ALCHEMIST



  This page is a work in progress and subject to change.   The various of brews and concoctions made by alchemists can be very interesting and diverse. They, of all things in this world, are what piqued your attention. While potentially tedious or boring to some, you've found the craft to be one where depth and fulfillment can be found. After all, it's extremely productive to craft a potion that can improve brain processes, poison a group of ner-do-gooders or even save a life. Whether you study to find as many recipes as possible or dangerously experiment with your own combinations, you've managed to pay the bills by producing potions that others request of you.   Those around you come to you to get the most out of their resources. With your expertise you turn a combination of raw materials directly from nature and man-made components into powerful tools.    

REFINED MATERIALS

Fuse

Greater
Item Value
Tier 3
Description
A bit of rope with Sulphur dust on the inside and soaked in oil.
Recipe
x1 Hemp Rope
x1 Oil
x1 Sulphur
x2 Crafting Energy

Unstable Substance

Refined Material
Item Value
Tier 3
Description
A sensitive concoction for explosives, probably should be careful with that.
Recipe
x1 Dried Ephedra
x1 Sulphur
x1 Saltpeter
x5 Crafting Energy
 

POTIONS

‒ Poisons, antidotes, and concoctions to imbue the user with boons


Antidote

Greater
Item Value
Tier 3
Description
Removes Poison status and grants poison resistance for 5 hours
Recipe
x1 Blood Tree Sap
x2 Bismuth
x1 Ephedra
x5 Crafting Energy

Potion of Darkvision

Lesser
Item Value
Tier 2
Description
Grants Darkvision for an entire (OOC) day of roleplay.
Recipe
x1 Mandrake Root
x1 Kasuni Juice
x1 Thunderleaf

Potion of Healing

Lesser
Item Value
Tier 2
Description
Heals the drinker for 2d8 hit points.
Recipe
x1 Blue Herb
x1 Twilight Wormwood
x1 Liver
x2 Crafting Energy
Crafting Energy

Potion of Constitution

Lesser
Item Value
Tier 2
Description
Grants +1 Con saving throws and +4 Temporary HP. This buff lasts 5 hours.
Recipe
x1 Blue Herb
x1 Ucre Bramble
x1 Drojos Ivy
x2 Crafting Energy

Potion of Dexterity

Lesser
Item Value
Tier 2
Description
Grants a +1 Dexterity saving throws, +2 to acrobatics, and +1 to attack for 5 hours
Recipe
x1 Drojos Ivy
x1 Ephedra
x1 Ground Coffee
x2 Crafting Energy

Potion of Intelligence

Lesser
Item Value
Tier 2
Description
Grants a +1 INT Saving Throws and +1 to your Spellcasting Modifier for 5 hours
Recipe
x1 Wisp Stems
x1 Ellond Shrub
x1 Lungs
x2 Crafting Energy

Potion of Charisma

Lesser
Item Value
Tier 2
Description
Grants a +1 to CHA saving throws, immunity to Charm for 5 hours
Recipe
x1 Olina Petals
x1 Twilight Wormwood
x1 Heart
x2 Crafting Energy

Potion of Strength

Lesser
Item Value
Tier 2
Description
Grants a +1 STR saving throws, +2 to Athletics and +1 to Attack for 5 hours
Recipe
x1 Blue Herb
x1 Ucre Bramble
x1 Blood
x2 Crafting Energy

Potion of Wisdom

Lesser
Item Value
Tier 2
Description
Grants a +1 WIS saving throws and immunity to Frighten for 5 hours
Recipe
x1 Kirin's Fang
x1 Aniseed Sap
x1 Pearl
x2 Crafting Energy
   

GREATER POTIONS

‒ Advanced alchemical boons


Potion of Greater Healing

Greater
Item Value
Tier 3
Description
Heals the drinker for 4d8 hit points
Recipe
x1 Potion of Healing
x2 Kreet Paste
x2 Mandrake Root
x5 Crafting Energy
Crafting Energy

Potion of Greater Constitution

Greater
Item Value
Tier 3
Description
Grants +2 to Constitution saving throws, +8 Temporary HP, Immunity to Poison. This buff lasts 10 hours
Recipe
x1 Potion of Constitution
x2 Viping Vitalis
x2 Ephedra
x5 Crafting Energy

Potion of Greater Dexterity

Greater
Item Value
Tier 3
Description
Grants a +2 to Dexterity saving throws, +1 Movement for 10 hours
Recipe
x1 Potion of Dexterity
x2 Pargen Vine
x2 Tenser's Thorn
x5 Crafting Energy

Potion of Greater Intelligence

Greater
Item Value
Tier 3
Description
Grants a +2 Intelligence saving throws and +2 to your Spellcasting modifier for 10 hours
Recipe
x1 Potion of Intelligence
x2 Blackleaf Rose
x2 Dragontongue Petals
x5 Crafting Energy

Potion of Greater Strength

Greater
Item Value
Tier 3
Description
Grants a +2 Strength saving throws, +4 to Athletics and +2 Attack for 10 hours
Recipe
x1 Potion of Strength
x2 Dragontongue Petals
x2 Vein Lily
x5 Crafting Energy

Potion of Greater Charisma

Greater
Item Value
Tier 3
Description
Grants a +2 to Charisma saving throws and immunity to Charm for 10 hours
Recipe
x1 Potion of Charisma
x2 Angel Bloom
x2 Dragontongue Petals
x5 Crafting Energy

