Alarm

 

Effects

You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than 3x3 tiles. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm.   You also choose whether the alarm is mental or audible.A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.   An audible alarm produces the sound of a hand bell for 10 seconds within 12 tiles.
Level
Novice
Related School
Abjuration
Material Components
Verbal, Somatic, Material
Cost
  • Small Component Pouch
  • Flax Thread (String)
  • Silver Ore (Silver Bell)