Since their official recognition, The Dawn's numbers have grown almost exponentially. Today their ranks mostly consist of Milonan Nationalists, with large numbers comprised predominantly of
Caenala'Vi- though The Dawn does employ (or at least
marginally tolerate) several unaffiliated members of other Sophontic groups who they see as being particularly useful to their cause. Moverover, The Dawn has become an organization with nearly as much power as the empire to which they're devoted to serving. Indeed, their deeds and reputation have transformed them into a of
Tolaran boogeyman of sorts over the years; a story parents around the continent now tell their children to keep them in line.
Identification
Hierarchy & Recruitment
There is no formal or established method of joining The Dawn. In fact, in many cases, individuals who intentionally seek out the organization with the hopes of joining them are quickly killed by one of The Dawn's many employed Assassins; rather than allow individuals to approach them for membership, the organization utilizes its network of Emissaries to keep tabs on individuals of note- or, those people whom The Dawn believe could be useful to the guild.
When such individuals are found, The Dawn uses a number of methods to test the individuals amenability to the Cause. If the guild finds that they pass these rigorous undercover tests, then an Envoy will be instructed to approach them with a concrete offer. Those that accept are quickly inducted into The Dawn as an official member, or otherwise set up as Associates.
Those that reject their offer to join quickly find themselves the victim of an unfortunate accident. But those that accept find themselves shuffled into a relatively simple hierarchical structure.
Agenda & Objectives
The primary objective of The Dawn is to secure the safety and power of the Imperial Crown by any means possible. This includes but is not limited to activities such as the assassination of political enemies, maintaining advanced spy networks in every country, and even petty theft in order to secure the stability and continuity of their operations. They also produce and maintain a steady supply of weapons and poisons- some of which are famed the world over.
Maintaining the integrity of both the Imperial Crown and The Dawn, however, is not their only goal. Indeed, the current Fallen Queen has far greater aspirations than that: To see the whole of Tolara bow to the Imperial Empress- and to The Dawn
itself.
Assets & Resources
The Dawn maintains its own cache of resources. This includes a large cache of weapons and poisons for use by Assassins, several safe houses for use by traveling members, housing for Emissaries working undercover in various regions, and a wealth of illicit and illegal goods for various purposes. No one is quite sure exactly how much wealth the guild possesses (or in what forms it exists), however, as only the Fallen Queen and the Imperial Empress themselves have assess to such documents.
When The Dawn receives a contract, an appropriate guild member is assigned to complete it- at which point the Guild receives their full payment. The member assigned to the contract receives their cut of the price after its completion, while The Dawn keeps the rest in a private coffer.
At the end of every month, the total funds kept in the guild coffers are tallied together. Payouts are made to Dawn members who receive monthly stipends instead of the traditional cuts. The Fallen Queen keeps 50% of the remaining earnings, and the Imperial Crown receives the other 50%.
Title |
Cut |
Per |
Crown |
50% |
Total |
Queen |
50% |
Total |
Assassin |
50% |
Contract |
Emissary |
25% |
Stipend |
Envoy |
25% |
Stipend |
Associate |
5% |
Job / Referral |
In addition to the payouts members can expect, The Dawn also has several other payment provisions in place. This includes the Widow's (or Widower's) Stipend for the families of guild members killed on the job, as well as an Injury Stipend paid whenever an individual is injured when performing duties for the guild. The Dawn also covers all medical expenses, and the cost of all supplies needed- though members are still expected to maintain their own basic equipment such as weaponry, thieve's tools, and the like.
These payouts among Guild members are strictly controlled. Those caught violating their contracts, or dipping their hands into the coffers without rights, are quickly removed from the guild by the usual means.
I love it! Also love the fact that they gladly care for member's families in the event of an unfortunate accident. A truly caring band of murderers.
Even unfortunate accidents THEY created! A valued member was still a valued member, after all.
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