we know it. Pooling together their knowledge and resources they became the authority and executor of magic in Emmel.

  • 698 ME

    4 Tempus

    Legend of The Feast of the Pines
    Military action

    12 druids rose up to fight off a tyrannical ruler in the Wolfpine Region and the festival known as the Feast of the Pines is born

    More reading
    Wolfpine Forest
  • 716 ME

    763 ME


    1st Anointed Crusade
    Military action

    The first major push by the Myrdin Empire into the south and the west to conquer lands they claimed as theirs by rite of blood. Conquered areas include the Upper Shivalik Hills, Celestial's Plateau, Nurámoth, Gwathló and Shivalik Hills. Beginning of the subjugation of the Varanasi peoples.

  • 762 ME


    Formation of the Lamina Kingdom
    Diplomatic action

    The various houses, clans, and races residing near the Toruga Basin settled their differences and came together to form the Lamina Kingdom.

    Location
    Abia
  • 816 ME

    885 ME


    2nd Anointed Crusade
    Military action

    The second of the crusades by the Myrdin Empire. Most of their expansion happened in the south while the Lamina Kingdom held their borders in the west. Territories acquired were The Chalk Coast, Bluebell Downs, Giant's Steps, and the Dionaea Salt Marsh.

  • 817 ME


    Founding of The Guard
    Founding

    A small group saved the king of Lamina from an assassination plot and in return they were dubbed as the Order of the Guard, or just The Guard.

    Location
    Abia
  • 918 ME > 24 GE
    The Reclamation War
    Military action

    The recently liberated Varanasi and all of the unified southern states under the banner of General "Golden Dawn" begin the 25 year offensive to reclaim much of the land taken by the Myrdin Empire.

Golden Era

1 GE - Now

Beginning with the formation of the Arveia Alliance

  • 1 GE


    Formation of the Arveia Alliance
    Founding

    A small collection of countries, tribes, and cities were rallied together by an enigmatic general known as "The Golden Dawn" to form a singular country to fight off an invasion from the north.

  • 3 GE


    Formation of the Varanasi Council
    Founding

    All of the separate Varanasi Primarchs came together and formalized their partnership and established the boundaries of their ancestral lands.

    Location
    Kashi
  • 355 GE


    Rise of a Kingdom
    Founding

    The House of Salast fought their way to the top, stealing the first born of all the regional lords to use as a hostage. They positioned themselves as absolute monarchs and solidified their rule by wiping out all of the other families thus forming the Salastellan Kingdom.

    Location
    Denover
  • 429 GE


    Founding of Sanorio
    Founding

    The House of Sanorio, nobility from the Salastellan Kingdom, established the island city of Sanorio off the coast of the land they at one time ruled.

    Location
    Sanorio
  • 487 GE


    The Formation of Brae
    Founding

    Four large business families come together in the Conflict Zone and form the country of Brae.

  • 533 GE


    The Grafwin Papers
    Political event

    Grafwin, the ruler of the city of Dawnkeep brought together the rulers of the cities around him and convinced them to join together in securing their lands. And thus the Free Cities of Grafwin were born.

  • 544 GE

    21 Chauntea

    Langden's Storm
    Disaster / Destruction

    A massive storm came from the south and turned the once fertile land known as Langden County into a fen, and the area is now called Langden Mire.

    Location
    Langden Mire
    More reading
    Langden Mire
  • 583 GE


    Discovery of Blackwater Terminal
    Discovery, Exploration

    A dwarven expedition set forth from Meloch Sela into the Underdark and rediscovered the city of Blackwater Terminal.

  • 603 GE

    22 Cyric
    603 GE

    23 Cyric

    The Blue Coup
    Military action

    The Blue Hammer Company, a group of mercenaries, overthrew one of the states of the Salastellan Kingdom and established their own country, Azuros.

    Location
    Winhold
  • 603 GE

    18 Chauntea
    611 GE

    15 Tyr

    The Azure Conquest
    Military action

    The Blue Hammer Company having established a country now called themselves the Azuros Empire and marched north in a campaign that lasted 8 years and resulted in the gain of a substantial amount of land from the Free Cities of Grafwin and the Arveia Alliance.

  • 604 GE


    The Red Silk Uprising
    Revolution

    Following the Blue Coup the people of Salastella revolted against the king overthrowing him, and ending the Salastellan Kingdom.

    Location
    Denover
  • 605 GE


    Establishing the Salastellan Republic
    Founding

    Following a year of turmoil losing land to the new Azuros Empire, and fearing that the common folk would turn their wrath towards them, the noble families helped reestablish the country of Salastella as a democratic republic to appease the people.

    Location
    Denover
  • 637 GE

    Silvanus

    The Adventurer's Campaign begins
    Expedition

    And so begins our story in the quant backwater town of Talbet.

    Additional timelines