Anndrach


Politics

Popular Issue: legal system
Stability: rapidly disintegrating
Personal Freedoms: very good
Scandals: almost constant
Foreign Relations: good  

Economy

Main Export: textiles
Main Import: trained animals
Main Resource: food - crops / fruits
Trade: slight deficeit
Strength: strong, but declining
Wealth: in the hands of the elite

Military

Strength: very strong
Focus: air
Main Unit: mages / wizards
Soldiers: draftees
Main Use: conquest
Rank: earned through aptitude tests  

Magic

Occurrence: somewhat uncommon
Source: granted by spirits
Major Use: travel
Viewed: with respect
Enchanted Items: fairly common
 

Culture

Highly Values: professional success
Known For: Art
Popular Entertainment: drinking
Respected Profession: religious leader
Discrimination: race-based
Major Taboo: death
Major Social Ill: alcoholism
WIP.png
Current Ruler
Clan Áirachláin   Under
Càer Rótàrlach Sorcha Matasan nic Áirachláin   Bloodhunter Order
The Hounds of the North

Character flag image: Anndrach Flag by Anna Boyett

Comments

Author's Notes

▼ Please Read Before You Comment ▼
I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially diferent, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misued a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal english" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?


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