Plant Growth

 

Effects

This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits. If you cast this spell using 1 turn, choose a point within range. All normal plants in a 10 tile radius centered on that point become thick and overgrown.   You can exclude one or more areas of any size within the spell’s area from being affected. If you cast this spell over 8 hours, you enrich the land. All plants in a 25 tile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
Proficiency
Class: Druid, Ranger, Bard

Level
Adept (For Druid and Bard), Expert (For Ranger)
Related School
Transmutation
Effect Casting Time
1 Turn or 8 Hours
Effect Duration
Instantaneous
Material Components
Verbal, Somatic