Remove these ads. Join the Worldbuilders Guild
Late Uktar 16/early Uktar 17, 1492

Processing Change

by Flicker Greenridge

Venomfang is dead.
 
Had I been less cautious -
 
Had I told them -
 
Reidoth is dead.
 
Had I been less suspicious -
 
Had I asked him -
 
They were brothers.
 
This line of thinking goes nowhere.
 
It goes in circles.
Circles are somewhere.
Somewhere where the end is the beginning.
The beginning of something better.
Better for me and my future and my path.
My path leads me somewhere new.
New meaning and new goals.
Goals to rid the world of destructive evils.
Evils like anchorites and ebondeath and dragons.
Dragons like Cryovain and Claugiyliamatar and Venomfang.
 
Venomfang is dead.
 
----
 
Flicker felt like she was floating after she shut Reidoth's eyelids. Her mind knew it wasn't her old mystic but her skin prickled as she looked at the lifeless look-a-like in front of her. Her head was cloudy and her thoughts seemed to loop in on themselves.
 
Not long after Argus left she went looking for him. He had told her that his work with her was finished for now, that she needed to find her own way on the path. She was stubborn. She was lonely. She went looking for him, at first in earnest and then in passing as she perched other goals above him. As the months became years, slowly, Flicker came to accept that he was gone. It was easier to think him dead than think herself so unable to find trace of someone she thought she knew well.
 
She trusted the vision to be a dream outside Axeholm. It was soft and comforting.
 
This was thorny. A tangled thicket of briars and vines.
 
She should have known better when she was called by her first birth name. When she overheard the orcs speak of the dying. When there would be no way for -him- to be so near and her not catch wind.
 
Still. This alternate taught her now too. And gave her directions. Lifted her confidence. Gave her reasons to go and do.
 
The warm words of her dream rang in the distance as she sat with the body. "Be grateful for the time you had."
 
And so she could be. She would be. As soon as she came down from this weightless feeling of displacement. No longer was she seeking the green Venomfang. No longer did she believe her people would be avenged at Thundertree. No longer was the quest to defeat Gorthok in service to Keth, nor the defeat of Cryovain in service to Phandalin. Now her purpose was tacked on, laid out before her.
 
In one night, everything changed then changed again.
 
There's much to process.
 
 
 
 
 

Continue reading...

  1. Every Time
    Marpenoth 29, 1492
  2. Poor Judgement
    Marpenoth 30, 1492
  3. Second Thoughts
    Uktar 1, 1492
  4. Being Present
    Uktar 2, 1492 - day
  5. Getting Through
    Uktar 2, 1492 - night
  6. Organizing Ideas
    Uktar 3, 1492 - part 1
  7. Strange Happenings
    Uktar 3, 1492 - part 2
  8. More Surprises
    Uktar 3, 1492 - part 3
  9. Shell Games
    Uktar 3, 1492 - part 4
  10. Clipped Notes
    Uktar 4-6, 1492
  11. Logging Camp
    Uktar 6, 1492
  12. Years Ago
    Years Ago
  13. During Watch
    Uktar 7, 1492
  14. The Band
    Marpenoth 2, 1492
  15. Of Apples
    Uktar 8, 1492
  16. In Town
    Uktar 9-11, 1492
  17. Meeting Falcon
    Night of Uktar 11 - Night of Uktar 14
  18. Woodland Walk
    Uktar 15-16, 1492
  19. Mad Manse
    Uktar 16, 1492
  20. Still Up
    Night of Uktar 16, 1492
  21. Processing Change
    Late Uktar 16/early Uktar 17, 1492
  22. Three Down
    Uktar 17, 1492
  23. New Debt
    Uktar 18, 1492
  24. To Return
    Uktar 19-20, 1492
  25. Kindling Papers
    Morning of Uktar 21, 1492
  26. Light(ning) House
    Uktar 21, 1492
  27. Cloudy Mind
    Morning of Uktar 23, 1492
  28. Pip Stonehill
    Uktar 24 1492
  29. Herbal Teas
    Marpenoth 10, 1485
  30. Ice Wall
    Uktar 26, 1492
  31. Going Back
    Uktar 28, 1492
  32. An Ending
    Feast of the Moon, 1492