Personnal - Whispers of the Forgotten Grove
Plot points/Scenes
1. Nature's Plea
As the party journeys through the jungle, Ash begins to experience vivid dreams. These dreams show glimpses of a once-sacred grove, shimmering pools, and ancient trees. But a dark shadow seems to be corrupting the land.
2. Echoes of the Past
Ash starts hearing soft whispers when close to certain ancient trees or landmarks in the jungle. These whispers talk about a "betrayal" and the "fall of the protectors."
3. The Tainted Grove
The party stumbles upon a clearing, where the earth is blighted, trees are withering, and the water in a central pool is murky. Ash can sense that this is the grove from the dreams.
4. Spirits of the Druids
As night falls, ghostly apparitions of the ancient druids appear, revealing that they once protected this grove but were betrayed by one of their own, who sought forbidden power. This traitorous druid's actions have cursed the grove.
5. Cleansing Ritual
To restore the grove, Ash must undertake a ritual, but components are required. These are:
- a. Water from the Purest Spring: Hidden deep within the jungle, guarded by territorial beasts.
- b. Petal of the Moonlit Orchid: A rare flower that blooms only under a moonlit sky, usually at the peak of treacherous cliffs.
- c. Heartwood of an Elder Tree: A piece from a willingly given elder tree, ancient and wise. Ash must communicate with the tree and gain its consent.
6. The Betrayer's Remnants
As the party collects these items, they are pursued by twisted creatures, remnants of the betrayer druid's experiments with forbidden magics. These foes try to prevent the cleansing of the grove.
7. Ritual and Redemption
Upon returning to the grove, Ash conducts the ritual. As the ritual progresses, the dark taint fights back, forcing the party to defend Ash while also fending off the remnants of the betrayer's influence. Ash will need to succeed at the Elemental Balancing minigame.
8. Restoration
With the ritual complete, life returns to the grove. The spirits of the ancient druids thank Ash and leave behind a token of their gratitude, perhaps a druidic artifact or charm.