Session 5: At the End of the Roper
General Summary
22nd of Flamerule, 1486 DR:
Time - Noon-ish
- Group recovers from battle with Landedrosa
- A search of the room reveals a trapped chest of loot and a satchel with potions and a Letter to Frulan Mondath in it.
- Short Rest/Magical Long Rest in the storage room
- Group moves through the mushroom area
- Attempt to sneak through a room full of bats leads to stirges attacking the group. Kobolds join in
- Rhumor scouts out a room of more kobolds and the group takes them out
- Due to the risk they hold, penned in drakes are put down.
- A investigation of a meat storage room yields little, but Tristan takes some of the meat for future possible encounters with Drakes
- A room used to store less useful items from raids is investigated. A runed door is discovered along with a journal entry from Eliron Silverquill, Conrad's professor.
- Foul smelling Trogs attack the group.
- The group returns to the scene of battle with Landedrosa. Detect magic revels his spear was magical
- Hidden kobolds attack Nuri while the group sets up to fight two drakes guarding three dragon eggs in a hatchery. The group defeats them
- A roper reveals itself to the party. Tristan directs it to the meat storage area and the party is saved from a very difficult fight.
- The group decides to depart with two of the Dragon eggs
LEVEL 4 REACHED!
Rewards Granted
EXP: 5500 EACH
Treasure/Key Items
- Magical Spear (Conrad's Inventory)
- 2 Long-Rest Potions (Consumed)
- 1 Cultist Letter
- String of Pearls (300 GP) (Rhumor handed to Conrad)
- Gold and Sapphire Ring (900 Gold) (Rhumor handed to Conrad)
- Pouch of 6 Polished Stones (600 GP) (Rhumor handed to Conrad)
- 6 10 GP Gems (60 GP) (Bag of Holding)
- 8 50 GP Gems (400 GP) (Bag of Holding)
Rubbing of a journal entry from Eilron Silverquill
Missions/Quests Completed
Investigate Cave - Completed
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Session Reports
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Session 0: Trella's Basement
A journey starts with the first step, or goblins throwing you into a hole.
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Session 1 Report: Attack on Greenest
The new companions fight thorugh a cultist raid on the town of Greenest.
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Session 2: Heartache Tonight
The party saves the grain, and Groc takes a beating to save some lives.
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Session 3: How to Cook a Game Hen
Into enemy territory.
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Session 4: "Clear as Mud"
Back into enemy territory.
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Session 5: At the End of the Roper
The party clears out the cave and meets a big rock monster.
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Session 6: Leaving the Starter Village
From Greenest on past Baldur's Gate
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Session 7: Horsemeat
Spiders along the road
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Session 8: Rainy Day Stew
A "change" in the weather
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Session 9: Who Walks Barefoot in a Forest?
Trolling the Cultist
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Session 10: Rockin' Around the Shambling Mound
It's a holly, jolly Crit-mas.
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Session 11: Security Flaws
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Session 0: Trella's Basement
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Party Roster:
Journal Entry: 22nd of Flamerule, 1486 DR
Excerpt: I find myself puzzled. Why would the professor venture near this door? Such a decision contradicts every survival lesson he imparted to me as an archaeologist. My companions suggest a link between this door and a Lich. If their words hold truth—and I have no reason to doubt them—interacting with a Lich is the very antithesis of our first rule. Could there be a connection between this and the mysterious disappearance of my crew? Could the Professor actually be responsible? Excerpt: Note to self: Add to "Silverquill's Archaeological Rules to Live By" - Ropers are capable of conversation and can be persuaded with offerings of meat.
Report Date
27 Sep 2023
Primary Location