Session 2: Heartache Tonight
"Drake vs Spear"
General Summary
Timeline Summary
19th of Flamerule, 1486 DR:
Time - 1:30 am
- The group returns from defending the temple against a villager attack. Eadyan Falconmoon rewards them with a Bag of Holding and a Rope of Entanglement. They decide to take a short rest. - The party interrogates the captured cult leader. He divulges that the Cult of the Dragon masterminded the attack in their quest to amass a treasure hoard. He ominously hints, "You'll find out why soon enough," and confesses that he answers to Langdedrosa.Time - 2:30 am
- The town faces another threat at a sallyport. Though the main group's intervention isn't required there, Governor Nighthill dispatches them to safeguard the town mill, where cultists are seen lurking. - Utilizing a secret tunnel, the adventurers approach the mill. They spot six cultists carelessly setting minor fires. Seizing the initiative, they ambush and defeat the cultists with ease. - An ambush awaits inside the mill. The team splits up: Conrad and Groc to the right; Tristan, Rhumor, and Drake to the left. Rhumour breaks a window and the cultists and mercenaries inside call to arms. - A fierce skirmish ensues. Drake is critically injured by a spear, collapsing soon after. Despite close calls, including Tristen's near-death experience, the party emerges victorious, capturing one cultist. - Amidst the aftermath, Conrad discovers a bag containing gold, a health potion, and a dagger. - Greenest guards, commanded by Sergeant Markguth, arrive to take control. Interrogation of the captive cultist reveals that Langdedrosa serves Frulam Mondath, known as the "wearer of purple." The guards accompany the adventurers back to the keep. The townsfolk express their admiration for the group.Time - 3:00 am
- The adventurers make their way back to the keep. - Escobert reports the diminishing intensity of the attack, with the cultists retreating East-Northeast. - A well-earned reward of 125 gold pieces is bestowed upon the group. - They rest until 5 AM. During this lull, Rhumor researches the cultists' motives. He uncovers their possible interest in the town's weath due to a festival and hears about the cultists looting activities. - A heart-to-heart conversation at the fireside offers a glimpse into each party member's background. Rhumor remains guarded, only revealing his tactical approach.Time - 5:00 am
- As the team is summoned by the Governor, they're met with cheers and admiration from the villagers. - A chilling moment ensues when a detachment of cultists and kobolds approach, led by a towering blue Half-Dragon identifying himself as Langdedrosa. He presents hostages, including Sergeant Markguth's sister. - Demanding a duel, Langdedrosa challenges the keep's finest warrior. Groc steps up to this daunting task. - Though Groc displays remarkable resilience, Langdedrosa's agility prevails. Still, Groc leaves a lasting impression on the Half-Dragon before succumbing. - With the assault over, Greenest's citizens hail the party as heroes. They are offered the finest accommodations in the keep.- The group all reach level 3.
Time - Noon-ish
- The new day brings another task. A messenger, on behalf of the Governor and his council, informs the group that scouts lost track of the raiders approximately a mile and a half East-Northeast of Greenest. They are commissioned to pursue and investigate. - Before embarking, the group indulges in some shopping. End of session.Rewards Granted
Bag of Holding
Dagger +1
Rope of Entanglement
Potion of Healing 145 Gold Each
EXP: 212 EXP
Potion of Healing 145 Gold Each
EXP: 212 EXP
-
Session Reports
-
Session 0: Trella's Basement
A journey starts with the first step, or goblins throwing you into a hole.
-
Session 1 Report: Attack on Greenest
The new companions fight thorugh a cultist raid on the town of Greenest.
-
Session 2: Heartache Tonight
The party saves the grain, and Groc takes a beating to save some lives.
-
Session 3: How to Cook a Game Hen
Into enemy territory.
-
Session 4: "Clear as Mud"
Back into enemy territory.
-
Session 5: At the End of the Roper
The party clears out the cave and meets a big rock monster.
-
Session 6: Leaving the Starter Village
From Greenest on past Baldur's Gate
-
Session 7: Horsemeat
Spiders along the road
-
Session 8: Rainy Day Stew
A "change" in the weather
-
Session 9: Who Walks Barefoot in a Forest?
Trolling the Cultist
-
Session 10: Rockin' Around the Shambling Mound
It's a holly, jolly Crit-mas.
-
Session 11: Security Flaws
-
Session 0: Trella's Basement
-
Party Roster:
Greenest
[
Report Date
13 Aug 2023
Primary Location
Secondary Location
Related Plots
Related Characters