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Uktar 3, 1492 - part 2

Strange Happenings

by Flicker Greenridge

  • Journal entry burned -


  •  
    Entry previously read as follows:
     
    Softbound Journal #1 Page 2 of 25
     
    STATUE
    -Lit hands ::FAIL
    -Eye exam ::FAIL
    WATER
    -Vapor collection ::FAIL
    -Capillary action ::FAIL
    FIRE
    -Fire with Fire ::Slightly brighter visual
    -Rope burn ::FAIL
    CONCLUSION
    -Leave experimentation to the artificer
     
    2 Scouts are better than 1
     
    Demon? Angel? Aarakocra hybrid?
    Investigate: at later date
    Run: immediately every time that guy shows up. Terrifying.
     
    -Tell Keth to RUN when he can
    ::Can't lead and protect us if dead
    -Tell Eethyl he's only 3 feet tall
    ::Not super intimidating
    -Tell Wolfaen I like his rat
    -Tell ---------------- ??????
     
    MISSING: TIEFLING AND TIEFLING TIEFLING-WRANGLER
     
    -Reminder: Reward self for not being first to run and hide. Ask Eethyl to teach how to make those delicious honey seed bar things?
     
    -"The Keeper"
    ::Not a reliable source in regards to memory
    ::Sweet
    ::Alone but doesn't seem to mind?
    ::ICE TEA ONLY
    ::Tends to Grass
     
    -Quorum
    ::I hate this I hate this I hate this I hate this I hate this I hate this
    ::Just a puzzle/game/riddle in Sylvan
    ::not as terrifying as originally thought - spend more time before judging things
     
    -Reminder: Find that one barman in Waterdeep who mocked me for practicing Sylvan and tell him to go kick rocks because IT IS TOTALLY USEFUL AND NECESSARY AND THIS IS ABSOLUTE PROOF so SHOVE OFF
     
    Reminder: Let it go.
     
    Breathe.
     
    -Reminder: Reward self for keeping up with Sylvan study. Ask Wolf to let me befriend his new familiar?
     
    4 across 3 down, 7 votes, 4 open, 3 of 4 open vote, vote with skulls, least last interpretation scrambled, -
     
    (Granddad could solve this by now)
     
    no no x x
    (x) (x) no x
    x (x) no (no)
    ____________
    x x no no
    (x) (no) x x
    no (x) no (x)
    ____________
    no x no x
    (x)(x) x no
    x (no) no (x)
    ____________
    x no no x
    (x)(x) no x
    no (x) x (no)
     
     
    4 options with best interpretation. Guess???
     
    -When out of ideas, go sleep on it.
    ::Or have some more tea.

    Continue reading...

    1. Every Time
      Marpenoth 29, 1492
    2. Poor Judgement
      Marpenoth 30, 1492
    3. Second Thoughts
      Uktar 1, 1492
    4. Being Present
      Uktar 2, 1492 - day
    5. Getting Through
      Uktar 2, 1492 - night
    6. Organizing Ideas
      Uktar 3, 1492 - part 1
    7. Strange Happenings
      Uktar 3, 1492 - part 2
    8. More Surprises
      Uktar 3, 1492 - part 3
    9. Shell Games
      Uktar 3, 1492 - part 4
    10. Clipped Notes
      Uktar 4-6, 1492
    11. Logging Camp
      Uktar 6, 1492
    12. Years Ago
      Years Ago
    13. During Watch
      Uktar 7, 1492
    14. The Band
      Marpenoth 2, 1492
    15. Of Apples
      Uktar 8, 1492
    16. In Town
      Uktar 9-11, 1492
    17. Meeting Falcon
      Night of Uktar 11 - Night of Uktar 14
    18. Woodland Walk
      Uktar 15-16, 1492
    19. Mad Manse
      Uktar 16, 1492
    20. Still Up
      Night of Uktar 16, 1492
    21. Processing Change
      Late Uktar 16/early Uktar 17, 1492
    22. Three Down
      Uktar 17, 1492
    23. New Debt
      Uktar 18, 1492
    24. To Return
      Uktar 19-20, 1492
    25. Kindling Papers
      Morning of Uktar 21, 1492
    26. Light(ning) House
      Uktar 21, 1492
    27. Cloudy Mind
      Morning of Uktar 23, 1492
    28. Pip Stonehill
      Uktar 24 1492
    29. Herbal Teas
      Marpenoth 10, 1485
    30. Ice Wall
      Uktar 26, 1492
    31. Going Back
      Uktar 28, 1492
    32. An Ending
      Feast of the Moon, 1492