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Uktar 26, 1492

Ice Wall

by Flicker Greenridge

Could be a safety net, the dragon's less likely to pierce through and hit me. Could be a stumbling block, prevents movement and sight and slows me down. Bane or boon?
 
 
----
 
 
Wolfaen knows this Rag fellow. Surely he can talk his way back into good graces, no? He's...well, not charming per se. But he's got a way about him, a loyalty and a childlike humor that wins most over. I'd gladly give them my gold for their services in assisting us here. They didn't seem willing to listen earlier though.... Still. Doesn't feel good chasing the halfling when we're here for Pip.
 
Did Wolf stay back because I'm here? Should I have ran out with the others across the bridge early? We could have been setting ourselves up to get rolled over. Could have lined up to get swooped on. Could could could. But those three didn't. So, it'd have been fine, right? Then again, more bodies weren't needed there. Amarille took out those undead in almost a single breath. One moment I see her in the midst of them, the next they're at her feet. Good reminder to stay away from her.
 
Icey wall, freezing mist, I should've been spending more time with the flames. Had I communed and honed more abilities suited to...doesn't matter now. I'm here now. We're here now. Not smart to try to go down, the fog's chill is unnatural. What of the wall? Could be a safety net, the dragon's less likely to pierce through and hit me. Could be a stumbling block, prevents movement and sight and slows me down. Bane or boon?
 
Likely a bane to Keth. He always gets right up in the fray. This time will be no different. Ah, he's already heading up, hardly a stumbling block then. What of Helaena...? I think I was wrong before. I don't think it's only the name that's changed. I can't predict...couldn't ever really...but now more than before, I'm unsure what powers she holds. May the gods guide her.
 
That leaves me here? Or do I join them? Or -
 
Acorns
 
An apparition...?
 
Yes, certainly, it's a ghost. Sad? Wh-- What? Keth's not an orc. In fact he's killed more orcs than any of us. A monster? Who....this...this is a distraction.
 
Focus, Flicker.
 
Focus and save Pip.

Continue reading...

  1. Every Time
    Marpenoth 29, 1492
  2. Poor Judgement
    Marpenoth 30, 1492
  3. Second Thoughts
    Uktar 1, 1492
  4. Being Present
    Uktar 2, 1492 - day
  5. Getting Through
    Uktar 2, 1492 - night
  6. Organizing Ideas
    Uktar 3, 1492 - part 1
  7. Strange Happenings
    Uktar 3, 1492 - part 2
  8. More Surprises
    Uktar 3, 1492 - part 3
  9. Shell Games
    Uktar 3, 1492 - part 4
  10. Clipped Notes
    Uktar 4-6, 1492
  11. Logging Camp
    Uktar 6, 1492
  12. Years Ago
    Years Ago
  13. During Watch
    Uktar 7, 1492
  14. The Band
    Marpenoth 2, 1492
  15. Of Apples
    Uktar 8, 1492
  16. In Town
    Uktar 9-11, 1492
  17. Meeting Falcon
    Night of Uktar 11 - Night of Uktar 14
  18. Woodland Walk
    Uktar 15-16, 1492
  19. Mad Manse
    Uktar 16, 1492
  20. Still Up
    Night of Uktar 16, 1492
  21. Processing Change
    Late Uktar 16/early Uktar 17, 1492
  22. Three Down
    Uktar 17, 1492
  23. New Debt
    Uktar 18, 1492
  24. To Return
    Uktar 19-20, 1492
  25. Kindling Papers
    Morning of Uktar 21, 1492
  26. Light(ning) House
    Uktar 21, 1492
  27. Cloudy Mind
    Morning of Uktar 23, 1492
  28. Pip Stonehill
    Uktar 24 1492
  29. Herbal Teas
    Marpenoth 10, 1485
  30. Ice Wall
    Uktar 26, 1492
  31. Going Back
    Uktar 28, 1492
  32. An Ending
    Feast of the Moon, 1492