Potion of Greater Wisdom

Greater
Item Value
Tier 3
Description
Grants a +2 Wisdom saving throws, Immunity to Sleep and Frightened for 10 hours
Recipe
x1 Potion of Wisdom
x2 Kirin's Fang
x2 Olus Veritis
x5 Crafting Energy
   

BOMBS

‒ Throwable bombs and vials with various uses


 

Concussion Grenade

Description
Spend an action to throw a metal casing filled with heavily concentrated smokepowder at a creature within 8 tiles. Force the target creature, and each creature within 2 tiles of that creature, to make a CON saving throw versus 13+Mastery. On a failed save, the target creature takes 2d8+5 force damage immediately and is Dazed for 2 rounds. A successful saving throw will deal half damage and not Daze the target.
Recipe
x1 Unstable substance
x1 Grenade Casing
x1 Fuse
Crafting Energy
5

Fire Grenade

Description
Spend an action to throw a glass bottle filled with highly flamable fuel at a creature within 12 tiles. Force the target creature, and each creature within 2 tiles of that creature, to make a DEX saving throw versus 13+Mastery. On a failed save, the target creature takes 2d8+5 fire damage immediately and 1d6 fire damage at the end of each turn for 3 turns. A successful saving throw will deal half damage and will not place a DoT on the target.
Recipe
x1 Unstable Substance x1 Fuse x1 Ellond Shrub x1 Coal
Crafting Energy
5

Flash Bomb

Description
Throw a flash bomb at a target within 12 tiles that deals 2d8+5 Thunder damage on a failed CON saving throw versus 13+Mastery, or half damage on a successful save, within a 2 tile radius. Additionally, targets creatures that fail the saving throw gain the Dazed status for 3 rounds.
Recipe
x1 Unstable Substance
x1 Fuse
x1 Linen Wrap
x1 Olina Petals
Crafting Energy
5

Fragmentation Grenade

Description
Spend an action to throw a thin metal casing filled with smokepowder and ball bearings at a creature within 12 tiles. Force the target creature, and each creature within 2 tiles of that creature, to make a DEX saving throw versus 13+Mastery. On a failed save, the target creature takes 2d8+5 piercing damage immediately and has Bleeding for 3 rounds. A successful saving throw will deal half damage and does not cause bleeding.
Recipe
x1 Unstable substance
x1 Fuse
x1 Grenade Casing
x2 Iron Bar
Crafting Energy
5

Grease Vial

Description
Grants the target creature Prone status and Grease status for 2 rounds, with a 2 tile radius, in a 6 tile range. DEX Saving Throw
Recipe
x1 Aniseed Oil
x1 Oil
x1 Kasuni Juice
Crafting Energy
5

Holy Water

Description
CLERIC OR PALADIN ONLY
Roll to hit every creature within 2 tiles of the target creature. On a failed DEX saving throw versus 13+Mastery, the target creature takes 1d6+1 points of radiant damage.   If the target creature is a Fiend, Devil, or Undead, they take an additional 1d6 points of True Damage and gain Blighted for 2 rounds.
Recipe
x1 Mother's Tulip
x1 Angel Bloom
x2 Silverstem
x1 Bloodberry Wine
Crafting Energy
5

Silver Bomb

Description
A casing filled with explosive powder and ball bearings of silver composite. Force a target creature, and each creature within 2 tiles of that creature, to roll a DEX saving throw versus 13+ Mastery. On a failed save, the target creature takes 2d6 Silver damage, or half on a successful save.
Recipe
x1 Unstable Substance
x1 Fuse
x1 Silver Bar
x1 Linen Wrap
Crafting Energy
5

Tanglefoot Bag

Description
Spend an action to throw a leather bag filled with a thick, tar-like, substance at a creature within 6 tiles. Force the target creature, and each creature within 1 tile of that creature, to make a DEX saving throw versus 13+Mastery. On a failed save, the target creature is Entangled for 1 round.
Recipe
x1 Unstable substance
x1 Grenade Casing
x1 Fuse
x2 Iron Bar
Crafting Energy
5
   

WEAPON OILS

‒ Oils to imbue weapons with secondary effects.


 

Fey Oil

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 2 points of True damage to Fey creatures for 6 hours
Recipe
x1 Oil
x2 Twilight Wormwood
x1 Linen Wrap
x5 Crafting Energy

Monster Oil

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 2 points of True damage to Monstrous creatures for 6 hours
Recipe
x1 Oil
x2 Ironhand Leaf
x1 Linen Wrap
x5 Crafting Energy

Planar Oil

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 2 points of True damage to Planar creatures for 6 hours
Recipe
x1 Oil
x2 Ebrium Fungus
x1 Linen Wrap
x5 Crafting Energy

Poison

Greater
Item Value
Tier 3
Description
Allows your martial weapon to deal an additional 2 points of Poison damage for 6 hours.
Recipe
x1 Twilight Wormwood
x1 Olina Petals
x1 Abyss Flower
x5 Crafting Energy

Oil of Sharpness

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 1 points of True damage for 6 hours.
Recipe
x1 Oil
x2 Ironhand Leaf
x1 Linen Wrap
x5 Crafting Energy

Silvered Oil

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 2 points of True damage to werebeasts for 6 hours
Recipe
x1 Oil
x2 Silver Bar
x1 Linen Wrap
x5 Crafting Energy

Undead Oil

Greater
Item Value
Tier 3
Description
Causes your weapon strikes to deal an additional 2 points of True damage to Undead for 6 hours
Recipe
x1 Oil
x2 Black Lotus
x1 Linen Wrap
x5 Crafting Energy