Gust

 

Effects

You seize the air and compel it to create one of the following effects at a point you can see within range:  
  • You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage.
  • You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.
  • Proficiency
    Class: Druid, Sorcerer, Wizard
    Subclass: Arcana Subdomain, Arcane Trickster, Eldritch Knight, Nature Subdomain
    Race: Air Genasi, Avariel

    Level
    Cantrip
    Related School
    Transmutation
    Effect Casting Time
    1 Action
    Range
    6 Tiles
    Effect Duration
    Instantaneous
    Material Components
    Verbal, Somatic