Session 4: "The Gatehouse"
General Summary
We watched a group of grimy children in an alleyway when a Gargoyle descended to them. They clustered around him excitedly, and he exhales a multicoloured gas to surround them with sparkles and twinkles etc.
Esmae of the Flowers knows he is Gregory. He is an old companion, and when they recognise each other he cries a crystal tear. Esmae is glad to know he is well and that he has so many children to adore him.
A helmeted Tiefling, Lhar, the factol of the Bleak Cabal, puts his clawed hand on The Nameless One's shoulder. He takes TNO for a homeless man, so leads the party to a soup kitchen outside a nearby building called The Gatehouse
The Gatehouse has huge 5’ thick bars on its perimeter. Other inhabitants around the area have a dull look in their eyes, and Morte tells us they are Bleakers.
He thinks that someone likely uses the kids as thieves.
Eilana cures disease on one of the kids, resulting in the wains proclaiming her as the Silver Lady.
Asking around, we learn that Jhelai might be at the Smouldering Corpse Bar.
Given Esmae's despair at having the cursed box in her basket, we choose to prioritise the offloading of said box, and so continue to see Ku'atraa’s warehouse.
Approaching the warehouse, we find a man loading a cart with boxes and sacks. Inside the nearby office there is a man doing paperwork. When he sees Dak'kon he erupts into a stream of insults. He appeared to be a Githzerai, and therefore hostile to Githyanki.
He is Ku'atraa and when he sees the box Esmae carries he flees, screaming that it is not his but it is Brasken’s
We take the time to search some of the goods in the now vacated warehouse, and find a dragon chess set, silk ropes, and various tool kits, kindly donated to us by the Universe in exchange for frustrating our progress in easing Esmae’s pain!
We discovered Jelhai outside of the smouldering corpse bar, drunk and useless. We return to Craddock to tell him, then on to Baen the Sender to let him know we have completed his task.
Cursed box destination #2 leads us to Brasken’s kip, a fortified house with a leather garbed lippy guard at the door. Esmae and Dak’kon try to intimidate him (but fail with aplomb).
We ask that Brasken see us regarding the box and he allows one person to go in. Mae enters and she offers it to him. However, he simply laughs in response, and says he won the box in a tournament and that he does not want it back.
The witch that tricked him into taking it was Shilandra, who can be found in her kip near The Mortuary.
We head to Shilandra’s Kip as cursed box destination #3. Again we have a lippy greeting, but this time it was the actual door and not a doorman providing the ‘lip. ‘Musadoor’ refuses us entry, so we show it the box resulting in it shrieking, and immediately we are teleported into a 10’ square cage within a 30’ square room. Apparently in a building’s basement.
After a while a lady in a shimmering dress with copper golden hair arrived. Her eyes contain weather, with hot steamy storms predominating. Shilandra also had a cat on her shoulder.
She focused her attention upon Arvid. She tells him that the box is the reason we are in a cell. She says that she was also tricked into taking the box, and that it contained a dangerous evil. It is rumoured that the current owner of the box will die if they or another opens it, as it may contain an imprisoned fiend.
She suggested that maybe we could gain help from a priest from a local cathedral, and directed us towards The Alley of Dangerous Angles.
Shilandra then opened a portal for us and Eilana first exits.
When Esmae attempted to pass through there was a magical explosion, and the rest of the party found themselves asleep again outside of Shilandra’s front door.
Esmae, however, awoke in what felt like a coffin, and when she opened it discovered it was within a tomb ( Tomb of the Shadowborn ). It was clearly old, and was very elaborate. She recalled that she awoken previously within the same coffin just weeks before.
She exited the tomb and returned to us at Shilandra’s Kip.
End of Session
Report Date
27 May 2023
Primary Location
- Quests - Sigil
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Completed Quests - Sigil
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Find Pharod
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Find and Bring Pharod to Justice
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Help Ingress
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Kill Starved Dogs Barking
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Find Craddock
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Clear the Mausoleum
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Purchase the Eye
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Free Angyar from the Dustman Contract
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Iron Nall's Secret
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Free Esmae from Moridors box
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Find Former Drunk Companion of TNO
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Find Eliath
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Who is Killing the Barmys
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Return the Prayer Beads to Porphiron
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Convince Nestor to Leave
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Find Pharod's source of bodies
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Find Amarysse
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Learn Magic
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Return his Name
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Retrieve Knife
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Find Necklace
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Kill Rotten William
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Kill or Drive off Blackrose
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Bring His Body to the Surface
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Retrieve Bronze Sphere
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Obtain the Decanter from Drowned Nations
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Discover where Annah found The Nameless One
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Find Pharod