Druid Grove

 

Effects

You invoke the spirits of nature to protect an area outdoors or underground. The area can be as small as 6 tiles wide or as large as 18 tiles wide. Buildings and other structures are excluded from the affected area.   Once the ritual is complete the druid may combine natural components into a potent mixture giving them resistance Necrotic damage and allowing them to move faster than before.   Guardian of Nature Rune Recipe:
  • 1 x Mother's Tulip
  • 1 x Nug Fungus
  • 1 x Silverstem
  • 1 x Prepared Ritual Components
  •   Effect (action to activate):
      Passive:
    You gain +5 temporary hit points and Necrotic resistance.   Active:
    Primal Displacement: Bonus Action - Call upon the primal energies of your grove to appear near anywhere within it, teleporting 2 tiles in a direction of your choosing. This ability can be used twice per long rest.
    Level
    Master
    Effect Duration
    Permanent