Scrying

 

Effects

You can see and hear a particular creature you choose that is on the same plane of existence as you for a single scene. The target must make a Wisdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you're casting this spell, it can fail the saving throw voluntarily if it wants to be observed.   On a successful save, the target isn't affected, and you can't use this spell against it again for 3 days.   On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration.   Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn't move.   This sensor can be detected with Detect Magic, and can be dispelled.
Level
Expert
Related School
Divination
Material Components
Verbal, Somatic, Material
Cost
  • 3 Cut Diamonds (Crystal Ball)
  • OR
  • 5 Silver Bars (Silver Mirror)
  • OR
  • 8 Holy Water and 3 Reinforced Metal (A font filled with holy water)

  • None are consumed, but the focus remains stationary and must be represented in the environment. If it is moved, a DM ticket must be made. Other people can use your scrying focus if they have access to it and know Scrying.  
    Additionally, this spell costs 1 Large Component Pouch.