Heading to Stonehaven, the road diverges and the forest is explored
The last few days on the road to Stonehaven pass without incident and the town opens up to the party
On the path to find out the perpetrators of the atrocity in Duskgrove
As they come to the village of Duskgrove they see scenes of carnage and the corpses of elves and halflings littering the ground as three carrion crawlers approach to defend their spoils
Three weeks have passed, the forest magic still runs wild, beasts are running wild in the forest and the animals that Quinton relies on for food are scarce. Tensions are on edge and the party are summoned to the Seekers Hall
Having killed the hag Singin’ Bess Everthistle, the party are aiming to return to Quinton
Coming to the end of the temple, the party come across the force who is trying to destabilise the world forest
As they continue to explore the temple complex, the party get closer to their goal
The party carries on exploring the cave and gets to an excavation site
Accompanied by the Orc's, the heroes make their way to the cave that may lead to the ley line point
Accompanied by Suman and his orc band, the party find the cave from the goblin map
Back in Quinton, the party report to Aofrik and take on a new recruit.
After their discovery of the rituals and the next site, the party decide to return through the forest to Quinton
As the battle against the Shaman and his minions continues, the party gain another ally
With Goose and Stump going thier own way, new allies are found on the way to the ritual site.
With a goblin in tow and something behind them, the new Seekers have to continue north to complete their first mission
The newest Seekers in Quinton had finished their training and are being sent out in to the World Forest to check out reports of some restless forest spirits in the north, near the ruins of an Eladrin tower.